'inline' to 'static inline'. Otherwise, a C99 compiler (such as clang)
will output an undefined symbol for those functions in the resulting
object file. (Even gcc will do this, when you use "-std=c99".)
This should fix the "undefined reference to `set4pixels'" errors that
some people were seeing during ports building, when their world was
compiled with clang.
Approved by: rpaulo (mentor)
supported since it's not easy to put 3 bytes accross 64Kb windows
of memory. This should not be such a problem with linear framebuffers.
There is no major interface modification except that the color type
becomes u_long instead of byte. So one just need to recompile his
application.
Approved by: Soren Schmidt <sos@freebsd.dk>
Replace all in-tree uses with necessary subset of <sys/{fb,kb,cons}io.h>.
This is also the appropriate fix for exo-tree sources.
Put warnings in <machine/console.h> to discourage use.
November 15th 2000 the warnings will be converted to errors.
January 15th 2001 the <machine/console.h> files will be removed.
It adds new functions and extend some structures and can handle
VESA modes.
- Update the man page.
- Bump the library version number.
(The old version will be added to compat3x.)
keyboard.c
- Call tcsetattr() in VGLKeyboardEnd() to restore tty, only when
tty attributes have been previously saved.
PR: misc/9524
Submitted by: Katusyuki 'kei' Maeda (kei@nanet.co.jp)
- Set up the tty raw mode correctly.
main.c
- Restore VESA_800x600 raster text mode correctly in VGLEnd().
Submitted by: des
text.c
- Allocate the correct size of a font buffer in VGLSetFontFile().
I forgot the submitter ;-(
simple.c, bitmap.c
- Fix address calculation for the VGA mode X in VGLGetXY() and
VGLBitmapCopy().
- Fix typo (dsty -> dstx) in __VGLBitmapCopy().
Reviewed by: sos