filesystem expands the inode to 256 bytes to make space for 64-bit
block pointers. It also adds a file-creation time field, an ability
to use jumbo blocks per inode to allow extent like pointer density,
and space for extended attributes (up to twice the filesystem block
size worth of attributes, e.g., on a 16K filesystem, there is space
for 32K of attributes). UFS2 fully supports and runs existing UFS1
filesystems. New filesystems built using newfs can be built in either
UFS1 or UFS2 format using the -O option. In this commit UFS1 is
the default format, so if you want to build UFS2 format filesystems,
you must specify -O 2. This default will be changed to UFS2 when
UFS2 proves itself to be stable. In this commit the boot code for
reading UFS2 filesystems is not compiled (see /sys/boot/common/ufsread.c)
as there is insufficient space in the boot block. Once the size of the
boot block is increased, this code can be defined.
Things to note: the definition of SBSIZE has changed to SBLOCKSIZE.
The header file <ufs/ufs/dinode.h> must be included before
<ufs/ffs/fs.h> so as to get the definitions of ufs2_daddr_t and
ufs_lbn_t.
Still TODO:
Verify that the first level bootstraps work for all the architectures.
Convert the utility ffsinfo to understand UFS2 and test growfs.
Add support for the extended attribute storage. Update soft updates
to ensure integrity of extended attribute storage. Switch the
current extended attribute interfaces to use the extended attribute
storage. Add the extent like functionality (framework is there,
but is currently never used).
Sponsored by: DARPA & NAI Labs.
Reviewed by: Poul-Henning Kamp <phk@freebsd.org>
It does not help modern compilers, and some may take some hit from it.
(I also found several functions that listed *every* of its 10 local vars with
"register" -- just how many free registers do people think machines have?)
blocks allocated by some inode. Indirect blocks are printed
recursively, so beware :), the list could become lengthy...
(We should probably add some output pager to fsdb.)
MFC after: 1 month
bloats the resulting binary file by forcing them out of .bss into
.data, while the C standard already guarantees them to become
initialized to 0 at program startup.
MFC after: 1 week
This works by retokenizing a line with a split limit so that if the
argument count for a command is greater than the number of arguments
formed by splitting apart the line of user input, the last argument
is instead all of the remainder of the input line.
Yes, I needed this capability at one point to fix a filesystem manually,
which happened to break with a problematic space-containing directory
entry.
inode type bits set. Previously it would let you set IFMT bits (but
not clear them). The `chtype' command should be be used instead
for changing the inode type; having chmod half-work only causes
confusion.
Approved by: rwatson
Obtained from: NetBSD source tree
Second part of the fsck wrappers commit. This commit enables the new fsck
code (removing the fsck/* code and replacing it with the netbsd fsck
wrapper code), and enabling some FFS-based utilities to compile.
Details:
* quotacheck, fsdb required modification to use the fsck_ffs/ code rather
than fsck/ . This might change later since quotacheck requires preen.c
which should exist in fsck/ rather than fsck_ffs/
* src/Makefile has fsck_ffs added to it so it it built as part of the tree
now
* share/doc/smm/03.fsck/ uses the SMM.doc/ stuff from fsck_ffs, not fsck.
I've tested this, and it shouldn't require any changes on your machine.
The fsck wrapper reads /etc/fsck and is command-line-compatible enough
to not require rc changes (well, most changes unless you want to do
anything nifty by specifying the fs types explicityly, read the man page
if you want further details on what it can do.)
This now allows us to support multiple filesystem types during bootup.
o main returns int not void
o use braces to avoid potentially ambiguous else
Note: The fix to natd is potentially functional in nature since I used
the indentation as the right thing rather than the struct semantics.
Someone more familiar with the code should double check me on this one.
Reviewed by: obrien and chuckr
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.