specification, but not in the file hierarchy.
PR: bin/99531
Submitted by: skv
Obtained from: NetBSD, originally from Ed Symanzik
Regress. test: test/test05.sh
MFC after: 1 month
sha512, I did not do that since it is not entirely clear where "the one
true place" to hold their implementations is going to be. Sha256 is
different since mtree already links against libmd.
Make recommended procedure for integrity checking in the manpage
consistent.
Fix a bug with -f spec1 -f spec2 comparison, which prevented
test/tes03.sh from running successfully.
Reviewed by: phk, cperciva
directories to not be printed. This is from OpenBSD (and I think
NetBSD also) and makes our mtree more compatible with other BSDs.
This makes cross compilation easier than it was before. Other changes
will be needed to allow NetBSD or OpenBSD to cross build on FreeBSD,
but this is a start.
Reviewed by: andrey
Obtained from: OpenBSD
Concentric Red Circles by: My own stupidity
* Re-order the list of options in teh DESCRIPTION as per
the SYNOPSIS.
* Move the description of exit conditions from the
DESCRIPTION section to a new DIAGNOSTICS section.
* Typo fix: "effect" -> "affect" when used as a verb.
* Clear the Nm macro as appropriate.
* Typo fix: "consider" -> "considers" for a singular subject.
* Use Nx instead of NetBSD.
compatible with other *BSD camp. Add -L option to follow symlinks, so remove
-P option which is now default. The next step will be to add -L to building
process.
Asked-by: bde
The way is now open to schg and sappnd key files and directories in
our tree. There are recommendations in bin/15229.
PR: bin/15229
Reviewed by: imp, brian
to be created if it's missing, otherwise completely ignore it's modes and
owners. Primary intended targets: /usr/src and /usr/obj.
Adjust the 'not created: File exists' message to mention that it's a
directory that's the problem, otherwise it doesn't make sense.
I had created chown-style -L and -P flag to control logical/physical mode
(ie: whether symlinks were followed), but the nochange flag is enough to
get the blasted thing out of my hair so I took them back out.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.