Mainly focus on files that use BSD 3-Clause license.
The Software Package Data Exchange (SPDX) group provides a specification
to make it easier for automated tools to detect and summarize well known
opensource licenses. We are gradually adopting the specification, noting
that the tags are considered only advisory and do not, in any way,
superceed or replace the license texts.
Special thanks to Wind River for providing access to "The Duke of
Highlander" tool: an older (2014) run over FreeBSD tree was useful as a
starting point.
Extend the ino_t, dev_t, nlink_t types to 64-bit ints. Modify
struct dirent layout to add d_off, increase the size of d_fileno
to 64-bits, increase the size of d_namlen to 16-bits, and change
the required alignment. Increase struct statfs f_mntfromname[] and
f_mntonname[] array length MNAMELEN to 1024.
ABI breakage is mitigated by providing compatibility using versioned
symbols, ingenious use of the existing padding in structures, and
by employing other tricks. Unfortunately, not everything can be
fixed, especially outside the base system. For instance, third-party
APIs which pass struct stat around are broken in backward and
forward incompatible ways.
Kinfo sysctl MIBs ABI is changed in backward-compatible way, but
there is no general mechanism to handle other sysctl MIBS which
return structures where the layout has changed. It was considered
that the breakage is either in the management interfaces, where we
usually allow ABI slip, or is not important.
Struct xvnode changed layout, no compat shims are provided.
For struct xtty, dev_t tty device member was reduced to uint32_t.
It was decided that keeping ABI compat in this case is more useful
than reporting 64-bit dev_t, for the sake of pstat.
Update note: strictly follow the instructions in UPDATING. Build
and install the new kernel with COMPAT_FREEBSD11 option enabled,
then reboot, and only then install new world.
Credits: The 64-bit inode project, also known as ino64, started life
many years ago as a project by Gleb Kurtsou (gleb). Kirk McKusick
(mckusick) then picked up and updated the patch, and acted as a
flag-waver. Feedback, suggestions, and discussions were carried
by Ed Maste (emaste), John Baldwin (jhb), Jilles Tjoelker (jilles),
and Rick Macklem (rmacklem). Kris Moore (kris) performed an initial
ports investigation followed by an exp-run by Antoine Brodin (antoine).
Essential and all-embracing testing was done by Peter Holm (pho).
The heavy lifting of coordinating all these efforts and bringing the
project to completion were done by Konstantin Belousov (kib).
Sponsored by: The FreeBSD Foundation (emaste, kib)
Differential revision: https://reviews.freebsd.org/D10439
Renumber cluase 4 to 3, per what everybody else did when BSD granted
them permission to remove clause 3. My insistance on keeping the same
numbering for legal reasons is too pedantic, so give up on that point.
Submitted by: Jan Schaumann <jschauma@stevens.edu>
Pull Request: https://github.com/freebsd/freebsd/pull/96
is in accordance with the information provided at
ftp://ftp.cs.berkeley.edu/pub/4bsd/README.Impt.License.Change
Also add $FreeBSD$ to a few files to keep svn happy.
Discussed with: imp, rwatson
Backwards compatibility with the new acct(5) format will be
implemented through the explicit versioning of acct records,
not through an export/import procedure.
read data from the standard input. This allows tail -f to pipe
data to lastcomm, and thereby real-time monitoring of executed
commands. The manual page includes the exact incantation.
MFC after: 2 weeks
use fseeko(3) instead.
This commit fixes breakage when `lastcomm matchstring` is run.
PR: bin/66765, bin/64568
Submitted by: Dan Nelson <dnelson at allantgroup.com>
this return an error.
This re-enables display of the first entry in /var/account/acct instead
of the error "lastcomm: /var/account/acct: Invalid argument"
Add some constness to avoid some warnings.
Remove use register keyword.
Deal with missing/unneeded extern/prototypes.
Some minor type changes/casts to avoid warnings.
Reviewed by: md5
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.