++--
This commit is contained in:
parent
16473500be
commit
4cfc24dbfc
@ -1599,6 +1599,8 @@ Mutant=Special
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409=GABNKR
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410=GANRCT
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411=GAGRND
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412=GACLON
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413=GAINDP
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N3W1=YAWEAP1
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N3W2=YAWEAP2
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N3W3=YAWEAP3
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@ -6874,7 +6876,6 @@ ImmuneToPsionics=yes
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Size=1
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OpportunityFire=yes
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ElitePrimary=105mmE
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BuildTimeMultiplier=1.5;Individual control of build time
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Parasiteable=no
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Unnatural=yes
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@ -7058,7 +7059,7 @@ DisguiseWhenStill=yes;gs I can no longer pick a disguise nor deploy
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Strength=400
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Category=AFV
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Armor=light
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Turret=no
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Turret=yes
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IsTilter=yes
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Crusher=yes
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AutoCrush=yes
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@ -7102,6 +7103,7 @@ CrushSound=TankCrush
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Parasiteable=no
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Unnatural=yes
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OpportunityFire=yes
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Bunkerable=yes
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;Prism Tank
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[SREF]
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@ -7181,6 +7183,7 @@ Category=AFV
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Armor=heavy
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IsTilter=yes
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TooBigToFitUnderBridge=true
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Turret=yes
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TechLevel=10
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Sight=6
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Speed=6
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@ -7236,6 +7239,7 @@ UIName=Name:AMCV
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Name=Allied Construction Vehicle
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Image=MCV
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IFVMode=6
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Turret=yes
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Primary=AKM
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Prerequisite=GAWEAP,GADEPT
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Strength=2000
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@ -7293,6 +7297,8 @@ Name=Landing Craft
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Prerequisite=GAYARD,GATECH
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Strength=1200
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Primary=AKM
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IFVMode=6
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Turret=yes
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NavalTargeting=5
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MoveToShroud=yes
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Category=Transport
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@ -7345,7 +7351,7 @@ SpecialThreatValue=1
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ZFudgeColumn=7
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ZFudgeTunnel=13
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SizeLimit=10
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Size=16
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Size=1
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TooBigToFitUnderBridge=true
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VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
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EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
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@ -7628,6 +7634,8 @@ SelfHealing=yes
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UIName=Name:CMIN
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Name=Chrono Miner(noback)
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;Image=CMIN
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IFVMode=6
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Turret=yes
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Nominal=yes
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ToProtect=yes
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Category=Support
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@ -7685,8 +7693,10 @@ Unnatural=yes
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; harvester
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[CMIN]
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IFVMode=6
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UIName=Name:CMIN
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Name=Chrono Miner
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Turret=yes
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Prerequisite=GAWEAP,PROC
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Nominal=yes
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ToProtect=yes
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@ -7745,7 +7755,7 @@ ImmuneToRadiation=yes
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ZFudgeColumn=9
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ZFudgeTunnel=14
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ZFudgeBridge=7
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Size=3
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Size=1
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StupidHunt=yes ;this guy can't handle a hunt command, so he should just run towards the player
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Trainable=yes
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ResourceGatherer=yes;gs for the AI to handle the slave miner, it has to know if it can make money or not
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@ -7758,7 +7768,9 @@ Unnatural=yes
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; Robot Tank
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[ROBO]
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UIName=Name:Robotank
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IFVMode=6
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Name=Robot Tank
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Turret=yes
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Image=ROBO
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NavalTargeting=5
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Prerequisite=GAWEAP,GAROBO
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@ -7811,11 +7823,11 @@ ImmuneToPsionics=yes
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ImmuneToRadiation=yes
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PoweredUnit=yes;powered by presence of building
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Trainable=yes
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BuildTimeMultiplier=1.3
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Parasiteable=no
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Unnatural=yes
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Sensors=yes
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SensorsSight=10
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Bunkerable=yes
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; **************************** Side Specific *******************************
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@ -7829,7 +7841,7 @@ Primary=SABOT
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Strength=1200
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Category=AFV
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Armor=heavy
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Turret=no
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Turret=yes
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IsTilter=yes
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Crusher=yes
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AutoCrush=yes
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@ -7870,6 +7882,7 @@ Size=1
