This commit is contained in:
secXsQuared 2018-04-17 21:48:46 -04:00
parent 16473500be
commit 4cfc24dbfc

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@ -1599,6 +1599,8 @@ Mutant=Special
409=GABNKR
410=GANRCT
411=GAGRND
412=GACLON
413=GAINDP
N3W1=YAWEAP1
N3W2=YAWEAP2
N3W3=YAWEAP3
@ -6874,7 +6876,6 @@ ImmuneToPsionics=yes
Size=1
OpportunityFire=yes
ElitePrimary=105mmE
BuildTimeMultiplier=1.5;Individual control of build time
Parasiteable=no
Unnatural=yes
@ -7058,7 +7059,7 @@ DisguiseWhenStill=yes;gs I can no longer pick a disguise nor deploy
Strength=400
Category=AFV
Armor=light
Turret=no
Turret=yes
IsTilter=yes
Crusher=yes
AutoCrush=yes
@ -7102,6 +7103,7 @@ CrushSound=TankCrush
Parasiteable=no
Unnatural=yes
OpportunityFire=yes
Bunkerable=yes
;Prism Tank
[SREF]
@ -7181,6 +7183,7 @@ Category=AFV
Armor=heavy
IsTilter=yes
TooBigToFitUnderBridge=true
Turret=yes
TechLevel=10
Sight=6
Speed=6
@ -7236,6 +7239,7 @@ UIName=Name:AMCV
Name=Allied Construction Vehicle
Image=MCV
IFVMode=6
Turret=yes
Primary=AKM
Prerequisite=GAWEAP,GADEPT
Strength=2000
@ -7293,6 +7297,8 @@ Name=Landing Craft
Prerequisite=GAYARD,GATECH
Strength=1200
Primary=AKM
IFVMode=6
Turret=yes
NavalTargeting=5
MoveToShroud=yes
Category=Transport
@ -7345,7 +7351,7 @@ SpecialThreatValue=1
ZFudgeColumn=7
ZFudgeTunnel=13
SizeLimit=10
Size=16
Size=1
TooBigToFitUnderBridge=true
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
@ -7628,6 +7634,8 @@ SelfHealing=yes
UIName=Name:CMIN
Name=Chrono Miner(noback)
;Image=CMIN
IFVMode=6
Turret=yes
Nominal=yes
ToProtect=yes
Category=Support
@ -7685,8 +7693,10 @@ Unnatural=yes
; harvester
[CMIN]
IFVMode=6
UIName=Name:CMIN
Name=Chrono Miner
Turret=yes
Prerequisite=GAWEAP,PROC
Nominal=yes
ToProtect=yes
@ -7745,7 +7755,7 @@ ImmuneToRadiation=yes
ZFudgeColumn=9
ZFudgeTunnel=14
ZFudgeBridge=7
Size=3
Size=1
StupidHunt=yes ;this guy can't handle a hunt command, so he should just run towards the player
Trainable=yes
ResourceGatherer=yes;gs for the AI to handle the slave miner, it has to know if it can make money or not
@ -7758,7 +7768,9 @@ Unnatural=yes
; Robot Tank
[ROBO]
UIName=Name:Robotank
IFVMode=6
Name=Robot Tank
Turret=yes
Image=ROBO
NavalTargeting=5
Prerequisite=GAWEAP,GAROBO
@ -7811,11 +7823,11 @@ ImmuneToPsionics=yes
ImmuneToRadiation=yes
PoweredUnit=yes;powered by presence of building
Trainable=yes
BuildTimeMultiplier=1.3
Parasiteable=no
Unnatural=yes
Sensors=yes
SensorsSight=10
Bunkerable=yes
; **************************** Side Specific *******************************
@ -7829,7 +7841,7 @@ Primary=SABOT
Strength=1200
Category=AFV
Armor=heavy
Turret=no
Turret=yes
IsTilter=yes
Crusher=yes
AutoCrush=yes
@ -7870,6 +7882,7 @@ Size=1
ElitePrimary=SABOTE
Parasiteable=no
Unnatural=yes
IFVMode=6
; Howitzer
[HOWI]
@ -7882,7 +7895,7 @@ Strength=600
NavalTargeting=5
Category=AFV
Armor=light
Turret=no
Turret=yes
IsTilter=yes
Crusher=yes
AutoCrush=yes
@ -7928,6 +7941,7 @@ DeathWeapon=HowitzerGunE
Explodes=yes
SelfHealing=yes
CanPassiveAquire=no
IFVMode=6
; **************************************************************************
; ******************************Soviet Units *******************************
@ -12153,6 +12167,7 @@ UndeploysInto=AMCV
Sight=8
Owner=British,French,Germans,Americans,Alliance
Cost=3000
Soylent=3000
Points=80
Power=0
Capturable=no
@ -12186,6 +12201,7 @@ Sight=4
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=800
Soylent=800
Points=40
Power=400
Capturable=no
@ -12220,6 +12236,7 @@ Sight=5
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=500
Soylent=500
Points=30
Power=-10
Crewed=yes
@ -12259,7 +12276,7 @@ Sight=6
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=2000
Soylent=300
Soylent=2000
Points=80
Power=-50
Storage=200
@ -12307,6 +12324,7 @@ Adjacent=2
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=2000
Soylent=2000
Points=80
Power=-25
Capturable=no
@ -12345,6 +12363,7 @@ Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,
ForbiddenHouses=Americans
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=1000
Soylent=1000
Points=70
Power=-50
Factory=AircraftType
@ -12382,6 +12401,7 @@ Sight=10
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=1000
Soylent=1000
Points=55
Power=-25
Powered=false
@ -12411,7 +12431,7 @@ SensorsSight=10
UIName=Name:GADEPT
Name=Allied Service Depot
BuildCat=Tech
Prerequisite=GAWEAP,GACNST,GATECH
