dc3915c8c6
and this is more space efficient. Stop queueing recently used buckets to the head of the list. If the bucket goes to a different processor the cache coherency will be more expensive. We already try to encourage cache-hot behavior in the per-cpu layer. Reviewed by: rlibby Differential Revision: https://reviews.freebsd.org/D23493
699 lines
23 KiB
C
699 lines
23 KiB
C
/*-
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* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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*
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* Copyright (c) 2002-2019 Jeffrey Roberson <jeff@FreeBSD.org>
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* Copyright (c) 2004, 2005 Bosko Milekic <bmilekic@FreeBSD.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice unmodified, this list of conditions, and the following
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* disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $FreeBSD$
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*
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*/
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#include <sys/counter.h>
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#include <sys/_bitset.h>
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#include <sys/_domainset.h>
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#include <sys/_task.h>
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/*
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* This file includes definitions, structures, prototypes, and inlines that
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* should not be used outside of the actual implementation of UMA.
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*/
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/*
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* The brief summary; Zones describe unique allocation types. Zones are
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* organized into per-CPU caches which are filled by buckets. Buckets are
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* organized according to memory domains. Buckets are filled from kegs which
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* are also organized according to memory domains. Kegs describe a unique
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* allocation type, backend memory provider, and layout. Kegs are associated
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* with one or more zones and zones reference one or more kegs. Kegs provide
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* slabs which are virtually contiguous collections of pages. Each slab is
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* broken down int one or more items that will satisfy an individual allocation.
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*
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* Allocation is satisfied in the following order:
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* 1) Per-CPU cache
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* 2) Per-domain cache of buckets
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* 3) Slab from any of N kegs
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* 4) Backend page provider
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*
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* More detail on individual objects is contained below:
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*
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* Kegs contain lists of slabs which are stored in either the full bin, empty
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* bin, or partially allocated bin, to reduce fragmentation. They also contain
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* the user supplied value for size, which is adjusted for alignment purposes
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* and rsize is the result of that. The Keg also stores information for
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* managing a hash of page addresses that maps pages to uma_slab_t structures
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* for pages that don't have embedded uma_slab_t's.
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*
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* Keg slab lists are organized by memory domain to support NUMA allocation
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* policies. By default allocations are spread across domains to reduce the
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* potential for hotspots. Special keg creation flags may be specified to
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* prefer location allocation. However there is no strict enforcement as frees
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* may happen on any CPU and these are returned to the CPU-local cache
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* regardless of the originating domain.
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*
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* The uma_slab_t may be embedded in a UMA_SLAB_SIZE chunk of memory or it may
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* be allocated off the page from a special slab zone. The free list within a
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* slab is managed with a bitmask. For item sizes that would yield more than
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* 10% memory waste we potentially allocate a separate uma_slab_t if this will
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* improve the number of items per slab that will fit.
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*
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* The only really gross cases, with regards to memory waste, are for those
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* items that are just over half the page size. You can get nearly 50% waste,
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* so you fall back to the memory footprint of the power of two allocator. I
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* have looked at memory allocation sizes on many of the machines available to
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* me, and there does not seem to be an abundance of allocations at this range
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* so at this time it may not make sense to optimize for it. This can, of
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* course, be solved with dynamic slab sizes.
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*
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* Kegs may serve multiple Zones but by far most of the time they only serve
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* one. When a Zone is created, a Keg is allocated and setup for it. While
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* the backing Keg stores slabs, the Zone caches Buckets of items allocated
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* from the slabs. Each Zone is equipped with an init/fini and ctor/dtor
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* pair, as well as with its own set of small per-CPU caches, layered above
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* the Zone's general Bucket cache.
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*
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* The PCPU caches are protected by critical sections, and may be accessed
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* safely only from their associated CPU, while the Zones backed by the same
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* Keg all share a common Keg lock (to coalesce contention on the backing
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* slabs). The backing Keg typically only serves one Zone but in the case of
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* multiple Zones, one of the Zones is considered the Master Zone and all
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* Zone-related stats from the Keg are done in the Master Zone. For an
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* example of a Multi-Zone setup, refer to the Mbuf allocation code.