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ElitePrimary=SABOTE
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Parasiteable=no
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Unnatural=yes
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IFVMode=6
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; Howitzer
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[HOWI]
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@ -7882,7 +7895,7 @@ Strength=600
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NavalTargeting=5
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Category=AFV
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Armor=light
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Turret=no
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Turret=yes
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IsTilter=yes
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Crusher=yes
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AutoCrush=yes
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@ -7928,6 +7941,7 @@ DeathWeapon=HowitzerGunE
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Explodes=yes
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SelfHealing=yes
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CanPassiveAquire=no
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IFVMode=6
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; **************************************************************************
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; ******************************Soviet Units *******************************
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@ -12153,6 +12167,7 @@ UndeploysInto=AMCV
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Sight=8
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Owner=British,French,Germans,Americans,Alliance
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Cost=3000
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Soylent=3000
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Points=80
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Power=0
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Capturable=no
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@ -12186,6 +12201,7 @@ Sight=4
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=800
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Soylent=800
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Points=40
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Power=400
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Capturable=no
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@ -12220,6 +12236,7 @@ Sight=5
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=500
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Soylent=500
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Points=30
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Power=-10
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Crewed=yes
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@ -12259,7 +12276,7 @@ Sight=6
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=2000
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Soylent=300
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Soylent=2000
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Points=80
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Power=-50
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Storage=200
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@ -12307,6 +12324,7 @@ Adjacent=2
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=2000
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Soylent=2000
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Points=80
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Power=-25
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Capturable=no
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@ -12345,6 +12363,7 @@ Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,
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ForbiddenHouses=Americans
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=1000
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Soylent=1000
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Points=70
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Power=-50
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Factory=AircraftType
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@ -12382,6 +12401,7 @@ Sight=10
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=1000
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Soylent=1000
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Points=55
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Power=-25
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Powered=false
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@ -12411,7 +12431,7 @@ SensorsSight=10
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UIName=Name:GADEPT
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Name=Allied Service Depot
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BuildCat=Tech
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Prerequisite=GAWEAP,GACNST,GATECH
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Prerequisite=GAWEAP,GAPILE,GACNST
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Strength=2400
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Armor=wood
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TechLevel=10
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@ -12421,7 +12441,8 @@ UnitRepair=yes
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;UnitReload=yes
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=1500
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Cost=1600
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Soylent=1600
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Points=80
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Power=-100
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Capturable=false
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@ -12455,6 +12476,7 @@ Sight=6
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=2000
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Soylent=2000
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Points=85
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Power=-100
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Capturable=false
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@ -12481,14 +12503,14 @@ UIName=Name:GAOREP;Needs its own UINAME eventually
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BuildCat=Resource
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Prerequisite=GATECH,PROC,GACNST
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TechLevel=10
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Strength=3600
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Strength=1800
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Adjacent=2
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Points=30
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Power=-50
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Sight=5
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Armor=concrete
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Cost=1250
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Soylent=1250
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Armor=wood
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Cost=2500
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Soylent=2500
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
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@ -12519,6 +12541,7 @@ BuildCat=Resource
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Prerequisite=GAWEAP,GACNST
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TechLevel=10
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Strength=1200
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Soylent=600
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Adjacent=2
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Points=30
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Power=-100
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@ -12565,6 +12588,7 @@ Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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;ForbiddenHouses=French ;GEF French get the normal wall now, just like everyone else
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Cost=100 ; part of TSHACK, feel free to change, I'm just taking out of code gs
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Soylent=100
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Points=5
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Repairable=false
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Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
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@ -12590,6 +12614,7 @@ DetectDisguise=no
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=500
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Soylent=500
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BaseNormal=no
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Points=30
