And rename "DEFAULT" constants to the more accurate "MAX."
PR: 210382
Submitted by: Felix <felixphew0 at gmail.com>
Reviewed by: wblock, cem
Tested by: Dave Cottlehuber <dch at skunkwerks.at>
rounddown2 tends to produce longer lines than the original code
and when the code has a high indentation level it was not really
advantageous to do the replacement.
This tries to strike a balance between readability using the macros
and flexibility of having the expressions, so not everything is
converted.
The graphic mode is noticeably slow on hypervisors, especially
on Hyper-V (1 second to each line).
Submitted by: Dexuan Cui <decui microsoft com>
Reviewed by: kib, sephe, royger (early loader version)
MFC after: 1 week
Sponsored by: Microsoft OSTC
Differential Revision: https://reviews.freebsd.org/D5739
will allow for code that uses the old fdt_get_range and fdt_regsize
functions to find a range, map it, access, then unmap to replace this, up
to and including the map, with a call to OF_decode_addr.
As this function should only be used in the early boot code the unmap is
mostly do document we no longer need the mapping as it's a no-op, at least
on arm.
Reviewed by: jhibbits
Sponsored by: ABT Systems Ltd
Differential Revision: https://reviews.freebsd.org/D5258
size as defined by VT_FB_DEFAULT_WIDTH and VT_FB_DEFAULT_HEIGHT
(at this time 2048x1200). The default is really a max. We cap
the height and width to those defaults and position the screen
in the center of the frame buffer.
Ideally we use a bigger font to utility the entire real estate
that is the frame buffer, but that's seen as an improvement over
making it work first.
PR: 193745
horizonal resolution (width). In those cases fb_bpp ended up
completely wrong -- as in 6 bytes per pixel or something like
that. Since we already have a way to calculate fb_depth given
the masks and fb_bpp is effectively the same as fb_depth, all
we need to do is make sure fb_bpp is rounded to the next
multiple of the number of bits in a byte -- we assume we can
divide by the number of bits in a byte throughout vt(4).
While here:
- simplify how we calculate fb_depth.
- use fb_bpp instead of fb_depth to calculate fb_stride;
we know we can divide fb_bpp.
- don't limit fb_width and fb_height by VT_FB_DEFAULT_WIDTH
and VT_FB_DEFAULT_HEIGHT (resp.). Those constants have
not relation to the size of the frame buffer.
This at least fixes "lower-resolution" Macs. We're talking
1280x1024 or so. There still is a problem with 27" Macs,
which typically have a horizontal resolution over 2K.
PR: 193745 (partial)
Ok'd by: emaste@
We first map 64KB at 0xA0000 and then determine whether to work
in text or graphics mode. When graphics mode, the mapping is
precisely what we need and everything is fine. But text mode,
has the frame buffer relocated to 0xB8000. We didn't map that
much to safely add 0x18000 bytes to the base address.
Now we first check whether to work in text or graphics mode and
then map the frame buffer at the right address and with the
right size (0xA0000+64KB for graphics, 0xB8000+32KB for text).
PR: 202276
Tested by: ed@
frame buffers and memory mapped UARTs.
1. Delay calling cninit() until after pmap_bootstrap(). This makes
sure we have PMAP initialized enough to add translations. Keep
kdb_init() after cninit() so that we have console when we need
to break into the debugger on boot.
2. Unfortunately, the ATPIC code had be moved as well so as to
avoid a spurious trap #30. The reason for which is not known
at this time.
3. In pmap_mapdev_attr(), when we need to map a device prior to the
VM system being initialized, use virtual_avail as the KVA to map
the device at. In particular, avoid using the direct map on amd64
because we can't demote by virtue of not being able to allocate
yet. Keep track of the translation.
Re-use the translation after the VM has been initialized to not
waste KVA and to satisfy the assumption in uart(4) that the handle
returned for the low-level console is the same as later returned
when the device is probed and attached.
