for vt. Restore syscons' rendering of background (bg) brightness as
foreground (fg) blinking and vice versa, and add rendering of blinking
as background brightness to vt.
Bright/saturated is conflated with light/white in the implementation
and in this description.
Bright colors were broken in all cases, but appeared to work in the
only case shown by "vidcontrol show". A boldness hack was applied
only in 1 layering-violation place (for some syscons sequences) where
it made some cases seem to work but was undone by clearing bold using
ANSI sequences, and more seriously was not undone when setting
ANSI/xterm dark colors so left them bright. Move this hack to drivers.
The boldness hack is only for fg brightness. Restore/add a similar hack
for bg brightness rendered as fg blinking and vice versa. This works
even better for vt, since vt changes the default text mode to give the
more useful bg brightness instead of fg blinking.
The brightness bit in colors was unnecessarily removed by the boldness
hack. In other cases, it was lost later by teken_256to8(). Use
teken_256to16() to not lose it. teken_256to8() was intended to be
used for bg colors to allow finer or bg-specific control for the more
difficult reduction to 8; however, since 16 bg colors actually work
on VGA except in syscons text mode and the conversion isn't subtle
enough to significantly in that mode, teken_256to8() is not used now.
There are still bugs, especially in vidcontrol, if bright/blinking
background colors are set.
Restore XOR logic for bold/bright fg in syscons (don't change OR
logic for vt). Remove broken ifdef on FG_UNDERLINE and its wrong
or missing bit and restore the correct hard-coded bit. FG_UNDERLINE
is only for mono mode which is not really supported.
Restore XOR logic for blinking/bright bg in syscons (in vt, add
OR logic and render as bright bg). Remove related broken ifdef
on BG_BLINKING and its missing bit and restore the correct
hard-coded bit. The same bit means blinking or bright bg depending
on the mode, and we want to ignore the difference everywhere.
Simplify conversions of attributes in syscons. Don't pretend to
support bold fonts. Don't support unusual encodings of brightness.
It is as good as possible to map 16 VGA colors to 16 xterm-16
colors. E.g., VGA brown -> xterm-16 Olive will be converted back
to VGA brown, so we don't need to convert to xterm-256 Brown. Teken
cons25 compatibility code already does the same, and duplicates some
small tables. This is mostly for the sc -> te direction. The other
direction uses teken_256to16() which is too generic.
Fix this by using more dynamic initialization with simpler ifdefs for
the machine dependencies. Find a frame buffer address in a more
portable way that at least compiles on sparc64.
user default normal attribute to the current attribute).
This change only fixes a logic error. scterm_clear() used to be
used for terminal reset, but teken uses a general fill function for
that, leaving scterm_clear() only used for initialization and mode
change, when using the user default attribute is correct. It is not
really a terminal function, but needs to sync its changes with the
terminal layer. Syncing of the attribute is currently broken for
terminal reset, but works for initialization and mode change.
some cases of initialization and resetting of the teken cursor position.
(This bad name is consistent with others, but it is too easy to confuse
with scteken_cursor() which goes in the opposite direction.)
The following cases were broken:
- for booting without a syscons console, the teken and sc positions for
ttyv0 were (0, 0), but are supposed to be somewhere in the middle of
the screen (after carefully preserved BIOS and loader messages) (at
least if there is no mode switch that loses the messages).
- after mode switches, the screen is cleared and the cursor is supposed to
be moved to (0, 0), but it was only moved there for sc.
The following case was hacked to work:
- for booting with a syscons console, it was arranged that scteken_init()
for the console could see a nonzero cursor position and adjust, although
this broke the sc seeing it in the non-console case above.
looked like it might handle reverse attributes, but it actually handles
conversion of attributes in the direction indicated by the new name.
Reverse attributes are just broken.
Rename scteken_attr() to scteken_te_to_sc_attr(). scteken_attr() looked
like it might give teken attributes, but it actually gives sc attributes.
Change scteken_te_to_sc_attr() to return int instead of unsigned int.
u_char would be enough, and it promotes to int, and syscons uses int
or u_short for its attributes everywhere else (u_short holds a shifted
form and it promotes to int too).