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Power=0
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@ -12638,6 +12663,7 @@ ROT=8
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=1000
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Soylent=1000
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BaseNormal=no
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Points=30
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Power=-50
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@ -12696,6 +12722,7 @@ Sight=8
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=1500
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Soylent=1500
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Points=30
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Power=-75
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Crewed=no
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@ -12749,6 +12776,7 @@ Sight=5
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=1500
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Soylent=1500
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Points=0
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Power=-100
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Powered=true
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@ -12773,7 +12801,10 @@ Name=Allied Gap Generator
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BuildCat=Combat
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Prerequisite=GATECH,GACNST
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GapGenerator=yes
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SensorArray=yes
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PsychicDetectionRadius=20
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DetectDisguiseRange=20
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DetectDisguise=yes
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Sensors=yes
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SensorsSight=20
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GapRadiusInCells=20
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SuperGapRadiusInCells=40
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@ -12787,6 +12818,7 @@ Points=30
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
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Cost=1000
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Soylent=1000
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Power=-100
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ExtraPower=-9000
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Powered=true
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@ -12837,7 +12869,6 @@ BuildLimit=1
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DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG,DBRS10LG
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MaxDebris=15
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MinDebris=7
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BuildTimeMultiplier=0.5
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;Weather Control Device
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[GAWEAT]
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@ -12873,11 +12904,9 @@ BuildLimit=1
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DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
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MaxDebris=14
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MinDebris=7
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BuildTimeMultiplier=0.5
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; *************************** Special *****************************
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[AMRADR]
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UIName=Name:GAAIRC
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Name=Allied American Airforce Command Headquarters
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@ -12913,7 +12942,6 @@ Radar=yes
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Spyable=no
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SuperWeapon=AmericanParaDropSpecial
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ImmuneToPsionics=yes ; defaults to yes for buildings, no for others
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BuildTimeMultiplier=0.5
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[GTGCAN]
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@ -12922,9 +12950,9 @@ Name=Allied Grand Cannon
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BuildCat=Combat
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Strength=1800
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Armor=steel
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TechLevel=7
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TechLevel=9
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NavalTargeting=5
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Prerequisite=RADAR,GACNST
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Prerequisite=GATECH,GACNST
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Adjacent=2
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Sight=10
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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@ -12970,7 +12998,6 @@ Sensors=yes
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SensorsSight=20
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; **************************************************************************
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; ****************************Soviet Buildings *****************************
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; **************************************************************************
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@ -13394,7 +13421,7 @@ Crewed=yes
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FactoryPlant=yes
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;What value should it multiply the cost by? (Defaults to 1)
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InfantryCostBonus=1
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UnitsCostBonus=0.33
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UnitsCostBonus=0.75
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AircraftCostBonus=1
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BuildingsCostBonus=1
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DefensesCostBonus=1
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@ -13405,6 +13432,51 @@ TogglePower=no
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Powered=true
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BuildLimit=1
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;Allied Industrial Plant
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[GAINDP]
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Name=Allied Industrial Plant
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UIName=Name:IndustrialPlant
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Image=NAINDP
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BuildCat=Resource
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Prerequisite=GATECH,GACNST
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TechLevel=10
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Strength=2000
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Adjacent=2
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Points=30
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Power=-200
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Sight=4
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Armor=wood
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Cost=4000
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Soylent=4000
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Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
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AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil
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Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
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DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG
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MaxDebris=15
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MinDebris=1
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HalfDamageSmokeLocation1=0,0,0
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;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
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DamageSmokeOffset=410, 100, 165
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ThreatPosed=0 ; This value MUST be 0 for all building addons
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Capturable=false
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Crewed=yes
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;Explodes=yes
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;DeathWeapon=OilExplosion
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;Does this building give bonuses to production costs?
