Commit Graph

19 Commits

Author SHA1 Message Date
Marcel Moolenaar
6bdf667b51 Remove cruft we got from Alpha, which was probably inherited
from NetBSD. I.e. make it more like a FreeBSD header.
2008-04-18 02:21:11 +00:00
Alan Cox
b8e7fc24fe Add configuration knobs for the superpage reservation system. Initially,
the reservation will only be enabled on amd64.
2007-12-27 16:45:39 +00:00
Alan Cox
7bfda801a8 Change the management of cached pages (PQ_CACHE) in two fundamental
ways:

(1) Cached pages are no longer kept in the object's resident page
splay tree and memq.  Instead, they are kept in a separate per-object
splay tree of cached pages.  However, access to this new per-object
splay tree is synchronized by the _free_ page queues lock, not to be
confused with the heavily contended page queues lock.  Consequently, a
cached page can be reclaimed by vm_page_alloc(9) without acquiring the
object's lock or the page queues lock.

This solves a problem independently reported by tegge@ and Isilon.
Specifically, they observed the page daemon consuming a great deal of
CPU time because of pages bouncing back and forth between the cache
queue (PQ_CACHE) and the inactive queue (PQ_INACTIVE).  The source of
this problem turned out to be a deadlock avoidance strategy employed
when selecting a cached page to reclaim in vm_page_select_cache().
However, the root cause was really that reclaiming a cached page
required the acquisition of an object lock while the page queues lock
was already held.  Thus, this change addresses the problem at its
root, by eliminating the need to acquire the object's lock.

Moreover, keeping cached pages in the object's primary splay tree and
memq was, in effect, optimizing for the uncommon case.  Cached pages
are reclaimed far, far more often than they are reactivated.  Instead,
this change makes reclamation cheaper, especially in terms of
synchronization overhead, and reactivation more expensive, because
reactivated pages will have to be reentered into the object's primary
splay tree and memq.

(2) Cached pages are now stored alongside free pages in the physical
memory allocator's buddy queues, increasing the likelihood that large
allocations of contiguous physical memory (i.e., superpages) will
succeed.

Finally, as a result of this change long-standing restrictions on when
and where a cached page can be reclaimed and returned by
vm_page_alloc(9) are eliminated.  Specifically, calls to
vm_page_alloc(9) specifying VM_ALLOC_INTERRUPT can now reclaim and
return a formerly cached page.  Consequently, a call to malloc(9)
specifying M_NOWAIT is less likely to fail.

Discussed with: many over the course of the summer, including jeff@,
   Justin Husted @ Isilon, peter@, tegge@
Tested by: an earlier version by kris@
Approved by: re (kensmith)
2007-09-25 06:25:06 +00:00
Alan Cox
752bb3876c Add the machine-specific definitions for configuring the new physical
memory allocator.

Set the size of phys_avail[] using one of these definitions.

Approved by:	re
2007-06-10 23:39:07 +00:00
Alan Cox
c155d5d059 Eliminate an unused definition. 2007-05-27 20:34:26 +00:00
Alan Cox
04a18977c8 Define every architecture as either VM_PHYSSEG_DENSE or
VM_PHYSSEG_SPARSE depending on whether the physical address space is
densely or sparsely populated with memory.  The effect of this
definition is to determine which of two implementations of
vm_page_array and PHYS_TO_VM_PAGE() is used.  The legacy
implementation is obtained by defining VM_PHYSSEG_DENSE, and a new
implementation that trades off time for space is obtained by defining
VM_PHYSSEG_SPARSE.  For now, all architectures except for ia64 and
sparc64 define VM_PHYSSEG_DENSE.  Defining VM_PHYSSEG_SPARSE on ia64
allows the entirety of my Itanium 2's memory to be used.  Previously,
only the first 1 GB could be used.  Defining VM_PHYSSEG_SPARSE on
sparc64 allows USIIIi-based systems to boot without crashing.

This change is a combination of Nathan Whitehorn's patch and my own
work in perforce.

Discussed with: kmacy, marius, Nathan Whitehorn
PR:		112194
2007-05-05 19:50:28 +00:00
Stephane E. Potvin
0e5179e441 Add support for specifying a minimal size for vm.kmem_size in the loader via
vm.kmem_size_min. Useful when using ZFS to make sure that vm.kmem size will
be at least 256mb (for example) without forcing a particular value via vm.kmem_size.

Approved by: njl (mentor)
Reviewed by: alc
2007-04-21 01:14:48 +00:00
Alan Cox
b554f899bd Eliminate unused definitions. (They came from NetBSD.)
Discussed with: cognet, grehan, marcel
2006-08-25 23:51:11 +00:00
Alan Cox
ac31d065a6 Eliminate unused definitions. 2005-09-11 20:51:15 +00:00
Warner Losh
86cb007f9f /* -> /*- for copyright notices, minor format tweaks as necessary 2005-01-06 22:18:23 +00:00
Warner Losh
f36cfd49ad Remove advertising clause from University of California Regent's
license, per letter dated July 22, 1999 and email from Peter Wemm,
Alan Cox and Robert Watson.