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*/
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/*
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* This is the representation for normal (Non OFFPAGE slab)
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*
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* i == item
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* s == slab pointer
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*
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* <---------------- Page (UMA_SLAB_SIZE) ------------------>
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* ___________________________________________________________
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* | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ ___________ |
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* ||i||i||i||i||i||i||i||i||i||i||i||i||i||i||i| |slab header||
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* ||_||_||_||_||_||_||_||_||_||_||_||_||_||_||_| |___________||
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* |___________________________________________________________|
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*
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*
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* This is an OFFPAGE slab. These can be larger than UMA_SLAB_SIZE.
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*
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* ___________________________________________________________
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* | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |
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* ||i||i||i||i||i||i||i||i||i||i||i||i||i||i||i||i||i||i||i| |
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* ||_||_||_||_||_||_||_||_||_||_||_||_||_||_||_||_||_||_||_| |
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* |___________________________________________________________|
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* ___________ ^
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* |slab header| |
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* |___________|---*
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*
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*/
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#ifndef VM_UMA_INT_H
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#define VM_UMA_INT_H
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#define UMA_SLAB_SIZE PAGE_SIZE /* How big are our slabs? */
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#define UMA_SLAB_MASK (PAGE_SIZE - 1) /* Mask to get back to the page */
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#define UMA_SLAB_SHIFT PAGE_SHIFT /* Number of bits PAGE_MASK */
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/* Max waste percentage before going to off page slab management */
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#define UMA_MAX_WASTE 10
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/* Max size of a CACHESPREAD slab. */
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#define UMA_CACHESPREAD_MAX_SIZE (128 * 1024)
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/*
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* These flags must not overlap with the UMA_ZONE flags specified in uma.h.
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*/
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#define UMA_ZFLAG_OFFPAGE 0x00200000 /*
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* Force the slab structure
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* allocation off of the real
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* memory.
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*/
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#define UMA_ZFLAG_HASH 0x00400000 /*
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* Use a hash table instead of
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* caching information in the
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* vm_page.
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*/
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#define UMA_ZFLAG_VTOSLAB 0x00800000 /*
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* Zone uses vtoslab for
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* lookup.
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*/
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#define UMA_ZFLAG_CTORDTOR 0x01000000 /* Zone has ctor/dtor set. */
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#define UMA_ZFLAG_LIMIT 0x02000000 /* Zone has limit set. */
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#define UMA_ZFLAG_CACHE 0x04000000 /* uma_zcache_create()d it */
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#define UMA_ZFLAG_RECLAIMING 0x08000000 /* Running zone_reclaim(). */
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#define UMA_ZFLAG_BUCKET 0x10000000 /* Bucket zone. */
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#define UMA_ZFLAG_INTERNAL 0x20000000 /* No offpage no PCPU. */
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#define UMA_ZFLAG_TRASH 0x40000000 /* Add trash ctor/dtor. */
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#define UMA_ZFLAG_CACHEONLY 0x80000000 /* Don't ask VM for buckets. */
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#define UMA_ZFLAG_INHERIT \
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(UMA_ZFLAG_OFFPAGE | UMA_ZFLAG_HASH | UMA_ZFLAG_VTOSLAB | \
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UMA_ZFLAG_BUCKET | UMA_ZFLAG_INTERNAL | UMA_ZFLAG_CACHEONLY)
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#define PRINT_UMA_ZFLAGS "\20" \
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"\40CACHEONLY" \
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"\37TRASH" \
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"\36INTERNAL" \
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"\35BUCKET" \
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"\34RECLAIMING" \
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"\33CACHE" \
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"\32LIMIT" \
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"\31CTORDTOR" \
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"\30VTOSLAB" \
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"\27HASH" \
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"\26OFFPAGE" \
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"\23SMR" \
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"\22ROUNDROBIN" \
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"\21FIRSTTOUCH" \
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"\20PCPU" \
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"\17NODUMP" \
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"\16CACHESPREAD" \
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"\15MINBUCKET" \
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"\14MAXBUCKET" \
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"\13NOBUCKET" \
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"\12SECONDARY" \
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"\11NOTPAGE" \
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"\10VM" \
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"\7MTXCLASS" \
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"\6NOFREE" \
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"\5MALLOC" \
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"\4NOTOUCH" \
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"\2ZINIT"
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/*
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* Hash table for freed address -> slab translation.
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*
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* Only zones with memory not touchable by the allocator use the
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* hash table. Otherwise slabs are found with vtoslab().
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*/
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#define UMA_HASH_SIZE_INIT 32
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#define UMA_HASH(h, s) ((((uintptr_t)s) >> UMA_SLAB_SHIFT) & (h)->uh_hashmask)
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#define UMA_HASH_INSERT(h, s, mem) \
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LIST_INSERT_HEAD(&(h)->uh_slab_hash[UMA_HASH((h), \
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(mem))], slab_tohashslab(s), uhs_hlink)
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#define UMA_HASH_REMOVE(h, s) \
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LIST_REMOVE(slab_tohashslab(s), uhs_hlink)
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LIST_HEAD(slabhashhead, uma_hash_slab);
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struct uma_hash {
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struct slabhashhead *uh_slab_hash; /* Hash table for slabs */
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u_int uh_hashsize; /* Current size of the hash table */
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u_int uh_hashmask; /* Mask used during hashing */
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};
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/*
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* Align field or structure to cache 'sector' in intel terminology. This
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* is more efficient with adjacent line prefetch.
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*/
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#if defined(__amd64__) || defined(__powerpc64__)
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#define UMA_SUPER_ALIGN (CACHE_LINE_SIZE * 2)
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#else
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#define UMA_SUPER_ALIGN CACHE_LINE_SIZE
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#endif
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#define UMA_ALIGN __aligned(UMA_SUPER_ALIGN)
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/*
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* The uma_bucket structure is used to queue and manage buckets divorced
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* from per-cpu caches. They are loaded into uma_cache_bucket structures
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* for use.
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*/
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struct uma_bucket {
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STAILQ_ENTRY(uma_bucket) ub_link; /* Link into the zone */
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int16_t ub_cnt; /* Count of items in bucket. */
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int16_t ub_entries; /* Max items. */
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smr_seq_t ub_seq; /* SMR sequence number. */
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void *ub_bucket[]; /* actual allocation storage */
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};
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typedef struct uma_bucket * uma_bucket_t;
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/*
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* The uma_cache_bucket structure is statically allocated on each per-cpu
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* cache. Its use reduces branches and cache misses in the fast path.
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*/
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struct uma_cache_bucket {
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uma_bucket_t ucb_bucket;
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int16_t ucb_cnt;
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int16_t ucb_entries;
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uint32_t ucb_spare;
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};
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typedef struct uma_cache_bucket * uma_cache_bucket_t;
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/*
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* The uma_cache structure is allocated for each cpu for every zone
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* type. This optimizes synchronization out of the allocator fast path.
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*/
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struct uma_cache {
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struct uma_cache_bucket uc_freebucket; /* Bucket we're freeing to */
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struct uma_cache_bucket uc_allocbucket; /* Bucket to allocate from */
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struct uma_cache_bucket uc_crossbucket; /* cross domain bucket */
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uint64_t uc_allocs; /* Count of allocations */
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uint64_t uc_frees; /* Count of frees */
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} UMA_ALIGN;
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typedef struct uma_cache * uma_cache_t;
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LIST_HEAD(slabhead, uma_slab);
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/*
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* The cache structure pads perfectly into 64 bytes so we use spare
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* bits from the embedded cache buckets to store information from the zone
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* and keep all fast-path allocations accessing a single per-cpu line.
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*/
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static inline void
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cache_set_uz_flags(uma_cache_t cache, uint32_t flags)
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{
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cache->uc_freebucket.ucb_spare = flags;
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}
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static inline void
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cache_set_uz_size(uma_cache_t cache, uint32_t size)
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{
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cache->uc_allocbucket.ucb_spare = size;
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}
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static inline uint32_t
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cache_uz_flags(uma_cache_t cache)
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{
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return (cache->uc_freebucket.ucb_spare);
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}
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static inline uint32_t
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cache_uz_size(uma_cache_t cache)
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{
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return (cache->uc_allocbucket.ucb_spare);
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}
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/*
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* Per-domain slab lists. Embedded in the kegs.
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*/
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struct uma_domain {
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struct mtx_padalign ud_lock; /* Lock for the domain lists. */
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struct slabhead ud_part_slab; /* partially allocated slabs */
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struct slabhead ud_free_slab; /* completely unallocated slabs */
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struct slabhead ud_full_slab; /* fully allocated slabs */
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uint32_t ud_pages; /* Total page count */
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uint32_t ud_free; /* Count of items free in slabs */
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} __aligned(CACHE_LINE_SIZE);
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typedef struct uma_domain * uma_domain_t;
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/*
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* Keg management structure
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*
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* TODO: Optimize for cache line size
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*
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*/
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struct uma_keg {
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struct uma_hash uk_hash;
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LIST_HEAD(,uma_zone) uk_zones; /* Keg's zones */
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struct domainset_ref uk_dr; /* Domain selection policy. */
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uint32_t uk_align; /* Alignment mask */
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uint32_t uk_reserve; /* Number of reserved items. */
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uint32_t uk_size; /* Requested size of each item */
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uint32_t uk_rsize; /* Real size of each item */
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uma_init uk_init; /* Keg's init routine */
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uma_fini uk_fini; /* Keg's fini routine */
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uma_alloc uk_allocf; /* Allocation function */
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uma_free uk_freef; /* Free routine */
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u_long uk_offset; /* Next free offset from base KVA */
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vm_offset_t uk_kva; /* Zone base KVA */
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uint32_t uk_pgoff; /* Offset to uma_slab struct */
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uint16_t uk_ppera; /* pages per allocation from backend */
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uint16_t uk_ipers; /* Items per slab */
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uint32_t uk_flags; /* Internal flags */
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/* Least used fields go to the last cache line. */
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const char *uk_name; /* Name of creating zone. */
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LIST_ENTRY(uma_keg) uk_link; /* List of all kegs */
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/* Must be last, variable sized. */
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struct uma_domain uk_domain[]; /* Keg's slab lists. */
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};
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typedef struct uma_keg * uma_keg_t;
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#ifdef _KERNEL
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#define KEG_ASSERT_COLD(k) \
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KASSERT(uma_keg_get_allocs((k)) == 0, \
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("keg %s initialization after use.", (k)->uk_name))
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/*
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* Free bits per-slab.
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*/
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#define SLAB_MAX_SETSIZE (PAGE_SIZE / UMA_SMALLEST_UNIT)
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#define SLAB_MIN_SETSIZE _BITSET_BITS
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BITSET_DEFINE(noslabbits, 0);
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/*
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* The slab structure manages a single contiguous allocation from backing
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* store and subdivides it into individually allocatable items.
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*/
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struct uma_slab {
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LIST_ENTRY(uma_slab) us_link; /* slabs in zone */
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uint16_t us_freecount; /* How many are free? */
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uint8_t us_flags; /* Page flags see uma.h */
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uint8_t us_domain; /* Backing NUMA domain. */
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struct noslabbits us_free; /* Free bitmask, flexible. */
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};
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_Static_assert(sizeof(struct uma_slab) == offsetof(struct uma_slab, us_free),
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"us_free field must be last");
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#if MAXMEMDOM >= 255
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#error "Slab domain type insufficient"
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#endif
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typedef struct uma_slab * uma_slab_t;
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/*
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* On INVARIANTS builds, the slab contains a second bitset of the same size,
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* "dbg_bits", which is laid out immediately after us_free.
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*/
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#ifdef INVARIANTS
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#define SLAB_BITSETS 2
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#else
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#define SLAB_BITSETS 1
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#endif
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/* These three functions are for embedded (!OFFPAGE) use only. */
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size_t slab_sizeof(int nitems);
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size_t slab_space(int nitems);
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int slab_ipers(size_t size, int align);
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/*
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* Slab structure with a full sized bitset and hash link for both
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* HASH and OFFPAGE zones.
