e_rem_pio2.c:
This case goes up to about 2**20pi/2, but the comment about it said that
it goes up to about 2**19pi/2.
It went too far above 2**pi/2, giving a multiplier fn with 21 significant
bits in some cases. This would be harmful except for a numerical
accident. It happens that the terms of the approximation to pi/2,
when rounded to 33 bits so that multiplications by 20-bit fn's are
exact, happen to be rounded to 32 bits so multiplications by 21-bit
fn's are exact too, so the bug only complicates the error analysis (we
might lose a bit of accuracy but have bits to spare).
e_rem_pio2f.c:
The bogus comment in e_rem_pio2.c was copied and the code was changed
to be bug-for-bug compatible with it, except the limit was made 90
ulps smaller than necessary. The approximation to pi/2 was not
modified except for discarding some of it.
The same rough error analysis that justifies the limit of 2**20pi/2
for double precision only justifies a limit of 2**18pi/2 for float
precision. We depended on exhaustive testing to check the magic numbers
for float precision. More exaustive testing shows that we can go up
to 2**28pi/2 using a 53+25 bit approximation to pi/2 for float precision,
with a the maximum error for cosf() and sinf() unchanged at 0.5009
ulps despite the maximum error in rem_pio2f being ~0.25 ulps. Implement
this.
gives an average speedup of about 12 cycles or 17% for
9pi/4 < |x| <= 2**19pi/2 and a smaller speedup for larger x, and a
small speeddown for |x| <= 9pi/4 (only 1-2 cycles average, but that
is 4%).
Inlining this is less likely to bust caches than inlining the float
version since it is much smaller (about 220 bytes text and rodata) and
has many fewer branches. However, the float version was already large
due to its manual inlining of the branches and also the polynomial
evaluations.
__kernel_rem_pio2(). This simplifies analysis of aliasing and thus
results in better code for the usual case where __kernel_rem_pio2()
is not called. In particular, when __ieee854_rem_pio2[f]() is inlined,
it normally results in y[] being returned in registers. I couldn't
get this to work using the restrict qualifier.
In float precision, this saves 2-3% in most cases on amd64 and i386
(A64) despite it not being inlined in float precision yet. In double
precision, this has high variance, with an average gain of 2% for
amd64 and 0.7% for i386 (but a much larger gain for usual cases) and
some losses.
this function and its callers cosf(), sinf() and tanf() don't waste time
converting values from doubles to floats and back for |x| > 9pi/4.
All these functions were optimized a few years ago to mostly use doubles
internally and across the __kernel*() interfaces but not across the
__ieee754_rem_pio2f() interface.
This saves about 40 cycles in cosf(), sinf() and tanf() for |x| > 9pi/4
on amd64 (A64), and about 20 cycles on i386 (A64) (except for cosf()
and sinf() in the upper range). 40 cycles is about 35% for |x| < 9pi/4
<= 2**19pi/2 and about 5% for |x| > 2**19pi/2. The saving is much
larger on amd64 than on i386 since the conversions are not easy to
optimize except on i386 where some of them are automatic and others
are optimized invalidly. amd64 is still about 10% slower in cosf()
and tanf() in the lower range due to conversion overhead.
This also gives a tiny speedup for |x| <= 9pi/4 on amd64 (by simplifying
the code). It also avoids compiler bugs and/or additional slowness
in the conversions on (not yet supported) machines where double_t !=
double.
e_rem_pio2.c:
Float and double precision didn't work because init_jk[] was 1 too small.
It needs to be 2 larger than you might expect, and 1 larger than it was
for these precisions, since its test for recomputing needs a margin of
47 bits (almost 2 24-bit units).
init_jk[] seems to be barely enough for extended and quad precisions.
This hasn't been completely verified. Callers now get about 24 bits
of extra precision for float, and about 19 for double, but only about
8 for extended and quad. 8 is not enough for callers that want to
produce extra-precision results, but current callers have rounding
errors of at least 0.8 ulps, so another 1/2**8 ulps of error from the
reduction won't affect them much.
Add a comment about some of the magic for init_jk[].
e_rem_pio2.c:
Double precision worked in practice because of a compensating off-by-1
error here. Extended precision was asked for, and it executed exactly
the same code as the unbroken double precision.
e_rem_pio2f.c:
Float precision worked in practice because of a compensating off-by-1
error here. Double precision was asked for, and was almost needed,
since the cosf() and sinf() callers want to produce extra-precision
results, at least internally so that their error is only 0.5009 ulps.
However, the extra precision provided by unbroken float precision is
enough, and the double-precision code has extra overheads, so the
off-by-1 error cost about 5% in efficiency on amd64 and i386.
variations (e500 currently), this provides a gcc-level FPU emulation and is an
alternative approach to the recently introduced kernel-level emulation
(FPU_EMU).
