immediately when a signal is caught. Instead, defer
program termination until the next call to VGLCheckSwitch().
Otherwise, the video card may not be restored correctly
if the signal is seen while inside libvgl functions.
MFC after: 1 week
supported since it's not easy to put 3 bytes accross 64Kb windows
of memory. This should not be such a problem with linear framebuffers.
There is no major interface modification except that the color type
becomes u_long instead of byte. So one just need to recompile his
application.
Approved by: Soren Schmidt <sos@freebsd.dk>
Replace all in-tree uses with necessary subset of <sys/{fb,kb,cons}io.h>.
This is also the appropriate fix for exo-tree sources.
Put warnings in <machine/console.h> to discourage use.
November 15th 2000 the warnings will be converted to errors.
January 15th 2001 the <machine/console.h> files will be removed.
It adds new functions and extend some structures and can handle
VESA modes.
- Update the man page.
- Bump the library version number.
(The old version will be added to compat3x.)
- Slightly rearrange VGLCheckSwitch() to ensure the display content
will be correctly restored when switching back to the vty where
the vgl program is running.
- VGLEnd() should clear the screen only when the vty is in the
foreground.
Discussed with: sos
keyboard.c
- Call tcsetattr() in VGLKeyboardEnd() to restore tty, only when
tty attributes have been previously saved.
PR: misc/9524
Submitted by: Katusyuki 'kei' Maeda (kei@nanet.co.jp)
- Set up the tty raw mode correctly.
main.c
- Restore VESA_800x600 raster text mode correctly in VGLEnd().
Submitted by: des
text.c
- Allocate the correct size of a font buffer in VGLSetFontFile().
I forgot the submitter ;-(
simple.c, bitmap.c
- Fix address calculation for the VGA mode X in VGLGetXY() and
VGLBitmapCopy().
- Fix typo (dsty -> dstx) in __VGLBitmapCopy().
Reviewed by: sos