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*/
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struct uma_hash_slab {
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LIST_ENTRY(uma_hash_slab) uhs_hlink; /* Link for hash table */
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uint8_t *uhs_data; /* First item */
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struct uma_slab uhs_slab; /* Must be last. */
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};
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typedef struct uma_hash_slab * uma_hash_slab_t;
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static inline uma_hash_slab_t
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slab_tohashslab(uma_slab_t slab)
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{
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return (__containerof(slab, struct uma_hash_slab, uhs_slab));
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}
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static inline void *
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slab_data(uma_slab_t slab, uma_keg_t keg)
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{
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if ((keg->uk_flags & UMA_ZFLAG_OFFPAGE) == 0)
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return ((void *)((uintptr_t)slab - keg->uk_pgoff));
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else
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return (slab_tohashslab(slab)->uhs_data);
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}
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static inline void *
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slab_item(uma_slab_t slab, uma_keg_t keg, int index)
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{
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uintptr_t data;
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data = (uintptr_t)slab_data(slab, keg);
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return ((void *)(data + keg->uk_rsize * index));
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}
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static inline int
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slab_item_index(uma_slab_t slab, uma_keg_t keg, void *item)
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{
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uintptr_t data;
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data = (uintptr_t)slab_data(slab, keg);
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return (((uintptr_t)item - data) / keg->uk_rsize);
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}
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#endif /* _KERNEL */
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STAILQ_HEAD(uma_bucketlist, uma_bucket);
|
|
|
|
struct uma_zone_domain {
|
|
struct uma_bucketlist uzd_buckets; /* full buckets */
|
|
uma_bucket_t uzd_cross; /* Fills from cross buckets. */
|
|
long uzd_nitems; /* total item count */
|
|
long uzd_imax; /* maximum item count this period */
|
|
long uzd_imin; /* minimum item count this period */
|
|
long uzd_wss; /* working set size estimate */
|
|
} __aligned(CACHE_LINE_SIZE);
|
|
|
|
typedef struct uma_zone_domain * uma_zone_domain_t;
|
|
|
|
/*
|
|
* Zone structure - per memory type.
|
|
*/
|
|
struct uma_zone {
|
|
/* Offset 0, used in alloc/free fast/medium fast path and const. */
|
|
uma_keg_t uz_keg; /* This zone's keg if !CACHE */
|
|
struct uma_zone_domain *uz_domain; /* per-domain buckets */
|
|
uint32_t uz_flags; /* Flags inherited from kegs */
|
|
uint32_t uz_size; /* Size inherited from kegs */
|
|
uma_ctor uz_ctor; /* Constructor for each allocation */
|
|
uma_dtor uz_dtor; /* Destructor */
|
|
smr_t uz_smr; /* Safe memory reclaim context. */
|
|
uint64_t uz_max_items; /* Maximum number of items to alloc */
|
|
uint32_t uz_sleepers; /* Threads sleeping on limit */
|
|
uint16_t uz_bucket_size; /* Number of items in full bucket */
|
|
uint16_t uz_bucket_size_max; /* Maximum number of bucket items */
|
|
|
|
/* Offset 64, used in bucket replenish. */
|
|
uma_import uz_import; /* Import new memory to cache. */
|
|
uma_release uz_release; /* Release memory from cache. */
|
|
void *uz_arg; /* Import/release argument. */
|
|
uma_init uz_init; /* Initializer for each item */
|
|
uma_fini uz_fini; /* Finalizer for each item. */
|
|
void *uz_spare1;
|
|
uint64_t uz_bkt_count; /* Items in bucket cache */
|
|
uint64_t uz_bkt_max; /* Maximum bucket cache size */
|
|
|
|
/* Offset 128 Rare. */
|
|
/*
|
|
* The lock is placed here to avoid adjacent line prefetcher
|
|
* in fast paths and to take up space near infrequently accessed
|
|
* members to reduce alignment overhead.
|
|
*/
|
|
struct mtx uz_lock; /* Lock for the zone */
|
|
LIST_ENTRY(uma_zone) uz_link; /* List of all zones in keg */
|
|
const char *uz_name; /* Text name of the zone */
|
|
/* The next two fields are used to print a rate-limited warnings. */
|
|
const char *uz_warning; /* Warning to print on failure */
|
|
struct timeval uz_ratecheck; /* Warnings rate-limiting */
|
|
struct task uz_maxaction; /* Task to run when at limit */
|
|
uint16_t uz_bucket_size_min; /* Min number of items in bucket */
|
|
|
|
struct mtx_padalign uz_cross_lock; /* Cross domain free lock */
|
|
|
|
/* Offset 256+, stats and misc. */
|
|
counter_u64_t uz_allocs; /* Total number of allocations */
|
|
counter_u64_t uz_frees; /* Total number of frees */
|
|
counter_u64_t uz_fails; /* Total number of alloc failures */
|
|
uint64_t uz_sleeps; /* Total number of alloc sleeps */
|
|
uint64_t uz_xdomain; /* Total number of cross-domain frees */
|
|
volatile uint64_t uz_items; /* Total items count & sleepers */
|
|
|
|
char *uz_ctlname; /* sysctl safe name string. */
|
|
struct sysctl_oid *uz_oid; /* sysctl oid pointer. */
|
|
int uz_namecnt; /* duplicate name count. */
|
|
|
|
/*
|
|
* This HAS to be the last item because we adjust the zone size
|
|
* based on NCPU and then allocate the space for the zones.
|
|
*/
|
|
struct uma_cache uz_cpu[]; /* Per cpu caches */
|
|
|
|
/* uz_domain follows here. */
|
|
};
|
|
|
|
/*
|
|
* Macros for interpreting the uz_items field. 20 bits of sleeper count
|
|
* and 44 bit of item count.
|
|
*/
|
|
#define UZ_ITEMS_SLEEPER_SHIFT 44LL
|
|
#define UZ_ITEMS_SLEEPERS_MAX ((1 << (64 - UZ_ITEMS_SLEEPER_SHIFT)) - 1)
|
|
#define UZ_ITEMS_COUNT_MASK ((1LL << UZ_ITEMS_SLEEPER_SHIFT) - 1)
|
|
#define UZ_ITEMS_COUNT(x) ((x) & UZ_ITEMS_COUNT_MASK)
|
|
#define UZ_ITEMS_SLEEPERS(x) ((x) >> UZ_ITEMS_SLEEPER_SHIFT)
|
|
#define UZ_ITEMS_SLEEPER (1LL << UZ_ITEMS_SLEEPER_SHIFT)
|
|
|
|
#define ZONE_ASSERT_COLD(z) \
|
|
KASSERT(uma_zone_get_allocs((z)) == 0, \
|
|
("zone %s initialization after use.", (z)->uz_name))
|
|
|
|
#undef UMA_ALIGN
|
|
|
|
#ifdef _KERNEL
|
|
/* Internal prototypes */
|
|
static __inline uma_slab_t hash_sfind(struct uma_hash *hash, uint8_t *data);
|
|
|
|
/* Lock Macros */
|
|
|
|
#define KEG_LOCKPTR(k, d) (struct mtx *)&(k)->uk_domain[(d)].ud_lock
|
|
#define KEG_LOCK_INIT(k, d, lc) \
|
|
do { \
|
|
if ((lc)) \
|
|
mtx_init(KEG_LOCKPTR(k, d), (k)->uk_name, \
|
|
(k)->uk_name, MTX_DEF | MTX_DUPOK); \
|
|
else \
|
|
mtx_init(KEG_LOCKPTR(k, d), (k)->uk_name, \
|
|
"UMA zone", MTX_DEF | MTX_DUPOK); \
|
|
} while (0)
|
|
|
|
#define KEG_LOCK_FINI(k, d) mtx_destroy(KEG_LOCKPTR(k, d))
|
|
#define KEG_LOCK(k, d) \
|
|
({ mtx_lock(KEG_LOCKPTR(k, d)); KEG_LOCKPTR(k, d); })
|
|
#define KEG_UNLOCK(k, d) mtx_unlock(KEG_LOCKPTR(k, d))
|
|
#define KEG_LOCK_ASSERT(k, d) mtx_assert(KEG_LOCKPTR(k, d), MA_OWNED)
|
|
|
|
#define KEG_GET(zone, keg) do { \
|
|
(keg) = (zone)->uz_keg; \
|
|
KASSERT((void *)(keg) != (void *)&(zone)->uz_lock, \
|
|
("%s: Invalid zone %p type", __func__, (zone))); \
|
|
} while (0)
|
|
|
|
#define ZONE_LOCK_INIT(z, lc) \
|
|
do { \
|
|
if ((lc)) \
|
|
mtx_init(&(z)->uz_lock, (z)->uz_name, \
|
|
(z)->uz_name, MTX_DEF | MTX_DUPOK); \
|
|
else \
|
|
mtx_init(&(z)->uz_lock, (z)->uz_name, \
|
|
"UMA zone", MTX_DEF | MTX_DUPOK); \
|
|
} while (0)
|
|
|
|
#define ZONE_LOCK(z) mtx_lock(&(z)->uz_lock)
|
|
#define ZONE_TRYLOCK(z) mtx_trylock(&(z)->uz_lock)
|
|
#define ZONE_UNLOCK(z) mtx_unlock(&(z)->uz_lock)
|
|
#define ZONE_LOCK_FINI(z) mtx_destroy(&(z)->uz_lock)
|
|
#define ZONE_LOCK_ASSERT(z) mtx_assert(&(z)->uz_lock, MA_OWNED)
|
|
|
|
#define ZONE_CROSS_LOCK_INIT(z) \
|
|
mtx_init(&(z)->uz_cross_lock, "UMA Cross", NULL, MTX_DEF)
|
|
#define ZONE_CROSS_LOCK(z) mtx_lock(&(z)->uz_cross_lock)
|
|
#define ZONE_CROSS_UNLOCK(z) mtx_unlock(&(z)->uz_cross_lock)
|
|
#define ZONE_CROSS_LOCK_FINI(z) mtx_destroy(&(z)->uz_cross_lock)
|
|
|
|
/*
|
|
* Find a slab within a hash table. This is used for OFFPAGE zones to lookup
|
|
* the slab structure.
