Alas, the first one is a repeat in a slightly different format and
ought to be removed (or the other copy). I'll leave that to more
enterprising souls, though (Cthulhu loves enterprising souls).
MFC after: 3 days
a bogus no-op in the usual case where fortune/ is a subdir of games/
(since <bsd.prog.mk> does an equivalent include automatically if
possible), but breaks building fortune when fortune/ is outside of the
games/ tree (since the include was unconditional here). This fix
depends on a previous fix for non-recursiveness of ../Makefile.inc
(it didn't exist).
PR: 25232
to be the same as -ragged in the current implementation) to
-ragged. With mdocNG, -filled displays produce the correct
output, formatted and justified to both margins.
This is a recent conversion of an old IBM Mainframe application
to the fortune datafile format.
The "laws" were extracted from a S/370 Assembler program on a SHARE tape.
The comments in the program:
*---------------------------------------------------------------------*
* 'MURPHY' THE OLE PHILOSOPHER 18 AUGUST 1988 *
* *
* MURPHY WAS FOUND ON A JES2 TAPE OF ALL PLACES WITH ABOUT *
* 500 OR SO SAYINGS. GOT ANOTHER 250 FROM AN UNKNOWN SOURCE *
* AND HAVE ADDED ABOUT 100 OR SO MYSELF. *
* *
[list of changes omitted]
* *
* JIM MARSHALL, CAPT, USAF *
* (301) 688-6829 *
* *
*---------------------------------------------------------------------*
Fortunes that a sufficiently twisted mind could perceive as offensive
have been moved to murphy-o. Thanks to the submitter for reviewing
these fortunes.
The copyright issues were considered before approval.
PR: misc/8519
Submitted by: Cy Schubert (misc/8519)
Approved by: The Fortune Teller
Also, fix a couple whitespace formatting errors and typos.
Note that the Klingon joke has a 12-point version in the
-chat list, mesg-id: <19990717120618.C269@marder-1> (thanks to
DES and to submitter doug@gorean). Also, note that the following
people need to learn to double-space after a period: <DougB@gorean.org>,
<des@flood.ping.uio.no>, <mellon@pobox.com>, <jeroen@vangelderen.org>,
and <rsidd@physics.iisc.ernet.in>.
some dups, fix some typos and formatting.
Submitted-by (in no particular order):
Cy Schubert <cschuber@uumail.gov.bc.ca> (bin/12477)
David Kelly <dkelly@hiwaay.net> (misc/16647)
Zachary K Drew <drew0054@tc.umn.edu> (misc/16848)
Mark Ovens <mark@ukug.uk.freebsd.org> (misc/15809)
Bruce A. Mah <bmah@nimitz.ca.sandia.gov> (bin/17085)
And myself.
Approved by: The Fortune Teller
small typo fixes. Most have to do with periods and ellipses, but there
are some spelling, capitalization, and miscellaneous fixes. No meanings
have been changed.
the dependency on caesar which therefore doesn't need to be built by
bootstrap-tools.
Suggested by: des
Previously mentioned by: Peter Jeremy <peter.jeremy@alcatel.com.au>
The submitter also posted a change to 'fortunes.sp.ok', but it
looks like this file is no longer needed in our version so I've
left the typo in the file. (It also doesn't have a $FreeBSD$ tag,
and I couldn't easily find in the code whether it will allow comments
within it or not.)
PR: 14832
Submitted by: mfisher@parsons.rh.rit.edu
anyway, and there can't be any solution that will universally work in any
case (make world, cross-compilation, simple `make' without `make world'
after incompatible options have been added to strfile, ...)
breaks the cross-compilation case, but I'm not the one doing it.
$$PATH *will* have a new strfile in /usr/bin built at build-tools
time, unless you defined NOTOOLS.
If you defined NOTOOLS and it breaks for you, don't do that.
If you did not define NOTOOLS but things are not working, the error is
elsewhere. See logs for src/Makefine.inc1, particularly rev 1.36, and
revision 1.14 of this file.
has /usr/games in its $PATH, where /usr/games/strfile doesn't grok an
option that the newly built one inside /usr/obj would grok, the build
process would be able to complete.
will have the suffix ".out" appended to them. They are acutally
created as outputfile.dat.
PR: docs/12968
Submitted by: Patrick Seal <patseal@hyperhost.net>
track.
The $Id$ line is normally at the bottom of the main comment block in the
man page, separated from the rest of the manpage by an empty comment,
like so;
.\" $Id$
.\"
If the immediately preceding comment is a @(#) format ID marker than the
the $Id$ will line up underneath it with no intervening blank lines.
Otherwise, an additional blank line is inserted.
Approved by: bde
to the _end_ of $PATH before using tools that are normally in
/usr/games. I broke this in rev.1.9 by assuming that these tools
are in $PATH (as they are for `make world' unless NOTOOLS is set).
Revs.1.10-1.13 of this file had various wrong fixes. Rev.1.18
of src/Makefile.inc1 has an incomplete fix.
PR: 7936
Fixed comments about what to comment out to [not] install the
potentially offensive fortunes. This should be configured using
an ifdef.
Fixed missing dependencies of fortunes.dat on fortunes, etc.
Removed bogus dependency of `all' on source files.
Fixed some style bugs.
path in src/Makefile.inc. The code that I'm backing out didn't work
anyway since exists() checks for a file in .PATH (and /usr/games/strfile
doesn't exist there), so the test was always defaulting to ../strfile/strfile
which breaks cross-compiled builds.
numbers. If /dev/urandom is unavailable, it will fall back to
using the random() function.
I did this because I'm sick of seeing the same handful of fortunes
over and over, and I've seen the exact same fortune one too many times
when starting up two login shells at the same time.
2.2 safe.
most famous insult to humanity can be forgiven, afterall, it
almost underlines the quote with irony, if one knows the context.
But to misspell the name of Alfred E. Neuman ...
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
be used for C, C++ and assembler sources if <bsd.prog.mk> is
included. It was used for general files. This caused the __depend_*
lists in <bsd.dep.mk> to be empty, so mkdep was never run, so
.depend never existed, so it was always out of date, so `rm -f
.depend' was always executed to update it.
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh