Restructure the way ATA/ATAPI commands are processed, use a common
ata_request structure for both. This centralises the way requests
are handled so locking is much easier to handle.
The driver is now layered much more cleanly to seperate the lowlevel
HW access so it can be tailored to specific controllers without touching
the upper layers. This is needed to support some of the newer
semi-intelligent ATA controllers showing up.
The top level drivers (disk, ATAPI devices) are more or less still
the same with just corrections to use the new interface.
Pull ATA out from under Gaint now that locking can be done in a sane way.
Add support for a the National Geode SC1100. Thanks to Soekris engineering
for sponsoring a Soekris 4801 to make this support.
Fixed alot of small bugs in the chipset code for various chips now
we are around in that corner anyways.
bus tag is to allow bus space accesses prior to having newbus
fully initialized, such as would be the case for console drivers.
Since barriers are a fundamental part of bus space accesses, not
allowing them on fake tags would defeat the purpose of these tags.
We use the barrier function normally associated with nexus. This
is the barrier used when subordinates haven't defined a barrier
themselves.
support stripped out and minimally renamed to owi. This driver
attaches to lucent cards only. This is designed to aid in the testing
of fixes to the wi driver for lucent cards. It is supported only as a
module (you cannot compile it into your kernel). You cannot have the
wi driver in your kernel (or loaded as a moudle) to use the owi
module.
I've not connected it to build, as this module is currently for
debugging purposes. This is for developers only at the present time.
If we can't get lucent support fixed by 5.2 code freeze, then we'll
re-evaulate this support level. Please use this to fix the lucent
support in dev/wi. This will be removed from the system when lucent
support has been fixed in dev/wi.
Note to developers: Do not connect this to the build, make it possible
to build into the kernel or otherwise 'integrate' this into system
without checking with me first. This is for debugging purposes only.
If this doesn't work for you, I don't want to hear about it unless you
are fixing the wi driver :-)
gfb_draw if 'flip' is specified. This causes the mouse cut region
to be displayed in reverse color so it is visbile.
- Use the "other" implementation of gfb_cursor for the creator driver,
which doesn't assume there is a hardware cursor. It seems that the
hardware cursor that creator provides doesn't display the character
under the cursor in reverse colors, so the driver does this manually
and uses the hardware cursor for the mouse pointer (which it also works
much better for). This is wedged here because it required less hoops
than accessing the syscons vtb from inside the video driver, which is
needed to read the character and color attributes under the new cursor
position.
These are fixed resolution and operate only in pixel mode so they present
a challenge to syscons (square peg, round hole, etc, etc). The driver
provides a video driver interface for syscons and a separate character
device for X to mmap. Wherever possible the creator's accelarated graphics
functions are used so text mode is very fast.
Based roughly on the openbsd driver.
goto and abstracted by the itry, ithrow and icatch macros (among
others). The problem with this code is that it doesn't compile on
ia64. The compiler is sufficiently confused that it inserts a call
to __ia64_save_stack_nonlock(). This is a magic function that saves
enough of the stack to allow for non-local gotos, such as would be
the case for nested functions. Since it's not a compiler defined
function, it needs a runtime implementation. This we have not in a
standalone compilation as is the kernel.
There's no indication that the compiler is not confused on other
platforms. It's likely that saving the stack in those cases is
trivial enough that the compiler doesn't need to off-load the
complexity to a runtime function.
The code is believed to be correctly translated, but has not been
tested. The overall structure remained the same, except that it's
made explicit. The macros that implement the try/catch construct
have been removed to avoid reintroduction of their use. It's not
a good idea.
In general the rewritten code is slightly more optimal in that it
doesn't need as much stack space and generally is smaller in size.
Found by: LINT
round the result up to a multiple of 4 bytes so that it will always
be a multiple of the sample size. Also use the actual buffer size
from sc->bufsz instead of the default DS1_BUFFSIZE.
This fixes panics and bad distortion I have seen on Yamaha DS-1
hardware, mainly when playing certain Real Audio media.
Reviewed by: orion (an earlier version of the patch)
first sample in the buffer to be ignored. The bug caused a repetitive
glitch in one of the stereo channels when playing mono sound on
configurations that use the monotostereo16 feeder.
Reviewed by: orion
to intptr_t. This fixes a compiler warning (integer from pointer
without cast) in scvgarndr.c when SC_PIXEL_MODE is defined.
o Define readb() and writeb(). Both are used in scvgarndr.c when,
guess what, SC_PIXEL_MODE is defined.
Both changes are ia64 specific.
Found by: LINT
reacquire the "first" object's lock while a backing object's lock is held.
Since this is a lock-order reversal, vm_fault() uses trylock to acquire
the first object's lock, skipping the sequential access optimization in
the unlikely event that the trylock fails.
in struct vm_page are defined as u_int for 16K pages and u_long
for 32K pages, with the implied assumption that long will at least
be 64 bits wide on platforms where we support 32K pages.