This commit is contained in:
secXsQuared 2018-04-03 00:32:20 -04:00
parent a3c9f42f3c
commit 234b4b56b5

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@ -275,7 +275,7 @@ SecretBuildings=GTGCAN
AlliedDisguise=E1 AlliedDisguise=E1
SovietDisguise=E2 ; these are the defaults for the spy if a MakeupKit hasn't been used SovietDisguise=E2 ; these are the defaults for the spy if a MakeupKit hasn't been used
ThirdDisguise=INIT ThirdDisguise=INIT
SpyPowerBlackout=1000 ; Frame time a spy shuts down power for (900 = 1 minute) SpyPowerBlackout=2700 ; Frame time a spy shuts down power for (900 = 1 minute)
SpyMoneyStealPercent=.5 ; Percent of total money you take with a spy SpyMoneyStealPercent=.5 ; Percent of total money you take with a spy
;DB Changed on 7/21/01 as part of the add-on. What a silly person DB is. ;DB Changed on 7/21/01 as part of the add-on. What a silly person DB is.
@ -7358,8 +7358,8 @@ Speed=9
CrateGoodie=no CrateGoodie=no
Owner=British,French,Germans,Americans,Alliance Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no AllowedToStartInMultiplayer=no
Cost=1500 Cost=2000
Soylent=1500 Soylent=2000
Turret=no Turret=no
Points=15 Points=15
ROT=6 ROT=6
@ -7496,6 +7496,7 @@ Points=55
ROT=3 ROT=3
Crusher=no; yes Crusher=no; yes
Weight=5 Weight=5
OpportunityFire=yes
Crewed=no Crewed=no
;OmniFire=yes ;GEF moved to weapon ;OmniFire=yes ;GEF moved to weapon
IsSelectableCombatant=yes IsSelectableCombatant=yes
@ -8406,6 +8407,7 @@ VoiceAttack=GenSovWaterAttackCommand
VoiceFeedback= VoiceFeedback=
DieSound= DieSound=
SinkingSound=GenLargeWaterDie SinkingSound=GenLargeWaterDie
OpportunityFire=yes
MoveSound=DreadnoughtMoveStart MoveSound=DreadnoughtMoveStart
Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C};{4A582741-9839-11d1-B709-00A024DDAFD1} Locomotor={2BEA74E1-7CCA-11d3-BE14-00104B62A16C};{4A582741-9839-11d1-B709-00A024DDAFD1}
SpeedType=Float SpeedType=Float
@ -9269,8 +9271,8 @@ SensorsSight=15
Speed=6 Speed=6
CrateGoodie=no CrateGoodie=no
AllowedToStartInMultiplayer=no AllowedToStartInMultiplayer=no
Cost=1200 Cost=1500
Soylent=1200 Soylent=1500
Turret=no Turret=no
Points=30 Points=30
ROT=4 ROT=4
@ -12073,7 +12075,7 @@ ThreatPosed=0 ; This value MUST be 0 for all building addons
;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys ;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=300, 300, 450 DamageSmokeOffset=300, 300, 450
TogglePower=no TogglePower=no
Spyable=yes ; A spy can do something to this, works like captureable Spyable=no ; A spy can do something to this, works like captureable
DieSound=PowerPlantDie DieSound=PowerPlantDie
ImmuneToPsionics=yes ; defaults to yes for buildings, no for others ImmuneToPsionics=yes ; defaults to yes for buildings, no for others
Drainable=no Drainable=no
@ -24236,9 +24238,9 @@ Burst=2
; repair bot repairing ; repair bot repairing
[RepairBullet] [RepairBullet]
Damage=-50 Damage=-100
ROF=80 ROF=50
Range=1.8 Range=3
Projectile=Invisible Projectile=Invisible
Speed=100 Speed=100
Warhead=Mechanical Warhead=Mechanical
@ -25077,8 +25079,8 @@ IsMagBeam=yes
;GEF Weapons used by units in IFV ;GEF Weapons used by units in IFV
[CRM60] [CRM60]
Damage=37.5 Damage=46.88
ROF=10 ROF=10.66
Range=7;4 Range=7;4
Projectile=InvisibleLow Projectile=InvisibleLow
Speed=100 Speed=100
@ -25088,13 +25090,13 @@ Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
; Fire by Telsa Trooper ; Fire by Telsa Trooper
[CRElectricBolt] [CRElectricBolt]
Damage=90;50 Damage=93.75;50
ROF=30;40 ;changed on 11/29 from 30 to 45 ROF=21.33;40 ;changed on 11/29 from 30 to 45
Range=7;3 Range=7;3
Speed=100 Speed=100
Warhead=Shock Warhead=Shock
Report=TeslaTankAttack Report=TeslaTankAttack
Projectile=InvisibleLow Projectile=Electricbounce
IsElectricBolt=true IsElectricBolt=true
AssaultAnim=UCELEC;the anim to play when a UC building is cleared (assaulters need this on their primary weapon) AssaultAnim=UCELEC;the anim to play when a UC building is cleared (assaulters need this on their primary weapon)