Approved by: cognet (mentor)
MFp4: e500
fabs(), a conditional branch, and sign adjustments of 3 variables for
x < 0 when the branch is taken. In double precision, even when the
branch is perfectly predicted, this saves about 10 cycles or 10% on
amd64 (A64) and i386 (A64) for the negative half of the range, but
makes little difference for the positive half of the range. In float
precision, it also saves about 4 cycles for the positive half of the
range on i386, and many more cycles in both halves on amd64 (28 in the
negative half and 11 in the positive half for tanf), but the amd64
times for float precision are anomalously slow so the larger
improvement is only a side effect.
Previous commits arranged for the x < 0 case to be handled simply:
- one part of the rounding method uses the magic number 0x1.8p52
instead of the usual 0x1.0p52. The latter is required for large |x|,
but it doesn't work for negative x and we don't need it for large |x|.
- another part of the rounding method no longer needs to add `half'.
It would have needed to add -half for negative x.
- removing the "quick check no cancellation" in the double precision
case removed the need to take the absolute value of the quadrant
number.
Add my noncopyright in e_rem_pio2.c
FP-to-FP method to round to an integer on all arches, and convert this
to an int using FP-to-integer conversion iff irint() is not available.
This is cleaner and works well on at least ia64, where it saves 20-30
cycles or about 10% on average for 9Pi/4 < |x| <= 32pi/2 (should be
similar up to 2**19pi/2, but I only tested the smaller range).
After the previous commit to e_rem_pio2.c removed the "quick check no
cancellation" non-optimization, the result of the FP-to-integer
conversion is not needed so early, so using irint() became a much
smaller optimization than when it was committed.
An earlier commit message said that cos, cosf, sin and sinf were equally
fast on amd64 and i386 except for cos and sin on i386. Actually, cos
and sin on amd64 are equally fast to cosf and sinf on i386 (~88 cycles),
while cosf and sinf on amd64 are not quite equally slow to cos and sin
on i386 (average 115 cycles with more variance).
9pi/2 < |x| < 32pi/2 since it is only a small or negative optimation
and it gets in the way of further optimizations. It did one more
branch to avoid some integer operations and to use a different
dependency on previous results. The branches are fairly predictable
so they are usually not a problem, so whether this is a good
optimization depends mainly on the timing for the previous results,
which is very machine-dependent. On amd64 (A64), this "optimization"
is a pessimization of about 1 cycle or 1%; on ia64, it is an
optimization of about 2 cycles or 1%; on i386 (A64), it is an
optimization of about 5 cycles or 4%; on i386 (Celeron P2) it is an
optimization of about 4 cycles or 3% for cos but a pessimization of
about 5 cycles for sin and 1 cycle for tan. I think the new i386
(A64) slowness is due to an pipeline stall due to an avoidable
load-store mismatch (so the old timing was better), and the i386
(Celeron) variance is due to its branch predictor not being too good.
the the double to int conversion operation which is very slow on these
arches. Assume that the current rounding mode is the default of
round-to-nearest and use rounding operations in this mode instead of
faking this mode using the round-towards-zero mode for conversion to
int. Round the double to an integer as a double first and as an int
second since the double result is needed much earler.
Double rounding isn't a problem since we only need a rough approximation.
We didn't support other current rounding modes and produce much larger
errors than before if called in a non-default mode.
This saves an average about 10 cycles on amd64 (A64) and about 25 on
i386 (A64) for x in the above range. In some cases the saving is over
25%. Most cases with |x| < 1000pi now take about 88 cycles for cos
and sin (with certain CFLAGS, etc.), except on i386 where cos and sin
(but not cosf and sinf) are much slower at 111 and 121 cycles respectivly
due to the compiler only optimizing well for float precision. A64
hardware cos and sin are slower at 105 cycles on i386 and 110 cycles
on amd64.
the same as lrint() except it returns int instead of long. Though the
extern lrint() is fairly fast on these arches, it still takes about
12 cycles longer than the inline version, and 12 cycles is a lot in
applications where [li]rint() is used to avoid slow conversions that
are only a couple of times slower.
This is only for internal use. The libm versions of *rint*() should
also be inline, but that would take would take more header engineering.
Implementing irint() instead of lrint() also avoids a conflict with
the extern declaration of the latter.
on i386 (A64), 5 cycles on amd64 (A64), and 3 cycles on ia64). gcc
tends to generate very bad code for accessing floating point values
as bits except when the integer accesses have the same width as the
floating point values, and direct accesses to bit-fields (as is common
only for long double precision) always gives such accesses. Use the
expsign access method, which is good for 80-bit long doubles and
hopefully no worse for 128-bit long doubles. Now the generated code
is less bad. There is still unnecessary copying of the arg on amd64
and i386 and mysterious extra slowness on amd64.
pi/4 <= |x| <= 3pi/4. Use the same branch ladder as for float precision.
Remove the optimization for |x| near pi/2 and don't do it near the
multiples of pi/2 in the newly optimized range, since it requires
fairly large code to handle only relativley few cases. Ifdef out
optimization for |x| <= pi/4 since this case can't occur because it
is done in callers.
On amd64 (A64), for cos() and sin() with uniformly distributed args,
no cache misses, some parallelism in the caller, and good but not great
CC and CFLAGS, etc., this saves about 40 cycles or 38% in the newly
optimized range, or about 27% on average across the range |x| <= 2pi
(~65 cycles for most args, while the A64 hardware fcos and fsin take
~75 cycles for half the args and 125 cycles for the other half). The
speedup for tan() is much smaller, especially relatively. The speedup
on i386 (A64) is slightly smaller, especially relatively. i386 is
still much slower than amd64 here (unlike in the float case where it
is slightly faster).
saves an average of about 8 cycles or 5% on A64 (amd64 and i386 --
more in cycles but about the same percentage on i386, and more with
old versions of gcc) with good CFLAGS and some parallelism in the
caller. As usual, it takes a couple more multiplications so it will
be slower on old machines.
Convert to __FBSDID().
optimization of about 10% for cos(x), sin(x) and tan(x) on
|x| < 2**19*pi/2. We didn't do this before because __ieee754__rem_pio2()
is too large and complicated for gcc-3.3 to inline very well. We don't
do this for float precision because it interferes with optimization
of the usual (?) case (|x| < 9pi/4) which is manually inlined for float
precision only.
This has some rough edges:
- some static data is duplicated unnecessarily. There isn't much after
the recent move of large tables to k_rem_pio2.c, and some static data
is duplicated to good affect (all the data static const, so that the
compiler can evaluate expressions like 2*pio2 at compile time and
generate even more static data for the constant for this).
- extern inline is used (for the same reason as in previous inlining of
k_cosf.c etc.), but C99 apparently doesn't allow extern inline
functions with static data, and gcc will eventually warn about this.
Convert to __FBSDID().
Indent __ieee754_rem_pio2()'s declaration consistently (its style was
made inconsistent with fdlibm a while ago, so complete this).
Fix __ieee754_rem_pio2()'s return type to match its prototype. Someone
changed too many ints to int32_t's when fixing the assumption that all
ints are int32_t's.
Bruce for putting lots of effort into these; getting them right isn't
easy, and they went through many iterations.
Submitted by: Steve Kargl <sgk@apl.washington.edu> with revisions from bde
|x| or |y| and b is |y| or |x|) when mixing NaN arg(s).
hypot*() had its own foot shooting for mixing NaNs -- it swaps the
args so that |x| in bits is largest, but does this before quieting
signaling NaNs, so on amd64 (where the result of adding NaNs depends
on the order) it gets inconsistent results if setting the quiet bit
makes a difference, just like a similar ia64 and i387 hardware comparison.
The usual fix (see e_powf.c 1.13 for more details) of mixing using
(a+0.0)+-(b+0.0) doesn't work on amd64 if the args are swapped (since
the rder makes a difference with SSE). Fortunately, the original args
are unchanged and don't need to be swapped when we let the hardware
decide the mixing after quieting them, but we need to take their
absolute value.
hypotf() doesn't seem to have any real bugs masked by this non-bug.
On amd64, its maximum error in 2^32 trials on amd64 is now 0.8422 ulps,
and on i386 the maximum error is unchanged and about the same, except
with certain CFLAGS it magically drops to 0.5 (perfect rounding).
Convert to __FBSDID().
be into 12+24 bits of precision for extra-precision multiplication,
but was into 13+24 bits. On i386 with -O1 the bug was hidden by
accidental extra precision, but on amd64, in 2^32 trials the bug
caused about 200000 errors of more than 1 ulp, with a maximum error
of about 80 ulps. Now the maximum error in 2^32 trials on amd64
is 0.8573 ulps. It is still 0.8316 ulps on i386 with -O1.
The nearby decomposition of 1/ln2 and the decomposition of 2/(3ln2) in
the double precision version seem to be sub-optimal but not broken.
This uses 2 tricks to improve consistency so that more serious problems
aren't hidden in simple regression tests by noise for the NaNs:
- for a signaling NaN, adding 0.0 generates the invalid exception and
converts to a quiet NaN, and doesn't have too many effects for other
types of args (it converts -0 to +0 in some rounding modes, but that
hopefully doesn't change the result after adding the NaN arg). This
avoids some inconsistencies on i386 and ia64. On these arches, the
result of an operation on 2 NaNs is apparently the largest or the
smallest of the NaNs as bits (consistently largest or smallest for
each arch, but the opposite). I forget which way the comparison
goes and if the sign bit affects it. The quiet bit is is handled
poorly by not always setting it before the comparision or ignoring
it. Thus if one of the args was originally a signaling NaN and the
other was originally a quiet NaN, then the result depends too much
on whether the signaling NaN has been quieted at this point, which
in turn depends on optimizations and promotions. E.g., passing float
signaling NaNs to double functions must quiet them on conversion;
on i387, loading a signaling NaN of type float or double (but not
long double) into a register involves a conversion, so it quiets
signaling NaNs, so if the addition has 2 register operands than it
only sees quiet NaNs, but if the addition has a memory operand then
it sees a signaling NaN iff it is in the memory operand.
