that was introduced in revision 1.80. The problem manifested
itself with a `locking against myself' panic and could also
result in soft updates inconsistences associated with inodedeps.
The two problems are:
1) One of the background operations could manipulate the bitmap
while holding it locked with intent to create. This held lock
results in a `locking against myself' panic, when the background
processing that we have been coopted to do tries to lock the bitmap
which we are already holding locked. To understand how to fix this
problem, first, observe that we can do the background cleanups in
inodedep_lookup only when allocating inodedeps (DEPALLOC is set in
the call to inodedep_lookup). Second observe that calls to
inodedep_lookup with DEPALLOC set can only happen from the following
calls into the softdep code:
softdep_setup_inomapdep
softdep_setup_allocdirect
softdep_setup_remove
softdep_setup_freeblocks
softdep_setup_directory_change
softdep_setup_directory_add
softdep_change_linkcnt
Only the first two of these can come from ffs_alloc.c while holding
a bitmap locked. Thus, inodedep_lookup must not go off to do
request_cleanups when being called from these functions. This change
adds a flag, NODELAY, that can be passed to inodedep_lookup to let
it know that it should not do background processing in those cases.
2) The return value from request_cleanup when helping out with the
cleanup was 0 instead of 1. This meant that despite the fact that
we may have slept while doing the cleanups, the code did not recheck
for the appearance of an inodedep (e.g., goto top in inodedep_lookup).
This lead to the softdep inconsistency in which we ended up with
two inodedep's for the same inode.
Reviewed by: Peter Wemm <peter@yahoo-inc.com>,
Matt Dillon <dillon@earth.backplane.com>
- All processes go into the same array of queues, with different
scheduling classes using different portions of the array. This
allows user processes to have their priorities propogated up into
interrupt thread range if need be.
- I chose 64 run queues as an arbitrary number that is greater than
32. We used to have 4 separate arrays of 32 queues each, so this
may not be optimal. The new run queue code was written with this
in mind; changing the number of run queues only requires changing
constants in runq.h and adjusting the priority levels.
- The new run queue code takes the run queue as a parameter. This
is intended to be used to create per-cpu run queues. Implement
wrappers for compatibility with the old interface which pass in
the global run queue structure.
- Group the priority level, user priority, native priority (before
propogation) and the scheduling class into a struct priority.
- Change any hard coded priority levels that I found to use
symbolic constants (TTIPRI and TTOPRI).
- Remove the curpriority global variable and use that of curproc.
This was used to detect when a process' priority had lowered and
it should yield. We now effectively yield on every interrupt.
- Activate propogate_priority(). It should now have the desired
effect without needing to also propogate the scheduling class.
- Temporarily comment out the call to vm_page_zero_idle() in the
idle loop. It interfered with propogate_priority() because
the idle process needed to do a non-blocking acquire of Giant
and then other processes would try to propogate their priority
onto it. The idle process should not do anything except idle.
vm_page_zero_idle() will return in the form of an idle priority
kernel thread which is woken up at apprioriate times by the vm
system.
- Update struct kinfo_proc to the new priority interface. Deliberately
change its size by adjusting the spare fields. It remained the same
size, but the layout has changed, so userland processes that use it
would parse the data incorrectly. The size constraint should really
be changed to an arbitrary version number. Also add a debug.sizeof
sysctl node for struct kinfo_proc.
mtx_enter(lock, type) becomes:
mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks)
mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized)
similarily, for releasing a lock, we now have:
mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN.
We change the caller interface for the two different types of locks
because the semantics are entirely different for each case, and this
makes it explicitly clear and, at the same time, it rids us of the
extra `type' argument.
The enter->lock and exit->unlock change has been made with the idea
that we're "locking data" and not "entering locked code" in mind.
Further, remove all additional "flags" previously passed to the
lock acquire/release routines with the exception of two:
MTX_QUIET and MTX_NOSWITCH
The functionality of these flags is preserved and they can be passed
to the lock/unlock routines by calling the corresponding wrappers:
mtx_{lock, unlock}_flags(lock, flag(s)) and
mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN
locks, respectively.
Re-inline some lock acq/rel code; in the sleep lock case, we only
inline the _obtain_lock()s in order to ensure that the inlined code
fits into a cache line. In the spin lock case, we inline recursion and
actually only perform a function call if we need to spin. This change
has been made with the idea that we generally tend to avoid spin locks
and that also the spin locks that we do have and are heavily used
(i.e. sched_lock) do recurse, and therefore in an effort to reduce
function call overhead for some architectures (such as alpha), we
inline recursion for this case.
Create a new malloc type for the witness code and retire from using
the M_DEV type. The new type is called M_WITNESS and is only declared
if WITNESS is enabled.
Begin cleaning up some machdep/mutex.h code - specifically updated the
"optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN
and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently
need those.
Finally, caught up to the interface changes in all sys code.
Contributors: jake, jhb, jasone (in no particular order)
entry fits within its DIRBLKSIZ block. The surrounding code is
extremely fragile with respect to corruption of the directory entry
'd_reclen' field; if directory corruption occurs, it can blindly
scan forward beyond the end of the filesystem block. Usually this
results in a 'fault on nofault entry' panic.
Directory corruption is now much more likely to be detected, resulting
in a 'ufs_dirbad' panic. If the filesystem is read-only, it will
simply print a warning message, and skip the corrupted block.
Reviewed by: mckusick
in ufs_dirbad(). The mnt_stat.f_flags field is only updated by the
syscalls *statfs and getfsstat, so mnt_flag should be used instead.
This only affects whether or not a panic is generated on detection of
certain types of directory corruption.
Reviewed by: mckusick
filesystem softdep_process_worklist() is called in a loop until it indicates
that no dependancies remain, but the determination of that fact depends on
there only being one softdep_process_worklist() instance running. It was
possible for the syncer to also be running softdep_process_worklist()
and the pre-existing checks in the code to prevent this were not sufficient
to prevent the race. This patch solves the problem.
Approved-by: mckusick
in-core pointers to summary information. An array in this region
(fs_csp) could overflow on filesystems with a very large number of
cylinder groups (~16000 on i386 with 8k blocks). When this happens,
other fields in the superblock get corrupted, and fsck refuses to
check the filesystem.
Solve this problem by replacing the fs_csp array in 'struct fs'
with a single pointer, and add padding to keep the length of the
128-byte region fixed. Update the kernel and userland utilities
to use just this single pointer.
With this change, the kernel no longer makes use of the superblock
fields 'fs_csshift' and 'fs_csmask'. Add a comment to newfs/mkfs.c
to indicate that these fields must be calculated for compatibility
with older kernels.
Reviewed by: mckusick
idea either) in ufs_extattr_rm.
o More completely fill out the local_aio structure when writing out the
zero'd extended attribute in ufs_extattr_rm -- previoulsy, this worked
fine, but probably should not have. This corrects extraneous warnings
about inconsistent inodes following file deletion.
Reviewed by: jedgar
ufs_extattr_rm.
o Make both reporting locations report the function name where the
inconsistency is discovered, as well as the inode number in question.
Reviewed by: jedgar
attribute read--the offset is required to be 0 by an earlier check,
meaning that it will always be within the scope of the attribute data.
This change should have no impact on executed code paths other than
removing the unnecessary check: please report if any new failures
start to occur as a result.
Obtained from: TrustedBSD Project
in 4.2-REL which I ripped out in -stable and -current when implementing the
low-memory handling solution. However, maxlaunder turns out to be the saving
grace in certain very heavily loaded systems (e.g. newsreader box). The new
algorithm limits the number of pages laundered in the first pageout daemon
pass. If that is not sufficient then suceessive will be run without any
limit.
Write I/O is now pipelined using two sysctls, vfs.lorunningspace and
vfs.hirunningspace. This prevents excessive buffered writes in the
disk queues which cause long (multi-second) delays for reads. It leads
to more stable (less jerky) and generally faster I/O streaming to disk
by allowing required read ops (e.g. for indirect blocks and such) to occur
without interrupting the write stream, amoung other things.
NOTE: eventually, filesystem write I/O pipelining needs to be done on a
per-device basis. At the moment it is globalized.
1) Be more tolerant of missing snapshot files by only trying to decrement
their reference count if they are registered as active.
2) Fix for snapshots of filesystems with block sizes larger than 8K
(from Ollivier Robert <roberto@eurocontrol.fr>).
3) Fix to avoid losing last block in snapshot file when calculating blocks
that need to be copied (from Don Coleman <coleman@coleman.org>).
which fails to set the modification time on the file. The same
check a few lines later takes the correct action.
Submitted by: Ian Dowse <iedowse@maths.tcd.ie>
by ensuring that newly allocated blocks are zerod. The
race can occur even in the case where the write covers
the entire block.
Reported by: Sven Berkvens <sven@berkvens.net>, Marc Olzheim <zlo@zlo.nu>
Previously, the syncer process was the only process in the
system that could process the soft updates background work
list. If enough other processes were adding requests to that
list, it would eventually grow without bound. Because some of
the work list requests require vnodes to be locked, it was
not generally safe to let random processes process the work
list while they already held vnodes locked. By adding a flag
to the work list queue processing function to indicate whether
the calling process could safely lock vnodes, it becomes possible
to co-opt other processes into helping out with the work list.