|
|
*
|
|
* Arguments:
|
|
* hash The hash table to search.
|
|
* data The base page of the item.
|
|
*
|
|
* Returns:
|
|
* A pointer to a slab if successful, else NULL.
|
|
*/
|
|
static __inline uma_slab_t
|
|
hash_sfind(struct uma_hash *hash, uint8_t *data)
|
|
{
|
|
uma_hash_slab_t slab;
|
|
u_int hval;
|
|
|
|
hval = UMA_HASH(hash, data);
|
|
|
|
LIST_FOREACH(slab, &hash->uh_slab_hash[hval], uhs_hlink) {
|
|
if ((uint8_t *)slab->uhs_data == data)
|
|
return (&slab->uhs_slab);
|
|
}
|
|
return (NULL);
|
|
}
|
|
|
|
static __inline uma_slab_t
|
|
vtoslab(vm_offset_t va)
|
|
{
|
|
vm_page_t p;
|
|
|
|
p = PHYS_TO_VM_PAGE(pmap_kextract(va));
|
|
return (p->plinks.uma.slab);
|
|
}
|
|
|
|
static __inline void
|
|
vtozoneslab(vm_offset_t va, uma_zone_t *zone, uma_slab_t *slab)
|
|
{
|
|
vm_page_t p;
|
|
|
|
p = PHYS_TO_VM_PAGE(pmap_kextract(va));
|
|
*slab = p->plinks.uma.slab;
|
|
*zone = p->plinks.uma.zone;
|
|
}
|
|
|
|
static __inline void
|
|
vsetzoneslab(vm_offset_t va, uma_zone_t zone, uma_slab_t slab)
|
|
{
|
|
vm_page_t p;
|
|
|
|
p = PHYS_TO_VM_PAGE(pmap_kextract(va));
|
|
p->plinks.uma.slab = slab;
|
|
p->plinks.uma.zone = zone;
|
|
}
|
|
|
|
extern unsigned long uma_kmem_limit;
|
|
extern unsigned long uma_kmem_total;
|
|
|
|
/* Adjust bytes under management by UMA. */
|
|
static inline void
|
|
uma_total_dec(unsigned long size)
|
|
{
|
|
|
|
atomic_subtract_long(&uma_kmem_total, size);
|
|
}
|
|
|
|
static inline void
|
|
uma_total_inc(unsigned long size)
|
|
{
|
|
|
|
if (atomic_fetchadd_long(&uma_kmem_total, size) > uma_kmem_limit)
|
|
uma_reclaim_wakeup();
|
|
}
|
|
|
|
/*
|
|
* The following two functions may be defined by architecture specific code
|
|
* if they can provide more efficient allocation functions. This is useful
|
|
* for using direct mapped addresses.
|
|
*/
|
|
void *uma_small_alloc(uma_zone_t zone, vm_size_t bytes, int domain,
|
|
uint8_t *pflag, int wait);
|
|
void uma_small_free(void *mem, vm_size_t size, uint8_t flags);
|
|
|
|
/* Set a global soft limit on UMA managed memory. */
|
|
void uma_set_limit(unsigned long limit);
|
|
#endif /* _KERNEL */
|
|
|
|
#endif /* VM_UMA_INT_H */
|