Approved by: core, peter, alc, rwatson
2004-04-07 20:46:16 +00:00
Marcel Moolenaar
bab1f05277 Put the RSE backing store at a fixed address. This change is triggered
by libguile that needs to know the base of the RSE backing store. We
currently do not export the fixed address to userland by means of a
sysctl so user code needs to hardcode it for now. This will be revisited
later.

The RSE backing store is now at the bottom of region 4. The memory stack
is at the top of region 4. This means that the whole region is usable
for the stacks, giving a 61-bit stack space.

Port: lang/guile (depended of x11/gnome2)
2003-10-20 05:34:10 +00:00
Marcel Moolenaar
e6882c3469 Introduce IA64_ID_PAGE_{MASK|SHIFT|SIZE} and LOG2_ID_PAGE_SIZE. The
latter is a kernel option for IA64_ID_PAGE_SHIFT, which in turn
determines IA64_ID_PAGE_MASK and IA64_ID_PAGE_SIZE.

The constants are used instead of the literal hardcoding (in its
various forms) of the size of the direct mappings created in region
6 and 7. The default and probably only workable size is still 256M,
but for kicks we use 128M for LINT.
2003-09-09 05:59:09 +00:00
Marcel Moolenaar
f2c49dd248 Revamp of the syscall path, exception and context handling. The
prime objectives are:
o  Implement a syscall path based on the epc inststruction (see
   sys/ia64/ia64/syscall.s).
o  Revisit the places were we need to save and restore registers
   and define those contexts in terms of the register sets (see
   sys/ia64/include/_regset.h).

Secundairy objectives:
o  Remove the requirement to use contigmalloc for kernel stacks.
o  Better handling of the high FP registers for SMP systems.
o  Switch to the new cpu_switch() and cpu_throw() semantics.
o  Add a good unwinder to reconstruct contexts for the rare
   cases we need to (see sys/contrib/ia64/libuwx)

Many files are affected by this change. Functionally it boils
down to:
o  The EPC syscall doesn't preserve registers it does not need
   to preserve and places the arguments differently on the stack.
   This affects libc and truss.
o  The address of the kernel page directory (kptdir) had to
   be unstaticized for use by the nested TLB fault handler.
   The name has been changed to ia64_kptdir to avoid conflicts.
   The renaming affects libkvm.
o  The trapframe only contains the special registers and the
   scratch registers. For syscalls using the EPC syscall path
   no scratch registers are saved. This affects all places where
   the trapframe is accessed. Most notably the unaligned access
   handler, the signal delivery code and the debugger.
o  Context switching only partly saves the special registers
   and the preserved registers. This affects cpu_switch() and
   triggered the move to the new semantics, which additionally
   affects cpu_throw().
o  The high FP registers are either in the PCB or on some
   CPU. context switching for them is done lazily. This affects
   trap().
o  The mcontext has room for all registers, but not all of them
   have to be defined in all cases. This mostly affects signal
   delivery code now. The *context syscalls are as of yet still
   unimplemented.

Many details went into the removal of the requirement to use
contigmalloc for kernel stacks. The details are mostly CPU
specific and limited to exception_save() and exception_restore().
The few places where we create, destroy or switch stacks were
mostly simplified by not having to construct physical addresses
and additionally saving the virtual addresses for later use.

Besides more efficient context saving and restoring, which of
course yields a noticable speedup, this also fixes the dreaded
SMP bootup problem as a side-effect. The details of which are
still not fully understood.

This change includes all the necessary backward compatibility
code to have it handle older userland binaries that use the
break instruction for syscalls. Support for break-based syscalls
has been pessimized in favor of a clean implementation. Due to
the overall better performance of the kernel, this will still
be notived as an improvement if it's noticed at all.

Approved by: re@ (jhb)
2003-05-16 21:26:42 +00:00
Marcel Moolenaar
6e296c0d4e Define UMA_MD_SMALL_ALLOC so that we can allocate memory with region
7 addresses for use by page tables and kernel stacks.

Obtained from: peter
2002-11-06 04:47:38 +00:00
Marcel Moolenaar
23c12a63cf o Remove namespace pollution from param.h:
-  Don't include ia64_cpu.h and cpu.h
   -  Guard definitions by  _NO_NAMESPACE_POLLUTION
   -  Move definition of KERNBASE to vmparam.h

o  Move definitions of IA64_RR_{BASE|MASK} to vmparam.h
o  Move definitions of IA64_PHYS_TO_RR{6|7} to vmparam.h

o  While here, remove some left-over Alpha references.
2002-05-19 04:42:19 +00:00
Peter Wemm
51ea8b33df Believe it or not, I ran into the 32MB stack size limit using a natively
hosted gcc.
2002-03-19 11:07:09 +00:00
Doug Rabson
8d9761debf Next round of fixes to the ia64 code. This includes simulated clock and
disk drivers along with a load of fixes to context switching, fork
handling and a load of other stuff I can't remember now. This takes us as
far as start_init() before it dies. I guess now I will have to finish off
the VM system and syscall handling :-).
2000-10-04 17:53:03 +00:00
Doug Rabson
1ebcad5720 This is the first snapshot of the FreeBSD/ia64 kernel. This kernel will
not work on any real hardware (or fully work on any simulator). Much more
needs to happen before this is actually functional but its nice to see
the FreeBSD copyright message appear in the ia64 simulator.
2000-09-29 13:46:07 +00:00