stand/lua: Consistently declare local functions at module scope
Declare these adjacent to the local definitions at the top of the module, and make sure they're actually declared local to pollute global namespace a little bit less.
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@ -41,6 +41,24 @@ local orb;
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local none;
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local none_shifted = false;
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local menu_entry_name = function(drawing_menu, entry)
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local name_handler = drawer.menu_name_handlers[entry.entry_type];
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if (name_handler ~= nil) then
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return name_handler(drawing_menu, entry);
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end
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return entry.name();
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end
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local shift_brand_text = function(shift)
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drawer.brand_position.x = drawer.brand_position.x + shift.x;
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drawer.brand_position.y = drawer.brand_position.y + shift.y;
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drawer.menu_position.x = drawer.menu_position.x + shift.x;
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drawer.menu_position.y = drawer.menu_position.y + shift.y;
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drawer.box_pos_dim.x = drawer.box_pos_dim.x + shift.x;
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drawer.box_pos_dim.y = drawer.box_pos_dim.y + shift.y;
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end
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drawer.menu_name_handlers = {
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-- Menu name handlers should take the menu being drawn and entry being
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-- drawn as parameters, and return the name of the item.
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@ -228,15 +246,6 @@ function drawer.drawscreen(menu_opts)
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return drawer.drawmenu(menu_opts);
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end
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function menu_entry_name(drawing_menu, entry)
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local name_handler = drawer.menu_name_handlers[entry.entry_type];
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if (name_handler ~= nil) then
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return name_handler(drawing_menu, entry);
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end
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return entry.name();
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end
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function drawer.drawmenu(m)
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x = drawer.menu_position.x;
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y = drawer.menu_position.y;
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@ -334,15 +343,6 @@ function drawer.drawbrand()
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drawer.draw(x, y, graphic);
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end
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function shift_brand_text(shift)
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drawer.brand_position.x = drawer.brand_position.x + shift.x;
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drawer.brand_position.y = drawer.brand_position.y + shift.y;
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drawer.menu_position.x = drawer.menu_position.x + shift.x;
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drawer.menu_position.y = drawer.menu_position.y + shift.y;
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drawer.box_pos_dim.x = drawer.box_pos_dim.x + shift.x;
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drawer.box_pos_dim.y = drawer.box_pos_dim.y + shift.y;
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end
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function drawer.drawlogo()
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local x = tonumber(loader.getenv("loader_logo_x")) or
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drawer.logo_position.x;
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@ -36,12 +36,22 @@ local drawer = require("drawer");
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local menu = {};
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local OnOff;
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local skip;
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local run;
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local autoboot;
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local carousel_choices = {};
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local OnOff = function(str, b)
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if (b) then
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return str .. color.escapef(color.GREEN) .. "On" ..
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color.escapef(color.WHITE);
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else
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return str .. color.escapef(color.RED) .. "off" ..
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color.escapef(color.WHITE);
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end
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end
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menu.handlers = {
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-- Menu handlers take the current menu and selected entry as parameters,
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-- and should return a boolean indicating whether execution should
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@ -461,14 +471,4 @@ function menu.autoboot()
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end
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function OnOff(str, b)
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if (b) then
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return str .. color.escapef(color.GREEN) .. "On" ..
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color.escapef(color.WHITE);
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else
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return str .. color.escapef(color.RED) .. "off" ..
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color.escapef(color.WHITE);
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end
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end
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return menu;
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@ -32,7 +32,7 @@ local core = require("core");
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local screen = {};
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-- XXX TODO: This should be fixed in the interpreter to not print decimals
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function intstring(num)
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local intstring = function(num)
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local str = tostring(num);
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local decimal = str:find("%.");
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