This change just does cleanups missed in r56043 17 years ago. The
default attributes were still stored in structs for the purpose of
changing them and passing around pointers to the defaults, but r56043
added another layer that made the defaults invariant and only used for
initialization and reset. Just use the defaults directly. This was
already done for the kernel defaults. The defaults for reverse
attributes aren't actually used, but are ignored in layers that no
longer support them.
is unavailable on sparc64 only. This makes the new ec_putc() a non-op
on sparc64 but still calls it. On other non-x86 arches, it should
compile but might not work.
Reported by: gjb
it in emergency in sc_cnputc().
Locking fixes in sc_cnputc() previously turned off normal output in
near-deadlock conditions and added deferred output which might never
be completed. Emergency output goes to the frame buffer using
sufficiently atomic non-blocking writes if the console is in text
mode (in graphics mode, nothing is done, modulo races setting the
graphics mode bit). Screen updates overwrite the emergency output
if the emergency condition clears enough to reach them.
ec_putc() also works for "early" console output in normal x86 text
mode as soon as this mode is initialized (if ever). This uses a
hard-coded x86 frame buffer address before cninit() and a hopefully
MI address after cninit(). But non-x86 is more likely to not support
text mode, when ec_putc() will be null. ec_putc() has no dependencies
of syscons before cninit(), and only has them later to track syscons'
mode changes. This commit doesn't attach ec_putc() for early use.
To test emergency use, put a breakpoint in central syscons output code
like sc_puts() and do some user output. The system used to race or
deadlock in ddb output soon after entry to ddb. The locking fixes
deferred the output until after leaving ddb, so ddb was unusable and
you had to try typing c[ontinue] blindly until it exited, or better use
a serial console in parallel. Now the output goes to a window in the
middle 2/3 of the screen. Scrolling is circular and there is no cursor,
but otherwise ec_putc() provides full dumb terminal functionality and
very fast output that hides artificates from dumb overwrites.
by the CPU number.
This was originally for debugging near-deadlock conditions where
multiple CPUs either deadlock or scramble each other's output trying
to report the problem, but I found it interesting and sometimes
useful for ordinary kernel messages. Ordinary kernel messages
shouldn't be interleaved, but if they are then the colorization
makes them readable even if the interleaving is for every character
(provided the CPU printing each message doesn't change).
The default colors are 8-15 starting at 15 (bright white on black)
for CPU 0 and repeating every 8 CPUs. This works best with 8 CPUs.
Non-bright colors and nonzero background colors need special
configuration to avoid unreadable and ugly combinations so are not
configured by default. The next bright color after 15 is 8 (bright
black = dark gray) is not very readable but is the only other color
used with 2 CPUs. After that the next bright color is 9 (bright
blue) which is not much brighter than bright black, but is used with
3+ CPUs. Other bright colors are brighter.
Colorization is configured by default so that it gets tested. It can
only be turned off by configuring SC_KERNEL_CONS_ATTR to anything other
than FG_WHITE. After booting, all colors can be changed using the
syscons.kattr sysctl. This is a SYSCTL_OPAQUE, and no utility is
provided to change it (sysctl only displays it).
The default colors work in all VGA modes that I could test. In 2-color
graphics modes, all 8 bright colors are displayed as bright white, so
the colorization has no effect, but anything with a nonzero background
gives white on white unless the foreground is zero. I don't have an
mono or VGA grayscale hardware to test on. Support for mono mode seems
to have never worked right in syscons (I think bright white gives white
underline with either bold or bright), but VGA grayscale should work
better than 2-color graphics.
For horizontal (T-axis) wheel reporting which is not supported by
sysmouse protocol kern.evdev.sysmouse_t_axis sysctl is introduced.
It can take following values:
0 - no T-axis events (default)
1 - T-axis events are originated in ums(4) driver.
2 - T-axis events are originated in psm(4) driver.
Submitted by: Vladimir Kondratiev <wulf@cicgroup.ru>
MFC after: 1 week
Differential Revision: https://reviews.freebsd.org/D8597
important detail that sc_cngetc() now opens and closes the keyboard
on every call again. This was moved from sc_cngetc() to scn_cngrab/
ungrab() in r228644, but the change wasn't quite complete. After
fixes for nesting in kbdd_poll() in ukbd and kbdmux, these opens
and closes should have no significant effect if done while grabbed.
