Ruslan Ermilov
e5b5c66bca
- Backout botched attempt to intoduce MANSECT feature.
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- MAN[1-9] -> MAN.
2001-03-26 14:22:12 +00:00
Ruslan Ermilov
1c011f20f6
Set the default manual section for games/ to 6.
2001-03-20 18:08:43 +00:00
Andrey A. Chernov
ca6d811ee5
Remove unneded -ltermcap or -lmytinfo
2000-09-16 03:52:06 +00:00
Bill Fumerola
0e5a7be513
1. Don't overwrite scorefiles if they already exist.
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PR: bin/13068
Submitted by: Dominic Mitchell <Dom.Mitchell@palmerharvey.co.uk>
2. Sprinkle $FreeBSD$ around.
1999-12-10 21:13:42 +00:00
Bill Fumerola
727bf60729
Sync our register usage with NetBSD's (non-)usage.
1999-11-16 02:58:06 +00:00
Bill Fumerola
879099e556
Add $FreeBSD$
1999-11-16 02:45:03 +00:00
Bill Fumerola
c057c9b641
Avoid ambigious if() if() else().
1999-09-07 06:00:03 +00:00
Peter Wemm
9b7a44a60e
$Id$ -> $FreeBSD$
1999-08-27 23:37:10 +00:00
Steve Price
5f78f4b3f1
Forgot to remove these files with the NetBSD games cleanups.
1999-04-20 20:24:40 +00:00
Steve Price
af71cfbb87
Merge a bunch of cleanups from NetBSD.
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PR: 8083
Submitted by: Stephen J. Roznowski <sjr@home.net>
Obtained from: a whole slew of NetBSD PRs
1999-04-19 03:59:02 +00:00
Bruce Evans
513336871a
Don't do anything special to prevent access to created files - honour
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the default umask. World unreadable files broke installing over nfs.
1998-09-05 15:56:10 +00:00
Bruce Evans
ac648592d9
Keep build-tools objects separate from `all' objects so that my
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cross-builds work.
1998-09-02 15:22:11 +00:00
John Birrell
62d43a3bfc
Make the build tools static to avoid trying to use the shared loader
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before it is installed.
This upsets Bruce because the host boostrap build forces tools to be
static anyway. He says I'm abusing NOTOOLS in src/Makefile by using
it to do a aout->elf transition build. One day I'll find a place to
install host tools like these to allow a true cross build.
1998-08-20 21:45:46 +00:00
Bruce Evans
da1a06c3c3
Added a `build-tools' target for internal tools.
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Honor LDFLAGS for building internal tools.
1998-07-07 01:43:54 +00:00
John Birrell
47b18310e8
Add #include string.h to get prototypes.
1998-05-09 11:06:46 +00:00
John Birrell
386849d36b
Add #include string.h to get prototypes and change variables from long
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to time_t where they are passed to time() and localtime() by reference.
1998-05-09 11:03:03 +00:00
John Birrell
d62b710a47
Remove bogus time() prototype and let the one in time.h rule.
1998-05-09 11:00:50 +00:00
John Birrell
5c76d795ab
Add #include string.h to get prototypes.
1998-05-09 10:59:57 +00:00
Jordan K. Hubbard
01f228ffbe
Wargh! Who went and changed all the getopt() comparisons from -1 to
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EOF? The getopt(3) manpage clearly states that the return value is *-1*,
not EOF! Besides, getopt(3) isn't reading from a file. :)
Noticed-while: merging to 2.2 (where this is correct).
1998-03-01 05:10:28 +00:00
Bruce Evans
883f4eba06
Fixed long lines in install rule. Fixed other bogons while I was here:
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- removed vestigal rule for a Lite1 `.0' manpage.
- don't duplicate defaults in the `all' dependencies.
- removed bogus dependency of `setup' on monsters.asc.
- compile `setup' with the usual CFLAGS.
- create monster files at build time, not at install time.
- don't be so repetitive in the install rule.
- fixed too-global replacement of `install' by ${INSTALL}.
Long lines made disgustingly longer by: previous commit.
1998-01-16 09:43:47 +00:00
Warner Losh
2959539268
Avoid fclose(NULL).
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Submitted by: OpenBSD (Theo de Raadt)
1998-01-07 00:12:04 +00:00
Eivind Eklund
86a790b51c
Fix phantasia.
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Noticed by: max
1998-01-05 17:28:01 +00:00
Andrey A. Chernov
0ba4030b3d
Use srandomdev
1997-09-24 05:28:05 +00:00
Peter Wemm
38bd06f774
Merge from Lite2 so that it compiles
1997-03-12 03:51:01 +00:00
Peter Wemm
a794df83c5
Revert $FreeBSD$ to $Id$
1997-02-22 14:46:58 +00:00
Jordan K. Hubbard
1130b656e5
Make the long-awaited change from $Id$ to $FreeBSD$
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This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
1997-01-14 07:20:47 +00:00
Bruce Evans
015a0dc2e4
Use ${COPY} instead of -c for installing non-source files.
1997-01-01 04:22:23 +00:00
Wolfram Schneider
e83201b43a
delete doubled words, e.g.: "the the" -> "the"
1996-10-05 22:27:30 +00:00
Bruce Evans
9c0dc173cc
Change install' to
${INSTALL}' so that default install flags can be
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specified in the top level Makefiles.
1995-07-25 00:37:58 +00:00
Rodney W. Grimes
010f5413b5
Remove trailing whitespace.
1995-05-30 03:37:36 +00:00
Rodney W. Grimes
e6ba2cd30e
Fix nested comments for -Wcomment warnings.
1995-05-09 13:33:06 +00:00
Andreas Schulz
588cf4250c
Add the files: characs, gold, lastdead, mess, monsters, motd, scoreboard, void
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that are created from a setup program to the CLEANFILES list.
1994-11-28 11:12:29 +00:00
Steven Wallace
b058360fef
Change setup.c so that game files are generated into obj dir,
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then Makefile installs into ${DESTDIR}/var/games/phantasia
1994-09-19 05:41:13 +00:00
Rodney W. Grimes
0e58d91938
Change all references to LIBTERM and -ltermlib to LIBTERMCAP and -ltermcap
1994-09-11 21:32:28 +00:00
Jordan K. Hubbard
a162622bb8
Remove the conditional mkdir of /var/games/phantasia - done by mtree now.
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Submitted by: jkh
1994-09-08 19:19:46 +00:00
Jordan K. Hubbard
d0a05ae033
Woo, naughty! It just occurred to me that this guy wasn't using
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${DESTDIR} - fixed.
Submitted by: jkh
1994-09-08 04:15:34 +00:00
Jordan K. Hubbard
6d002167be
More preventive medicine on making directories before installation.
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Submitted by: jkh
1994-09-08 04:11:45 +00:00
Jordan K. Hubbard
554eb505f8
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
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of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
1994-09-04 04:03:31 +00:00