Now when the worklist gets too large, other processes can safely
help out by picking off those work requests that can be handled
without locking a vnode, leaving only the small number of
requests requiring a vnode lock for the syncer process. With
this change, it appears possible to keep even the nastiest
workloads under control.
Submitted by: Paul Saab <ps@yahoo-inc.com>
Deal with excessive dirty buffers when msync() syncs non-contiguous
dirty buffers by checking for the case in UFS *before* checking for
clusterability.
in the face of multiple processes doing massive numbers of filesystem
operations. While this patch will work in nearly all situations, there
are still some perverse workloads that can overwhelm the system.
Detecting and handling these perverse workloads will be the subject
of another patch.
Reviewed by: Paul Saab <ps@yahoo-inc.com>
Obtained from: Ethan Solomita <ethan@geocast.com>
Removed most of the hacks that were trying to deal with low-memory
situations prior to now.
The new code is based on the concept that I/O must be able to function in
a low memory situation. All major modules related to I/O (except
networking) have been adjusted to allow allocation out of the system
reserve memory pool. These modules now detect a low memory situation but
rather then block they instead continue to operate, then return resources
to the memory pool instead of cache them or leave them wired.
Code has been added to stall in a low-memory situation prior to a vnode
being locked.
Thus situations where a process blocks in a low-memory condition while
holding a locked vnode have been reduced to near nothing. Not only will
I/O continue to operate, but many prior deadlock conditions simply no
longer exist.
Implement a number of VFS/BIO fixes
(found by Ian): in biodone(), bogus-page replacement code, the loop
was not properly incrementing loop variables prior to a continue
statement. We do not believe this code can be hit anyway but we
aren't taking any chances. We'll turn the whole section into a
panic (as it already is in brelse()) after the release is rolled.
In biodone(), the foff calculation was incorrectly
clamped to the iosize, causing the wrong foff to be calculated
for pages in the case of an I/O error or biodone() called without
initiating I/O. The problem always caused a panic before. Now it
doesn't. The problem is mainly an issue with NFS.
Fixed casts for ~PAGE_MASK. This code worked properly before only
because the calculations use signed arithmatic. Better to properly
extend PAGE_MASK first before inverting it for the 64 bit masking
op.
In brelse(), the bogus_page fixup code was improperly throwing
away the original contents of 'm' when it did the j-loop to
fix the bogus pages. The result was that it would potentially
invalidate parts of the *WRONG* page(!), leading to corruption.
There may still be cases where a background bitmap write is
being duplicated, causing potential corruption. We have identified
a potentially serious bug related to this but the fix is still TBD.
So instead this patch contains a KASSERT to detect the problem
and panic the machine rather then continue to corrupt the filesystem.
The problem does not occur very often.. it is very hard to
reproduce, and it may or may not be the cause of the corruption
people have reported.
Review by: (VFS/BIO: mckusick, Ian Dowse <iedowse@maths.tcd.ie>)
Testing by: (VM/Deadlock) Paul Saab <ps@yahoo-inc.com>
is to first write the deleted directory entry to disk, second write
the zero'ed inode to disk, and finally to release the freed blocks
and the inode back to the cylinder-group map. As this ordering
requires two disk writes to occur which are normally spaced about
30 seconds apart (except when memory is under duress), it takes
about a minute from the time that a file is deleted until its inode
and data blocks show up in the cylinder-group map for reallocation.
If a file has had only a brief lifetime (less than 30 seconds from
creation to deletion), neither its inode nor its directory entry
may have been written to disk. If its directory entry has not been
written to disk, then we need not wait for that directory block to
be written as the on-disk directory block does not reference the
inode. Similarly, if the allocated inode has never been written to
disk, we do not have to wait for it to be written back either as
its on-disk representation is still zero'ed out. Thus, in the case
of a short lived file, we can simply release the blocks and inode
to the cylinder-group map immediately. As the inode and its blocks
are released immediately, they are immediately available for other
uses. If they are not released for a minute, then other inodes and
blocks must be allocated for short lived files, cluttering up the
vnode and buffer caches. The previous code was a bit too aggressive
in trying to release the blocks and inode back to the cylinder-group
map resulting in their being made available when in fact the inode
on disk had not yet been zero'ed. This patch takes a more conservative
approach to doing the release which avoids doing the release prematurely.
ufs_vnops.c:
1) i_ino was confused with i_number, so the inode number passed to
VFS_VGET() was usually wrong (usually 0U).
2) ip was dereferenced after vgone() freed it, so the inode number
passed to VFS_VGET() was sometimes not even wrong.
Bug (1) was usually fatal in ext2_mknod(), since ext2fs doesn't have
space for inode 0 on the disk; ino_to_fsba() subtracts 1 from the
inode number, so inode number 0U gives a way out of bounds array
index. Bug(1) was usually harmless in ufs_mknod(); ino_to_fsba()
doesn't subtract 1, and VFS_VGET() reads suitable garbage (all 0's?)
from the disk for the invalid inode number 0U; ufs_mknod() returns
a wrong vnode, but most callers just vput() it; the correct vnode is
eventually obtained by an implicit VFS_VGET() just like it used to be.
Bug (2) usually doesn't happen.
<sys/proc.h> to <sys/systm.h>.
Correctly document the #includes needed in the manpage.
Add one now needed #include of <sys/systm.h>.
Remove the consequent 48 unused #includes of <sys/proc.h>.
the offending inline function (BUF_KERNPROC) on it being #included
already.
I'm not sure BUF_KERNPROC() is even the right thing to do or in the
right place or implemented the right way (inline vs normal function).
Remove consequently unneeded #includes of <sys/proc.h>
"administrative" authorization checks. In most cases, the VADMIN test
checks to make sure the credential effective uid is the same as the file
owner.
o Modify vaccess() to set VADMIN as an available right if the uid is
appropriate.
o Modify references to uid-based access control operations such that they
now always invoke VOP_ACCESS() instead of using hard-coded policy checks.
o This allows alternative UFS policies to be implemented by replacing only
ufs_access() (such as mandatory system policies).
o VOP_ACCESS() requires the caller to hold an exclusive vnode lock on the
vnode: I believe that new invocations of VOP_ACCESS() are always called
with the lock held.
o Some direct checks of the uid remain, largely associated with the QUOTA
and SUIDDIR code.
Reviewed by: eivind
Obtained from: TrustedBSD Project
description:
How it works:
--
Basically ifs is a copy of ffs, overriding some vfs/vnops. (Yes, hack.)
I didn't see the need in duplicating all of sys/ufs/ffs to get this
off the ground.
File creation is done through a special file - 'newfile' . When newfile
is called, the system allocates and returns an inode. Note that newfile
is done in a cloning fashion:
fd = open("newfile", O_CREAT|O_RDWR, 0644);
fstat(fd, &st);
printf("new file is %d\n", (int)st.st_ino);
Once you have created a file, you can open() and unlink() it by its returned
inode number retrieved from the stat call, ie:
fd = open("5", O_RDWR);
The creation permissions depend entirely if you have write access to the
root directory of the filesystem.
To get the list of currently allocated inodes, VOP_READDIR has been added
which returns a directory listing of those currently allocated.
--
What this entails:
* patching conf/files and conf/options to include IFS as a new compile
option (and since ifs depends upon FFS, include the FFS routines)
* An entry in i386/conf/NOTES indicating IFS exists and where to go for
an explanation
* Unstaticize a couple of routines in src/sys/ufs/ffs/ which the IFS
routines require (ffs_mount() and ffs_reload())
* a new bunch of routines in src/sys/ufs/ifs/ which implement the IFS
routines. IFS replaces some of the vfsops, and a handful of vnops -
most notably are VFS_VGET(), VOP_LOOKUP(), VOP_UNLINK() and VOP_READDIR().
Any other directory operation is marked as invalid.
What this results in:
* an IFS partition's create permissions are controlled by the perm/ownership of
the root mount point, just like a normal directory
* Each inode has perm and ownership too
* IFS does *NOT* mean an FFS partition can be opened per inode. This is a
completely seperate filesystem here
* Softupdates doesn't work with IFS, and really I don't think it needs it.
Besides, fsck's are FAST. (Try it :-)
* Inodes 0 and 1 aren't allocatable because they are special (dump/swap IIRC).
Inode 2 isn't allocatable since UFS/FFS locks all inodes in the system against
this particular inode, and unravelling THAT code isn't trivial. Therefore,
useful inodes start at 3.
Enjoy, and feedback is definitely appreciated!
it is defined whenm used in ufs_extattr_uepm_destroy(), fixing a panic
due to a NULL pointer dereference.
Submitted by: Wesley Morgan <morganw@chemicals.tacorp.com>
up lock on extattrs.
o Get for free a comment indicating where auto-starting of extended
attributes will eventually occur, as it was in my commit tree also.
No implementation change here, only a comment.