4. In pmap_unmapdev() remove the mapping from the table when called
pre-init. Otherwise keep the mapping. During bus probe and attach
device resources are mapped and unmapped multiple times, which
would have us destroy the mapping used by the low-level console.
5. In pmap_init(), set pmap_initialized to signal that we're not
pre-init anymore. On amd64, bring the direct map in sync with the
translations created at that time.
6. Implement bus_space_map() and bus_space_unmap() for real: when
the tag corresponds to memory space, call the corresponding
pmap_mapdev() and pmap_unmapdev() functions to construct and
actual handle.
7. In efifb.c and vt_vga.c, remove the crutches and hacks and simply
call pmap_mapdev_attr() or bus_space_map() as desired.
Notes:
1. uart(4) already used bus_space_map() during low-level console
setup but since serial ports have traditionally been I/O port
based, the lack of a proper implementation for said function
was not a problem. It has always supported memory mapped UARTs
for low-level consoles by setting hw.uart.console accordingly.
2. The use of the direct map on amd64 without setting caching
attributes has been a bigger problem than previously thought.
This change has the fortunate (and unexpected) side-effect of
fixing various EFI frame buffer problems (though not all).
PR: 191564, 194952
Special thanks to:
1. XipLink, Inc -- generously donated an Intel Bay Trail E3800
based eval board (ADLE3800PC).
2. The FreeBSD Foundation, in particular emaste@ -- for UEFI
support in general and testing.
3. Everyone who tested the proposed for PR 191564.
4. jhb@ and kib@ for being a soundboard and applying a clue bat
if so needed.
Previously the mask wrapped when one or more of the mask bytes extended
past the right edge of the window. Simplify the logic and use the same
byte offset and bit in both the pattern and mask.
PR: 199648
Sponsored by: The FreeBSD Foundation
Differential Revision: https://reviews.freebsd.org/D2360
On one of my systems FreeBSD will fail to boot because vt_vga gets stuck
waiting for the vertical retrace if there's no monitor attached. Fix this by
adding a timeout and exiting if the vertical retrace times out.
Sponsored by: Citrix Systems R&D
Reviewed by: emaste, dumbbell
Differential Revision: https://reviews.freebsd.org/D2397
The vtophys() function is used to get the physical page address for
the virtually allocated frame buffers when a physically continuous
memory area is not available. This change also allows removing the
masking of the FB_FLAG_NOMMAP flag in the PS3 syscons driver.
The FB and VT drivers were tested using X.org/xf86-video-scfb and
syscons.
The main purpose of this feature is to be able to unload a KMS driver.
When going back from the current vt(4) backend to the previous backend,
the previous backend is reinitialized with the special VDF_DOWNGRADE
flag set. Then the current driver is terminated with the new "vd_fini"
callback.
In the case of vt_fb and vt_vga, this allows the former to pass the
vgapci device vt_fb used to vt_vga so the device can be rePOSTed.
Differential Revision: https://reviews.freebsd.org/D687
suspend/resume
The goal is to avoid that the vt(4) resume happens before the video
display is resumed. The original patch was provided by Andriy Gapon.
This new patch registers the handlers in vt_upgrade(). This is done
once, thanks to the VDF_ASYNC flag. I abused this flag because it was
already abused by the keyboard allocation. The event handlers then call
the backend if it provides callbacks for suspend/resume.
Differential Revision: https://reviews.freebsd.org/D1004
On behalf of: dumbbell
MFC after: 2 weeks
Revert the EFI part of r276064 until I can test it properly on a real EFI
system. This was causing problems to people booting using UEFI and vt.
Reported by: O. Hartmann <ohartman@zedat.fu-berlin.de>
Current VT drivers don't register the memory regions they use with the
nexus. This patch makes vt_vga and vt_efifb register the memory regions they
use.
This is needed (at least) for Xen support, since the FreeBSD kernel will try
to use the holes in the memory map to map memory from other domains and
setup it's grant table.
Sponsored by: Citrix Systems R&D
Reported by: sbruno
Tested by: emaste
Reviewed by: ray
PR: 195537
Differential Revision: https://reviews.freebsd.org/D1291
There were two issues:
1. The area given to vt_is_cursor_in_area() was adding the drawable
area offset, something already handled by this function.
2. The cursor was shifted on the screen by the offset of this area
and thus was misplaced or not erased. Furthermore, when reaching
the bottom or right borders, the cursor was either totally
removed or not erased correctly.
MFC after: 1 week
This allows backends to verify they do not draw outside of this area.
This fixes a bug in vt_vga where the text was happily drawn over the
right and bottom margins, when using the Gallant font.
MFC after: 1 week
There were situations where the cursor was not erased/redrawn or its
position was marked as dirty even though it's not displayed. The code is
now more straightforward.
At the same, add a function to determine if the cursor covers a given
area. This is used by backends to know if they need to draw the cursor.
This new function should be paired with a new state in struct vt_device,
called vd_mshown, which indicates if the cursor should be displayed.
This again simplifies vd_bitblt_text_t callback's API.
MFC after: 1 week
This fixes a bug where vga_get_cp437() was called with an invalid
argument. The screen was then filled with '?' instead of the actual
character.
MFC after: 1 week
The previous global offset, based on the last loaded font, had no
meaning for other windows. This caused a shifted text area, often partly
out-of-screen.
MFC after: 1 week
This fixes a bug when two windows use different fonts, but a longer-term
solution is required. The dirty area should be stored as pixels, not
character cells, because such coordinates don't have the same meaning in
all windows, when using different fonts.
MFC after: 1 week
Compared to the deprecated vd_bitbltchr_t callback, vd_bitblt_text_t
receives:
o the whole text buffer
o the dirty area
o the mouse cursor (map, position, colors)
This allows the backend to perform optimization on how to draw things.
The goal is to remove vd_bitbltchr_t and vd_putchar_t, once all driver
are converted (only vt_vga is included in this commit).
In vt_vga, this allows to draw the text and the cursor in one pass,
without ever reading from video memory (because it has all the context).
The main benefit is the speed improvement: no more slideshow during
boot!
Other bugs fixed in vt_vga are:
o left-most characters are drawn properly (the left-most pixels were
missing with bold characters and some wide letters such as 'm')
o no more black square around the cursor
o no cursor flickering when the text is scrolling
There are still many problems to fix: the known issues are marked with
"FIXME" inside the code.
MFC after: 1 week
The goal is to clear the video memory, in case an application drew to
it. So the content shouldn't be loaded in the latches, it can't be
trusted anyway.
This improves a bit the window switch speed.
MFC after: 1 week
Rename vt_generate_vga_palette() to vt_generate_cons_palette() and
change it to build a palette where the color index is the same than in
terminal escape codes, not the VGA index. That's what TCHAR_CREATE()
uses and passes to vt(4).
The main differences between both orders are:
o Blue and red are swapped (1 <-> 4)
o Yellow and cyan are swapped (3 <-> 6)
The problem remained unnoticed, because the RGB bit indexes passed to
vt_generate_vga_palette() were reversed. This inversion was cancelled
by the colors inversions in the generated palette. For instance, red
(0xff0000) and blue (0x0000ff) have bytes in opposite order, but were
swapped in the palette. But after changing the value of blue (see last
paragraph), the modified color was in fact the red one.
This commit includes a fix to creator_vt.c, submitted by Nathan
Whitehorn: fb_cmsize is set to 16. Before this, the generated palette
would be overwritte. This fixes colors on sparc64 with a Creator3D
adapter.
While here, tune the palette to better match console colors and improve
the readability (especially the dark blue).
Submitted by: nwhitehorn (fix to creator_vt.c)
MFC after: 1 week
the right register bank for the framebuffer. Disable the assigned-addresses
path on SPARC since it is just a hack for IBM PPC systems and was neither
relevant for nor worked on SPARC anyway.