Renumber cluase 4 to 3, per what everybody else did when BSD granted
them permission to remove clause 3. My insistance on keeping the same
numbering for legal reasons is too pedantic, so give up on that point.
Submitted by: Jan Schaumann <jschauma@stevens.edu>
Pull Request: https://github.com/freebsd/freebsd/pull/96
This reverts commit r247274.
As maintainer of sh, I disapprove of this feature addition.
It is too specific and can be done without easily using find(1) or stat(1).
I will add some hints to the test(1) man page shortly.
In general, FreeBSD sh is not the place to invent new shell language
features. This is how it has been maintained and adding features randomly
does not work with that.
The new syntax (e.g. [ FILE1 -ntca FILE2 ]) looks cryptic to me.
access, birth, change and modify times of two files, instead of only
being able to compare modify times. The builtin test in sh(1) will
automagically acquire the same expansion.
Approved by: grog
MFC after: 2 weeks
"feature" doesn't seem to be in the standards or elsewhere, and
it is against what we are used to in C and sh(1), so put the
paragraph under BUGS.
Pointed out by: dougb
MFC after: 3 days
binary size increase is 3,784 bytes (about 0.6%).
I don't drop the printf builtin while I'm here because some /etc/rc.*
scripts seem to use it before mounting /usr where printf(1) resides.
Reviewed by: arch (sheldonh)
Inspired by: NetBSD, ksh
Clued by: ume (on how the printf builtin is used)
Avoid using parenthesis enclosure macros (.Pq and .Po/.Pc) with plain text.
Not only this slows down the mdoc(7) processing significantly, but it also
has an undesired (in this case) effect of disabling hyphenation within the
entire enclosed block.
significantly easier to read and extend and offers a few new tests.
A few style changes taken from style(9) and OpenBSD, as well as
whitespace cleanups.
This change was discussed on freebsd-committers and freebsd-hackers
and met with approval from at least des, eivind and brian.
PR: 13091
Obtained from: NetBSD
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.