- subtraction instead of addition is used to avoid a dubious optimization
in old versions of gcc. For SSE operations, mixing of NaNs apparently
always gives the target operand. This is not as good as the i387
and ia64 behaviour. It doesn't mix NaNs at all, and makes addition
not quite commutative. Old versions of gcc sometimes rewrite x+y
to y+x and thus give different results (in bits) for NaNs. gcc-3.3.3
rewrites x+y to y+x for one of pow() and powf() but not the other,
so starting from float NaN args x and y, powf(x, y) was almost always
different from pow(x, y).
These tricks won't give consistency of 2-arg float and double functions
with long double ones on amd64, since long double ones use the i387
which has different semantics from SSE.
Convert to __FBSDID().
and trunc() to the corresponding long double functions. This is not
just an optimization for these arches. The full long double functions
have a wrong value for `huge', and the arches without full long doubles
depended on it being wrong.
This has the side effect of confusing gcc-4.2.1's optimizer into more
often doing the right thing. When it does the wrong thing here, it
seems to be mainly making too many copies of x with dependency chains.
This effect is tiny on amd64, but in some cases on i386 it is enormous.
E.g., on i386 (A64) with -O1, the current version of exp2() should
take about 50 cycles, but took 83 cycles before this change and 66
cycles after this change. exp2f() with -O1 only speeded up from 51
to 47 cycles. (exp2f() should take about 40 cycles, on an Athlon in
either i386 or amd64 mode, and now takes 42 on amd64). exp2l() with
-O1 slowed down from 155 cycles to 123 for some args; this is unimportant
since the i386 exp2l() is a fake; the wrong thing for it seems to
involve branch misprediction.
faster on all machines tested (old Celeron (P2), A64 (amd64 and i386)
and ia64) except on ia64 when compiled with -O1. It takes 2 more
multiplications, so it will be slower on old machines. The speedup
is about 8 cycles = 17% on A64 (amd64 and i386) with best CFLAGS
and some parallelism in the caller.
Move the evaluation of 2**k up a bit so that it doesn't compete too
much with the new polynomial evaluation. Unlike the previous
optimization, this rearrangement cannot change the result, so compilers
and CPU schedulers can do it, but they don't do it quite right yet.
This saves a whole 1 or 2 cycles on A64.
when the result is +-0. IEEE754 requires (in all rounding modes) that
if the result is +-0 then its sign is the same as that of the first
arg, but in round-towards-minus-infinity mode an uncorrected implementation
detail always reversed the sign. (The detail is that x-x with x's
sign positive gives -0 in this mode only, but the algorithm assumed
that x-x always has positive sign for such x.)
remquo() and remquof() seem to need the same fix, but I cannot test them
yet.
Use long doubles when mixing NaN args. This trick improves consistency
of results on at least amd64, so that more serious problems like the
above aren't hidden in simple regression tests by noise for the NaNs.
On amd64, hardware remainder should be used since it is about 10 times
faster than software remainder and is already used for remquo(), but
it involves using the i387 even for floats and doubles, and the i387
does NaN mixing which is better than but inconsistent with SSE NaN mixing.
Software remainder() would probably have been inconsistent with
software remainderl() for the same reason if the latter existed.
Signaling NaNs cause further inconsistencies on at least ia64 and i386.
Use __FBSDID().
exp2(i/TBLSIZE) * p(z) instead of only for the final multiplication
and addition. This fixes the code to match the comment that the maximum
error is 0.5010 ulps (except on machines that evaluate float expressions
in extra precision, e.g., i386's, where the evaluation was already
in extra precision).
Fix and expand the comment about use of double precision.
The relative roundoff error from evaluating p(z) in non-extra precision
was about 16 times larger than in exp2() because the interval length
is 16 times smaller. Its maximum was at least P1 * (1.0 ulps) *
max(|z|) ~= log(2) * 1.0 * 1/32 ~= 0.0217 ulps (1.0 ulps from the
addition in (1 + P1*z) with a cancelation error when z ~= -1/32). The
actual final maximum was 0.5313 ulps, of which 0.0303 ulps must have
come from the additional roundoff error in p(z). I can't explain why
the additional roundoff error was almost 3/2 times larger than the rough
estimate.