As a minor positive side-effect, code at -O0 is more optimal. As a
minor negative side-effect, certain boundary cases yield no better
code than non-boundary cases. For example, atomic_set_acq_32(p, 0)
does a useless logical OR with value 0. This was previously elimina-
ted as part of if/while optimizations. Non-boundary cases yield
identical code at -O1 and -O2.
* Fixes to the signal delivery code. Not quite right yet.
I would have preferred to wait until I have signal delivery actually
working but the current kernel in CVS doesn't build.
in most of the atomic operations. Now for these operations, you can
use the normal atomic operation, you can use the operation with a read
barrier, or you can use the operation with a write barrier. The function
names follow the same semantics used in the ia64 instruction set. An
atomic operation with a read barrier has the extra suffix 'acq', due to
it having "acquire" semantics. An atomic operation with a write barrier
has the extra suffix 'rel'. These suffixes are inserted between the
name of the operation to perform and the typename. For example, the
atomic_add_int() function now has 3 variants:
- atomic_add_int() - this is the same as the previous function
- atomic_add_acq_int() - this function combines the add operation with a
read memory barrier
- atomic_add_rel_int() - this function combines the add operation with a
write memory barrier
- Add 'ptr' to the list of types that we can perform atomic operations
on. This allows one to do atomic operations on uintptr_t's. This is
useful in the mutex code, for example, because the actual mutex lock is
a pointer.
- Add two new operations for doing loads and stores with memory barriers.
The new load operations use a read barrier before the load, and the
new store operations use a write barrier after the load. For example,
atomic_load_acq_int() will atomically load an integer as well as
enforcing a read barrier.
not work on any real hardware (or fully work on any simulator). Much more
needs to happen before this is actually functional but its nice to see
the FreeBSD copyright message appear in the ia64 simulator.