to the _end_ of $PATH before using tools that are normally in
/usr/games. I broke this in rev.1.9 by assuming that these tools
are in $PATH (as they are for `make world' unless NOTOOLS is set).
Revs.1.10-1.13 of this file had various wrong fixes. Rev.1.18
of src/Makefile.inc1 has an incomplete fix.
PR: 7936
Fixed comments about what to comment out to [not] install the
potentially offensive fortunes. This should be configured using
an ifdef.
Fixed missing dependencies of fortunes.dat on fortunes, etc.
Removed bogus dependency of `all' on source files.
Fixed some style bugs.
path in src/Makefile.inc. The code that I'm backing out didn't work
anyway since exists() checks for a file in .PATH (and /usr/games/strfile
doesn't exist there), so the test was always defaulting to ../strfile/strfile
which breaks cross-compiled builds.
most famous insult to humanity can be forgiven, afterall, it
almost underlines the quote with irony, if one knows the context.
But to misspell the name of Alfred E. Neuman ...
be used for C, C++ and assembler sources if <bsd.prog.mk> is
included. It was used for general files. This caused the __depend_*
lists in <bsd.dep.mk> to be empty, so mkdep was never run, so
.depend never existed, so it was always out of date, so `rm -f
.depend' was always executed to update it.
of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh