them, please let me know if not). Most of these are of the form:
static const struct bzzt_type {
[...list of members...]
} const bzzt_devs[] = {
[...list of initializers...]
};
The second const is unnecessary, as arrays cannot be modified anyway,
and if the elements are const, the whole thing is const automatically
(e.g. it is placed in .rodata).
I have verified this does not change the binary output of a full kernel
build (except for build timestamps embedded in the object files).
Reviewed by: yongari, marius
MFC after: 1 week