They fix unusual cases when cngetc() is called while not grabbed.
This commit is the main fix for screen locking in sc_cnputc():
detect deadlock or likely-deadlock and handle it by buffering the
output atomically and printing it later if the deadlock condition
clears (and sc_cnputc() is called).
The most common deadlock is when the screen lock is held by ourself.
Then it would be safe to acquire the lock recursively if the console
driver is calling printf() in a safe context, but we don't know when
that is. It is not safe to ignore the lock even in kdb or panic mode.
But ignore it in panic mode. The only other known case of deadlock
is when another thread holds the lock but is running on a stopped CPU.
Detect that case approximately by using trylock and retrying for 1000
usec. On a 4 GHz CPU, 100 usec is almost long enough -- screen switches
take slightly longer than that. Not retrying at all is good enough
except for stress tests, and planned future versions will extend the
timeout so that the stress tests work better.
To see the behaviour when deadlock is detected, single step through
sctty_outwakeup() (or sc_puts() to start with deadlock). Another
(serial) console is needed to the buffered-only output, but the
keyboard works in this context to continue or step out of the
deadlocked region. The buffer is not large enough to hold all the
output for this.
Keyboard input needs Giant locking, and that is not possible to do
correctly here. Use mtx_trylock() and proceed unlocked as before if
we can't acquire Giant (non-recursively), except in kdb mode don't
even try to acquire Giant. Everything here is a hack, but it often
works. Even if mtx_trylock() succeeds, this might be a LOR.
Keyboard input also needs screen locking, to handle screen updates
and switches. Add this, using the same simplistic screen locking
as for sc_cnputc().
Giant must be acquired before the screen lock, and the screen lock
must be dropped when calling the keyboard driver (else it would get a
harmless LOR if it tries to acquire Giant). It was intended that sc
cn open/close hide the locking calls, and they do for i/o functions
functions except for this complication.
Non-console keyboard input is still only Giant-locked, with screen
locking in some called functions. This is correct for the keyboard
parts only.
When Giant cannot be acquired properly, atkbd and kbdmux tend to race
and work (they assume that the caller acquired Giant properly and don't
try to acquire it again or check that it has been acquired, and the
races rarely matter), while ukbd tends to deadlock or panic (since it
does the opposite, and has other usb threads to deadlock with).
The keyboard (Giant) locking here does very little, but the screen
locking completes screen locking for console mode except for not
detecting or handling deadlock.
Restore an splx() lost in r228644. We aren't nearly ready to remove
spl's. They give hints about missing locking. This lost one was
misplaced. Dropping it early for convenience gave race windows for
accesses to the fkey buffer. Giant locking accidentally fixed this
for non-console cases.
Put the spl's around the whole function. Since there are many returns
that would need splx() just before them for a direct fix, split the
function into a wrapper that does the spl's and a "locked" function
that does the work.
Return earlier when no keyboard is attached to match the ordering in a
planned version. This breaks the dubious feature of returning keys
from the fkey buffer after the keyboard has gone away. Losing the keys
wouldn't matter, but we keep them too long now.
just use the same mutex locking as sc cn putc so they have the same
defects.
The locking calls to acquire the lock are actually in sc cn open and close.
Ungrab has to unlock, although this opens a race window.
Change the direct mutex lock calls in sc cn putc to the new locking
functions via the open and close functions. Putc also has to unlock, but
doesn't keep the screen open like grab. Screen open and close reduce to
locking, except screen open for grab also attempts to switch the screen.
Keyboard locking is more difficult and still null, even when keyboard
input calls screen functions, except some of the functions have locks
too deep to work right.
This organization gives a single place to fix some of the locking.
syscons spinlock for the output routine alone. It is better to extend
the coverage of the first syscons spinlock added in r162285. 2 locks
might work with complicated juggling, but no juggling was done. What
the 2 locks actually did was to cover some of the missing locking in
each other and deadlock less often against each other than a single
lock with larger coverage would against itself. Races are preferable
to deadlocks here, but 2 locks are still worse since they are harder
to understand and fix.
Prefer deadlocks to races and merge the second lock into the first one.
Extend the scope of the spinlocking to all of sc_cnputc() instead of
just the sc_puts() part. This further prefers deadlocks to races.
Extend the kdb_active hack from sc_puts() internals for the second lock
to all spinlocking. This reduces deadlocks much more than the other
changes increases them. The s/p,10* test in ddb gets much further now.
Hide this detail in the SC_VIDEO_LOCK() macro. Add namespace pollution
in 1 nested #include and reduce namespace pollution in other nested
#includes to pay for this.
Move the first lock higher in the witness order. The second lock was
unnaturally low and the first lock was unnaturally high. The second
lock had to be above "sleepq chain" and/or "callout" to avoid spurious
LORs for visual bells in sc_puts(). Other console driver locks are
already even higher (but not adjacent like they should be) except when
they are missing from the table. Audio bells also benefit from the
syscons lock being high so that audio mutexes have chance of being
lower. Otherwise, console drviver locks should be as low as possible.
Non-spurious LORs now occur if the bell code calls printf() or is
interrupted (perhaps by an NMI) and the interrupt handler calls
printf(). Previous commits turned off many bells in console i/o but
missed ones done by the teken layer.
indicate (potentially partial) success of the open. Use these to
decide what to close in sccnclose(). Only grab/ungrab use open/close
so far.
Add a per-sc variable to count successful keyboard opens and use
this instead of the grab count to decide if the keyboad state has
been switched.
Start fixing the locking by using atomic ops for the most important
counter -- the grab level one. Other racy counting will eventually
be fixed by normal mutex or kdb locking in most cases.
Use a 2-entry per-sc stack of states for grabbing. 2 is just enough
to debug grabbing, e.g., for gets(). gets() grabs once and might not
be able to do a full (or any) state switch. ddb grabs again and has
a better chance of doing a full state switch and needs a place to
stack the previous state. For more than 3 levels, grabbing just
changes the count. Console drivers should try to switch on every i/o
in case lower levels of nesting failed to switch but the current level
succeeds, but then the switch (back) must be completed on every i/o
and this flaps the state unless the switch is null. The main point
of grabbing is to make it null quite often. Syscons grabbing also
does a carefully chosen screen focus that is not done on every i/o.
Add a large comment about grabbing.
Restore some small lost comments.
- in sccnopen(), open the keyboard before the screen. The keyboard
currently requires Giant (although it must be spinlocked to work
correctly as a console), so the previous order would be a LOR if
it has any semblance of locking.
- add a (currently dummy) state arg to scgetc().
close functions. Scattered calls to sc_cnputc() and sc_cngetc() were
broken by turning the semi-reentrant inline context-switching code in
these functions into the grabbing functions. cncheckc() calls for
panic dumps are the main broken case. The grabbing functions have
special behaviour (mainly screen switching in sc_cngrab()) which makes
them unsuitable as replacements for the inline code.
Simply change the mode to K_XLATE using a local variable and use the
grab level as a flag to tell screen switches not to change it again,
so that we don't need to switch scp->kbd_mode. We did the latter,
but didn't have the complications to update the keyboard mode switch
for every screen switch. sc->kbd_mode remains at its user setting
for all scp's and ungrabbing restores to it.
Like scr_lock, the grab count needs to be per-physical-device to work.
This bug corrupted the grab count on both vtys if the ungrabbed vty is
different from the console, and failed to restore the keyboard state
on the ungrabbed vty, but not restoring it usually left the keyboard
mode part of the keyboard state uncorrupted at 1 (K_XLATE), while
after this fix the keyboard mode part is usually corrupted to 0 (K_RAW).
While here, rename the grab count from grabbed to grab_level.
This bug corrupted the grab count on both vtys if the ungrabbed vty is
different from the console, and failed to restore the keyboard state
on the ungrabbed vty, but not restoring the latter usually left the
keyboard mode part of it uncorrupted at 1 (K_XLATE), while after this
fix the keyboard mode part is usually corrupted to 0 (K_RAW).
While here, rename the grab count from 'grabbed' to grab_level.
- never call up to the tty layer to restart output for keyboard input in
console mode. This was already disallowed in kdb mode. Other cases
are rarely reached.
- disable the reboot, halt and powerdown keys in console mode. The suspend,
standby and panic keys are still allowed, and aren't even conditonal
on excessive configuration options. Some of these actions are still
available in ddb mode as ddb commands which are equally unsafe. Some
are useful at input prompts and should be restored when the locking is
fixed.
- disallow bells in kdb mode (should be in console mode, but the flag for
that is not available). Visual bell gives very alarming behaviour by
trying to use callouts which don't work in kdb mode. Audio bell uses
timeouts and hardware resources with mutexes that can deadlock in
reasonable use of ddb.
Screen switches in kdb mode are not very safe, but they are important
functionality and there is a lot of code to make them sort of work.
restores avoidance of doing dangerous things like calling wakeup() and
callouts while in ddb.
Initialization of 'debugger' was broken by removing the cndbctl() console
method that was used mainly in this driver to initialize 'debugger' and
switch to the console screen on entry to ddb. The screen switch was
restored using the cngrab() method, but cngrab() is more general so it
should not initialize 'debugger' and never did. 'debugger' was just
an over-engineered alias for kdb_active anyway. It existed because
kdb_active (when it was named ddb_active) was considered as a private
kdb variable, and there are ordering problems initializing the variables
atomically with the state that they represent, but an extra variable and
method to set it increased these problems.
The bug caused LORs, but WITNESS is normally misconfigured with
WITNESS_SKIPSIN so it doesn't check the spinlocks used by wakeup() and
callouts.
virtual-device, but needs to be per-physical-device so that it protects
shared data. Usually, scp->sc->write_in_progress got corrupted first
and further corruption was limited when this variable was left at nonzero
with no write in progress.
Attempt to fix missing lock destruction in r162285. Put it with the
lock destruction for r172250 after moving the latter. Both might be
unreachable.
To demonstrate the bug, find a buggy syscall or sysctl that calls
printf(9) and run this often. Run hd /dev/zero >/dev/ttyvN for any
N != 0. The console spam goes to ttyv0 and the non-console spam goes
to ttyvN, so the lock provided no protection (but it helped for
N == 0).
rounding) has better spread. Implement fp16_sin() to go along with
fp16_cos(). In the rendering loop, switch from addition to subtraction
so the center of the pattern will be a trough rather than a peak. This
is completely arbitrary, of course, but looks better to me.
* GENERAL
- Update copyright.
- Make kernel options for RANDOM_YARROW and RANDOM_DUMMY. Set
neither to ON, which means we want Fortuna
- If there is no 'device random' in the kernel, there will be NO
random(4) device in the kernel, and the KERN_ARND sysctl will
return nothing. With RANDOM_DUMMY there will be a random(4) that
always blocks.
- Repair kern.arandom (KERN_ARND sysctl). The old version went
through arc4random(9) and was a bit weird.
- Adjust arc4random stirring a bit - the existing code looks a little
suspect.
- Fix the nasty pre- and post-read overloading by providing explictit
functions to do these tasks.
- Redo read_random(9) so as to duplicate random(4)'s read internals.
This makes it a first-class citizen rather than a hack.
- Move stuff out of locked regions when it does not need to be
there.
- Trim RANDOM_DEBUG printfs. Some are excess to requirement, some
behind boot verbose.
- Use SYSINIT to sequence the startup.
- Fix init/deinit sysctl stuff.
- Make relevant sysctls also tunables.
- Add different harvesting "styles" to allow for different requirements
(direct, queue, fast).
- Add harvesting of FFS atime events. This needs to be checked for
weighing down the FS code.
- Add harvesting of slab allocator events. This needs to be checked for
weighing down the allocator code.
- Fix the random(9) manpage.
- Loadable modules are not present for now. These will be re-engineered
when the dust settles.
- Use macros for locks.
- Fix comments.
* src/share/man/...
- Update the man pages.
* src/etc/...
- The startup/shutdown work is done in D2924.
* src/UPDATING
- Add UPDATING announcement.
* src/sys/dev/random/build.sh
- Add copyright.
- Add libz for unit tests.