Prerequisite=GAWEAP,GAPILE,GACNST
Strength=2400
Armor=wood
TechLevel=10
@ -12421,7 +12441,8 @@ UnitRepair=yes
;UnitReload=yes
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=1500
Cost=1600
Soylent=1600
Points=80
Power=-100
Capturable=false
@ -12455,6 +12476,7 @@ Sight=6
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=2000
Soylent=2000
Points=85
Power=-100
Capturable=false
@ -12481,14 +12503,14 @@ UIName=Name:GAOREP;Needs its own UINAME eventually
BuildCat=Resource
Prerequisite=GATECH,PROC,GACNST
TechLevel=10
Strength=3600
Strength=1800
Adjacent=2
Points=30
Power=-50
Sight=5
Armor=concrete
Cost=1250
Soylent=1250
Armor=wood
Cost=2500
Soylent=2500
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
@ -12519,6 +12541,7 @@ BuildCat=Resource
Prerequisite=GAWEAP,GACNST
TechLevel=10
Strength=1200
Soylent=600
Adjacent=2
Points=30
Power=-100
@ -12565,6 +12588,7 @@ Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
;ForbiddenHouses=French ;GEF French get the normal wall now, just like everyone else
Cost=100 ; part of TSHACK, feel free to change, I'm just taking out of code gs
Soylent=100
Points=5
Repairable=false
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
@ -12590,6 +12614,7 @@ DetectDisguise=no
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=500
Soylent=500
BaseNormal=no
Points=30
Power=0
@ -12638,6 +12663,7 @@ ROT=8
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=1000
Soylent=1000
BaseNormal=no
Points=30
Power=-50
@ -12696,6 +12722,7 @@ Sight=8
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=1500
Soylent=1500
Points=30
Power=-75
Crewed=no
@ -12749,6 +12776,7 @@ Sight=5
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=1500
Soylent=1500
Points=0
Power=-100
Powered=true
@ -12773,7 +12801,10 @@ Name=Allied Gap Generator
BuildCat=Combat
Prerequisite=GATECH,GACNST
GapGenerator=yes
SensorArray=yes
PsychicDetectionRadius=20
DetectDisguiseRange=20
DetectDisguise=yes
Sensors=yes
SensorsSight=20
GapRadiusInCells=20
SuperGapRadiusInCells=40
@ -12787,6 +12818,7 @@ Points=30
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=0 ;gs 0 for Good, 1 for Evil
Cost=1000
Soylent=1000
Power=-100
ExtraPower=-9000
Powered=true
@ -12837,7 +12869,6 @@ BuildLimit=1
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG,DBRS10LG
MaxDebris=15
MinDebris=7
BuildTimeMultiplier=0.5
;Weather Control Device
[GAWEAT]
@ -12873,11 +12904,9 @@ BuildLimit=1
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=14
MinDebris=7
BuildTimeMultiplier=0.5
; *************************** Special *****************************
[AMRADR]
UIName=Name:GAAIRC
Name=Allied American Airforce Command Headquarters
@ -12913,7 +12942,6 @@ Radar=yes
Spyable=no
SuperWeapon=AmericanParaDropSpecial
ImmuneToPsionics=yes ; defaults to yes for buildings, no for others
BuildTimeMultiplier=0.5
[GTGCAN]
@ -12922,9 +12950,9 @@ Name=Allied Grand Cannon
BuildCat=Combat
Strength=1800
Armor=steel
TechLevel=7
TechLevel=9
NavalTargeting=5
Prerequisite=RADAR,GACNST
Prerequisite=GATECH,GACNST
Adjacent=2
Sight=10
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
@ -12970,7 +12998,6 @@ Sensors=yes
SensorsSight=20
; **************************************************************************
; ****************************Soviet Buildings *****************************
; **************************************************************************
@ -13394,7 +13421,7 @@ Crewed=yes
FactoryPlant=yes
;What value should it multiply the cost by? (Defaults to 1)
InfantryCostBonus=1
UnitsCostBonus=0.33
UnitsCostBonus=0.75
AircraftCostBonus=1
BuildingsCostBonus=1
DefensesCostBonus=1
@ -13405,6 +13432,51 @@ TogglePower=no
Powered=true
BuildLimit=1
;Allied Industrial Plant
[GAINDP]
Name=Allied Industrial Plant
UIName=Name:IndustrialPlant
Image=NAINDP
BuildCat=Resource
Prerequisite=GATECH,GACNST
TechLevel=10
Strength=2000
Adjacent=2
Points=30
Power=-200
Sight=4
Armor=wood
Cost=4000
Soylent=4000
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=1 ;gs 0 for Good, 1 for Evil
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG
MaxDebris=15
MinDebris=1
HalfDamageSmokeLocation1=0,0,0
;DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=410, 100, 165
ThreatPosed=0 ; This value MUST be 0 for all building addons
Capturable=false
Crewed=yes
;Explodes=yes
;DeathWeapon=OilExplosion
;Does this building give bonuses to production costs?
FactoryPlant=yes
;What value should it multiply the cost by? (Defaults to 1)
InfantryCostBonus=0.5
UnitsCostBonus=0.5
AircraftCostBonus=0.5
BuildingsCostBonus=0.5
DefensesCostBonus=0.5
;ProduceCashAmount=50 ; Amount every Delay
;ProduceCashDelay=100 ; Frame delay between Amounts
AIBuildThis=yes
TogglePower=no
Powered=true
BuildLimit=1
; ********************Soviet Base Defenses/Super Weapons ***********************
@ -13677,7 +13749,6 @@ ProtectWithWall=yes
Spyable=no
ChargedAnimTime=1
BuildLimit=1
BuildTimeMultiplier=0.5
; Soviet Nuclear Missile
@ -13718,7 +13789,6 @@ ChargedAnimTime=1 ;Number of minutes left at which weapon should switch to char
AIBuildThis=no
ProtectWithWall=yes
BuildLimit=1
BuildTimeMultiplier=0.5
DamageSelf=yes
@ -14166,7 +14236,7 @@ UIName=Name:Grinder
Image=YAGRND
Name=Allied Grinder
BuildCat=Tech
Prerequisite=GATECH,GACNST
Prerequisite=GAWEAP,GAPILE,GACNST
Strength=1800
Armor=wood
TechLevel=9
@ -14227,8 +14297,40 @@ CreateUnitSound=CloningVatsCreate
BuildLimit=1
ImmuneToPsionics=no
; ********************Yuri Base Defenses/Super Weapons ***********************
[GACLON]
UIName=Name:NACLON
Image=NACLON
Name=Allied Cloning Vats
BuildCat=Combat
Prerequisite=GATECH,GAPILE,GACNST
Strength=2000
Armor=wood
TechLevel=9
Adjacent=2
Sight=5
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
AIBasePlanningSide=2 ;gs 0 for Good, 1 for Evil
Cost=2500
Points=30
Power=-200
Cloning=yes
Crewed=yes
Capturable=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=15
MinDebris=5
DebrisAnim=Dbris3sm,Dbris4lg,Dbris4sm,Dbris6sm,Dbris7lg,Dbris7sm,Dbris8sm,Dbris9lg,Dbris10lg,Dbris10sm
ThreatPosed=0 ; This value MUST be 0 for all building addons
ExitCoord=0,0,0
YuriBarracks=yes
DamageParticleSystems=SparkSys,SmallGreySmokeSys,BigGreySmokeSys
DamageSmokeOffset=480,96,125
AIBuildThis=yes
CreateUnitSound=CloningVatsCreate
BuildLimit=1
ImmuneToPsionics=yes
; ********************Yuri Base Defenses/Super Weapons ***********************
;Yuri Wall
[GAFWLL];temp wall for yuri[YAWALL]
UIName=Name:Citadel
@ -14547,7 +14649,6 @@ ProtectWithWall=yes
Spyable=no
ChargedAnimTime=1
BuildLimit=1
BuildTimeMultiplier=0.5
;Psychic Dominator
[YAPPET]
@ -14582,7 +14683,6 @@ BuildLimit=1
DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS3SM,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM
MaxDebris=14
MinDebris=7
BuildTimeMultiplier=0.5
; Yuri Rocket Launch Pad
[YAROCK]
@ -25013,7 +25113,7 @@ FireOnce=yes
[UltimateMindControl]
Damage=9999;Number of mind control links
ROF=2
Range=50
Range=-2
Projectile=PsychicControlX
Speed=100
Warhead=ControllerBuilding