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FactoryPlant=yes
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;What value should it multiply the cost by? (Defaults to 1)
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InfantryCostBonus=0.5
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UnitsCostBonus=0.5
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AircraftCostBonus=0.5
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BuildingsCostBonus=0.5
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DefensesCostBonus=0.5
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;ProduceCashAmount=50 ; Amount every Delay
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;ProduceCashDelay=100 ; Frame delay between Amounts
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AIBuildThis=yes
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TogglePower=no
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Powered=true
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BuildLimit=1
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; ********************Soviet Base Defenses/Super Weapons ***********************
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@ -13677,7 +13749,6 @@ ProtectWithWall=yes
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Spyable=no
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ChargedAnimTime=1
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BuildLimit=1
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BuildTimeMultiplier=0.5
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; Soviet Nuclear Missile
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@ -13718,7 +13789,6 @@ ChargedAnimTime=1 ;Number of minutes left at which weapon should switch to char
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AIBuildThis=no
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ProtectWithWall=yes
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BuildLimit=1
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BuildTimeMultiplier=0.5
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DamageSelf=yes
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@ -14166,7 +14236,7 @@ UIName=Name:Grinder
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Image=YAGRND
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Name=Allied Grinder
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BuildCat=Tech
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Prerequisite=GATECH,GACNST
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Prerequisite=GAWEAP,GAPILE,GACNST
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Strength=1800
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Armor=wood
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TechLevel=9
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@ -14227,8 +14297,40 @@ CreateUnitSound=CloningVatsCreate
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BuildLimit=1
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ImmuneToPsionics=no
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; ********************Yuri Base Defenses/Super Weapons ***********************
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[GACLON]
|
||||
UIName=Name:NACLON
|
||||
Image=NACLON
|
||||
Name=Allied Cloning Vats
|
||||
BuildCat=Combat
|
||||
Prerequisite=GATECH,GAPILE,GACNST
|
||||
Strength=2000
|
||||
Armor=wood
|
||||
TechLevel=9
|
||||
Adjacent=2
|
||||
Sight=5
|
||||
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
|
||||
AIBasePlanningSide=2 ;gs 0 for Good, 1 for Evil
|
||||
Cost=2500
|
||||
Points=30
|
||||
Power=-200
|
||||
Cloning=yes
|
||||
Crewed=yes
|
||||
Capturable=no
|
||||
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
|
||||
MaxDebris=15
|
||||
MinDebris=5
|
||||
DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm
|
||||
ThreatPosed=0 ; This value MUST be 0 for all building addons
|
||||
ExitCoord=0,0,0
|
||||
YuriBarracks=yes
|
||||
DamageParticleSystems=SparkSys,SmallGreySmokeSys,BigGreySmokeSys
|
||||
DamageSmokeOffset=480,96,125
|
||||
AIBuildThis=yes
|
||||
CreateUnitSound=CloningVatsCreate
|
||||
BuildLimit=1
|
||||
ImmuneToPsionics=yes
|
||||
|
||||
; ********************Yuri Base Defenses/Super Weapons ***********************
|
||||
;Yuri Wall
|
||||
[GAFWLL];temp wall for yuri[YAWALL]
|
||||
UIName=Name:Citadel
|
||||
@ -14547,7 +14649,6 @@ ProtectWithWall=yes
|
||||
Spyable=no
|
||||
ChargedAnimTime=1
|
||||
BuildLimit=1
|
||||
BuildTimeMultiplier=0.5
|
||||
|
||||
;Psychic Dominator
|
||||
[YAPPET]
|
||||
@ -14582,7 +14683,6 @@ BuildLimit=1
|
||||
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
|
||||
MaxDebris=14
|
||||
MinDebris=7
|
||||
BuildTimeMultiplier=0.5
|
||||
|
||||
; Yuri Rocket Launch Pad
|
||||
[YAROCK]
|
||||
@ -25013,7 +25113,7 @@ FireOnce=yes
|
||||
[UltimateMindControl]
|
||||
Damage=9999;Number of mind control links
|
||||
ROF=2
|
||||
Range=50
|
||||
Range=-2
|
||||
Projectile=PsychicControlX
|
||||
Speed=100
|
||||
Warhead=ControllerBuilding
|
||||
|
Loading…
Reference in New Issue
Block a user