* src/sys/dev/random/dummy.c
- Remove; no longer needed. Functionality incorporated into randomdev.*.
* live_entropy_sources.c live_entropy_sources.h
- Remove; content moved.
- move content to randomdev.[ch] and optimise.
* src/sys/dev/random/random_adaptors.c src/sys/dev/random/random_adaptors.h
- Remove; plugability is no longer used. Compile-time algorithm
selection is the way to go.
* src/sys/dev/random/random_harvestq.c src/sys/dev/random/random_harvestq.h
- Add early (re)boot-time randomness caching.
* src/sys/dev/random/randomdev_soft.c src/sys/dev/random/randomdev_soft.h
- Remove; no longer needed.
* src/sys/dev/random/uint128.h
- Provide a fake uint128_t; if a real one ever arrived, we can use
that instead. All that is needed here is N=0, N++, N==0, and some
localised trickery is used to manufacture a 128-bit 0ULLL.
* src/sys/dev/random/unit_test.c src/sys/dev/random/unit_test.h
- Improve unit tests; previously the testing human needed clairvoyance;
now the test will do a basic check of compressibility. Clairvoyant
talent is still a good idea.
- This is still a long way off a proper unit test.
* src/sys/dev/random/fortuna.c src/sys/dev/random/fortuna.h
- Improve messy union to just uint128_t.
- Remove unneeded 'static struct fortuna_start_cache'.
- Tighten up up arithmetic.
- Provide a method to allow eternal junk to be introduced; harden
it against blatant by compress/hashing.
- Assert that locks are held correctly.
- Fix the nasty pre- and post-read overloading by providing explictit
functions to do these tasks.
- Turn into self-sufficient module (no longer requires randomdev_soft.[ch])
* src/sys/dev/random/yarrow.c src/sys/dev/random/yarrow.h
- Improve messy union to just uint128_t.
- Remove unneeded 'staic struct start_cache'.
- Tighten up up arithmetic.
- Provide a method to allow eternal junk to be introduced; harden
it against blatant by compress/hashing.
- Assert that locks are held correctly.
- Fix the nasty pre- and post-read overloading by providing explictit
functions to do these tasks.
- Turn into self-sufficient module (no longer requires randomdev_soft.[ch])
- Fix some magic numbers elsewhere used as FAST and SLOW.
Differential Revision: https://reviews.freebsd.org/D2025
Reviewed by: vsevolod,delphij,rwatson,trasz,jmg
Approved by: so (delphij)
Also, split power_suspend into power_suspend and power_suspend_early.
power_suspend_early is called before the userland is frozen.
power_suspend is called after the userland is frozen.
Currently only VT switching is hooked to power_suspend_early.
This is needed because switching away from X server requires its
cooperation, so obviously X server must not be frozen when that happens.
Freezing userland during ACPI suspend is useful because not all drivers
correctly handle suspension concurrent with other activity. This is
especially applicable to drivers ported from other operating systems
that suspend all software activity between placing drivers and hardware
into suspended state.
In particular drm2/radeon (radeonkms) depends on the described
procedure. The driver does not have any internal synchronization
between suspension activities and processing of userland requests.
Many thanks to kib for the code that allows to freeze and thaw all
userland threads.
Note that ideally we also need to park / inhibit (non-special) kernel
threads as well to ensure that they do not call into drivers.
MFC after: 17 days
These changes prevent sysctl(8) from returning proper output,
such as:
1) no output from sysctl(8)
2) erroneously returning ENOMEM with tools like truss(1)
or uname(1)
truss: can not get etype: Cannot allocate memory
With this change and previous work from ray@ it will be possible to put
both in GENERIC, and have one enabled by default, but allow the other to
be selected via the loader.
(The previous implementation had separate kern.vt.disable and
hw.syscons.disable tunables, and would panic if both drivers were
compiled in and neither was explicitly disabled.)
MFC after: 1 week
Sponsored by: The FreeBSD Foundation
there is an environment variable which shall initialize the SYSCTL
during early boot. This works for all SYSCTL types both statically and
dynamically created ones, except for the SYSCTL NODE type and SYSCTLs
which belong to VNETs. A new flag, CTLFLAG_NOFETCH, has been added to
be used in the case a tunable sysctl has a custom initialisation
function allowing the sysctl to still be marked as a tunable. The
kernel SYSCTL API is mostly the same, with a few exceptions for some
special operations like iterating childrens of a static/extern SYSCTL
node. This operation should probably be made into a factored out
common macro, hence some device drivers use this. The reason for
changing the SYSCTL API was the need for a SYSCTL parent OID pointer
and not only the SYSCTL parent OID list pointer in order to quickly
generate the sysctl path. The motivation behind this patch is to avoid
parameter loading cludges inside the OFED driver subsystem. Instead of
adding special code to the OFED driver subsystem to post-load tunables
into dynamically created sysctls, we generalize this in the kernel.
Other changes:
- Corrected a possibly incorrect sysctl name from "hw.cbb.intr_mask"
to "hw.pcic.intr_mask".
- Removed redundant TUNABLE statements throughout the kernel.
- Some minor code rewrites in connection to removing not needed
TUNABLE statements.
- Added a missing SYSCTL_DECL().
- Wrapped two very long lines.
- Avoid malloc()/free() inside sysctl string handling, in case it is
called to initialize a sysctl from a tunable, hence malloc()/free() is
not ready when sysctls from the sysctl dataset are registered.
- Bumped FreeBSD version to indicate SYSCTL API change.
MFC after: 2 weeks
Sponsored by: Mellanox Technologies
In my specific case, this fixes the problem of my PowerMac G5 displaying a
4:3 console on a 16:10 display with black bars on the left and right.
PR: kern/180558
Reviewed by: nwhitehorn
MFC after: 5 days
Introduce a new formatting bit (TF_CJK_RIGHT) that is set when putting a
cell that is the right part of a CJK fullwidth character. This will
allow drivers like vt(9) to support fullwidth characters properly.
emaste@ has a patch to extend vt(9)'s font handling to increase the
number of Unicode -> glyph maps from 2 ({normal,bold)} to 4
({normal,bold} x {left,right}). This will need to use this formatting
bit to determine whether to draw the left or right glyph.
Reviewed by: emaste
Contains:
* Refactor the hardware RNG CPU instruction sources to feed into
the software mixer. This is unfinished. The actual harvesting needs
to be sorted out. Modified by me (see below).
* Remove 'frac' parameter from random_harvest(). This was never
used and adds extra code for no good reason.
* Remove device write entropy harvesting. This provided a weak
attack vector, was not very good at bootstrapping the device. To
follow will be a replacement explicit reseed knob.
* Separate out all the RANDOM_PURE sources into separate harvest
entities. This adds some secuity in the case where more than one
is present.
* Review all the code and fix anything obviously messy or inconsistent.
Address som review concerns while I'm here, like rename the pseudo-rng
to 'dummy'.
Submitted by: Arthur Mesh <arthurmesh@gmail.com> (the first item)
stops updating the vertical retrace indicator. The text mouse
renderer in syscons is executing from the callout and spins waiting
for the start of next frame. As result, after the X server finishes,
since the VGA cannot be turned on, but syscons does not know about
this, the clock swi spins forever.
Hack around the problem by disabling wait for the retrace if KMS is
activated.
Diagnosed and tested by: Michiel Boland <boland37@xs4all.nl>
Sponsored by: The FreeBSD Foundation
MFC after: 2 weeks
- Switch syscons from timeout() to callout_reset_flags() and specify that
precision is not important there -- anything from 20 to 30Hz will be fine.
- Reduce syscons "refresh" rate to 1-2Hz when console is in graphics mode
and there is nothing to do except some polling for keyboard. Text mode
refresh would also be nice to have adaptive, but this change at least
should help laptop users who running X.
Sponsored by: Google Summer of Code 2012, iXsystems inc.
Tested by: flo, marius, ian, markj, Fabian Keil
using /dev/consolectl close. This fixes a problem where if
a USB mouse is detached while a button is pressed, that
button is never released.
MFC after: 1 week
on PowerPC support. This was clearly not something syscons was
designed to do (very specific assumptions about the nature of VGA
consoles on PCs), but fortunately others have long since blazed
the way on making it work regardless of that.
Sponsored by: DARPA, AFRL