@ -25109,10 +25111,10 @@ Warhead=AP
Report=FlakCannonAttack Report=FlakCannonAttack
[CRMP5] ;reimplementing this as an anti-infantry IFV weapon [CRMP5] ;reimplementing this as an anti-infantry IFV weapon
Damage=187.5 Damage=234.375
ROF=6.67 ROF=5.34
Range=8;8;6 Range=9;8;6
Projectile=InvisibleLow Projectile=InvisibleAll
Speed=100 Speed=100
Warhead=HollowPoint Warhead=HollowPoint
Report=SealAttack Report=SealAttack
@ -25134,8 +25136,8 @@ Report=MirageTankDisguise
; Fire by Chrono Legion ; Fire by Chrono Legion
[CRNeutronRifle] [CRNeutronRifle]
Damage=9999 Damage=9999
ROF=60 ROF=24
Range=10 Range=12
Speed=100 Speed=100
Projectile=InvisibleAll Projectile=InvisibleAll
Warhead=ChronoBeam Warhead=ChronoBeam
@ -25174,17 +25176,17 @@ ROF=6.67
Suicide=yes Suicide=yes
[CRPsychicJab] [CRPsychicJab]
Damage=37.5 Damage=56.25
ROF=10 ROF=8
Range=7.5 Range=8
Projectile=InvisibleLow Projectile=InvisibleLow
Speed=100 Speed=100
Warhead=SAFlame Warhead=SAFlame
Report=InitiateAttack Report=InitiateAttack
[CRVirusGun] [CRVirusGun]
Damage=187.5 Damage=234.375
ROF=53.33 ROF=42.67
Range=13 Range=13
Projectile=InvisibleLow Projectile=InvisibleLow
Speed=100 Speed=100
@ -25193,25 +25195,25 @@ Warhead=Virus;HollowPoint
RevealOnFire=no ; Doesn't clear shroud when fired RevealOnFire=no ; Doesn't clear shroud when fired
[CRSuperMindBlast] [CRSuperMindBlast]
Damage=375;Needed to be considered offensive unit Damage=10;Needed to be considered offensive unit
Range=2 Range=12
ROF=33.33 ;200 needs to be closer to animation time (Kills everything anyway) ROF=64;200 needs to be closer to animation time (Kills everything anyway)
Projectile=Psychic Projectile=PsychicControlX
Speed=1 Speed=1
Warhead=SuperPsiPulse Warhead=ControllerBuilding
AreaFire=yes ; just shoot straight at ground under feet AreaFire=yes ; just shoot straight at ground under feet
FireOnce=yes ; Only fire once; don't stay in attack mission FireOnce=yes ; Only fire once; don't stay in attack mission
Report=YuriDeploy ;Report=YuriDeploy
Anim=RING1 Anim=YURICNTL
;GI Missile Launcher ;GI Missile Launcher
[CRMissileLauncher] [CRMissileLauncher]
Damage=45 Damage=93.75
ROF=26.67 ROF=10.664
Range=9 Range=11
Burst=2 Burst=1
Projectile=AAHeatSeeker2 ;AirToGroundMissile Projectile=AAHeatSeeker2 ;AirToGroundMissile
Speed=30 ;40 Speed=40 ;40
Warhead=GUARDWH Warhead=GUARDWH
Report=GuardianGIDeployedAttack Report=GuardianGIDeployedAttack
MinimumRange=1 MinimumRange=1
@ -25229,9 +25231,9 @@ Suicide=yes
; Fire by Desolater ; Fire by Desolater
[CRRadBeamWeapon] [CRRadBeamWeapon]
Damage=262.5;125 Damage=375;125
ROF=20;50 ROF=26.67;50
Range=8;5 Range=10;5
Speed=100 Speed=100
Projectile=InvisibleLow Projectile=InvisibleLow
Warhead=RadBeamWarhead Warhead=RadBeamWarhead
@ -25247,22 +25249,22 @@ Report=DesolatorAttack
;Warhead=Controller ;Warhead=Controller
;Report=FIEND2 ;Report=FIEND2
;Anim=WAKE2 ;Anim=WAKE2
Damage=300;Needed to be considered offensive unit Damage=7;Needed to be considered offensive unit
Range=2 Range=10
ROF=6.67;200 needs to be closer to animation time (Kills everything anyway) ROF=64;200 needs to be closer to animation time (Kills everything anyway)
Projectile=PsychicX Projectile=PsychicControlX
Speed=1 Speed=1
Warhead=PsiPulseX Warhead=ControllerBuilding
AreaFire=yes ; just shoot straight at ground under feet AreaFire=yes ; just shoot straight at ground under feet
;FireOnce=yes ; Only fire once; don't stay in attack mission FireOnce=yes ; Only fire once; don't stay in attack mission
Report=YuriDeploy ;Report=YuriDeploy
Anim=RING1 Anim=YURICNTL
[CRAWP] [CRAWP]
Damage=375;200 Damage=312.5;200
ROF=66.67;150 ROF=24;150
Range=22 Range=24
Projectile=InvisibleAll Projectile=InvisibleAll
Speed=100 Speed=100
Report=SILENCER Report=SILENCER
@ -31493,7 +31495,7 @@ Scatter=no
; Service depot uses this mission to repair attached object. ; Service depot uses this mission to repair attached object.
[Repair] [Repair]
Rate=.08 Rate=.1
; Special team override mission. ; Special team override mission.
[Rescue] [Rescue]