In order to support hairpin between two ports, mlx5 PMD needs to
implement the functions and provide them as the function pointers.
The bind and unbind functions are executed per port pairs. All the
hairpin queues between the two ports should have the same attributes
during queues setup. Different configurations among queue pairs from
the same ports are not supported. It is allowed that two ports only
have one direction hairpin.
In order to set up the connection between two queues, peer Rx queue
HW information must be fetched via the internal RTE API and the queue
information could be used to modify the SQ object. Then the RQ object
will be modified with the Tx queue HW information. The reverse
operation is not supported right now.
When disconnecting the queues pair, SQ and RQ object should be reset
without any peer HW information. The unbinding operation will try to
disconnect all Tx queues from the port from the Rx queues of the peer
port.
Tx explicit mode attribute will be saved and used when creating a
hairpin flow.
Signed-off-by: Bing Zhao <bingz@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
In the current implementation of single port mode hairpin, the peer
queue should belong to the same port of the current queue. When the
two ports hairpin mode is introduced, such checking should be removed
to make the hairpin queue setup execute successfully since it is not
an invalid condition, if the Tx port and Rx port are not the same.
In the meanwhile, different devices could have different queue
configurations. The queues number of peer port is unknown to the
current device. The checking should be removed also.
If the Tx and Rx port IDs of a hairpin peer are different, only the
manual binding and explicit Tx flows are supported. Or else, the four
combinations of modes could be supported. The mode attributes
consistency checking will be done when connecting the queue with its
peer queue.
Signed-off-by: Bing Zhao <bingz@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
In the refactor of mlx5 common layer, the PCI driver name to the RTE
device was changed from "net_mlx5" to "mlx5_pci". The string of name
"mlx5_pci" is used directly in the structure rte_pci_driver.
In the past, a macro "MLX5_DRIVER_NAME" is used instead of any direct
string, and now it is missing. The functions that use
"MLX5_DRIVER_NAME" will get some mismatch, e.g mlx5_eth_find_next.
It needs to use this macro again in all code to make everything get
aligned.
Fixes: 8a41f4deccc3 ("common/mlx5: introduce layer for multiple class drivers")
Cc: stable@dpdk.org
Signed-off-by: Bing Zhao <bingz@nvidia.com>
Reviewed-by: Parav Pandit <parav@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Add rte_eth_dev_info->rx_seg_capa parameters:
- receiving to multiple pools is supported
- buffer offsets are supported
- no offset alignment requirement
- reports the maximal number of segments
- reports the buffer split offload flag
Signed-off-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Only the regular rx_burst routine is updated to support split,
because the vectorized ones does not support scatter and MPRQ
does not support split at all.
Signed-off-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
The split feature for receiving packets was added to the mlx5
PMD, now Rx queue can receive the data to the buffers belonging
to the different pools and the memory of all the involved pool
must be registered for DMA operations in order to allow hardware
to store the data.
Signed-off-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
The scatter-gather elements should be configured
accordingly to support the buffer split feature.
The application provides the desired settings for
the segments at the beginning of the packets and
PMD pads the buffer chain (if needed) with attributes
of last specified segment to accommodate the packet
of maximal length.
There are some limitations are implied. The MPRQ
feature should be disengaged if split is requested,
due to MPRQ neither supports pushing data to the
dedicated pools nor follows the flexible buffer sizes.
The vectorized rx_burst routines does not support
the scattering (these ones are extremely simplified
and work over the single segment only) and can't
handle split as well.
Signed-off-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
The routine to provide Rx queue setup with specifying
extended receiving buffer description is added.
It allows application to specify desired segment
lengths, data position offsets in the buffer
and dedicated memory pool for each segment.
Signed-off-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Tunnel Offload API provides hardware independent, unified model
to offload tunneled traffic. Key model elements are:
- apply matches to both outer and inner packet headers
during entire offload procedure;
- restore outer header of partially offloaded packet;
- model is implemented as a set of helper functions.
Implementation details:
* tunnel_offload PMD parameter must be set to 1 to enable the feature.
* application cannot use MARK and META flow actions with tunnel.
* offload JUMP action is restricted to steering tunnel rule only.
Signed-off-by: Gregory Etelson <getelson@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Implement shared action create/destroy/update/query. The current
implementation support is limited to shared RSS action only. The shared
RSS action create operation prepares hash RX queue objects for all
supported permutations of the hash. The shared RSS action update
operation relies on functionality to modify hash RX queue introduced in
one of the previous commits in this patch series.
Implement RSS shared action and handle shared RSS on flow apply and
release. The lookup for hash RX queue object for RSS action is limited
to the set of objects stored in the shared action itself and when
handling shared RSS action. The lookup for hash RX queue object inside
shared action is performed by hash only.
Current implementation limited to DV flow driver operations i.e. verbs
flow driver operations doesn't support shared action.
Signed-off-by: Andrey Vesnovaty <andreyv@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Handle shared action on flow validation/creation/destruction.
mlx5 PMD translates shared action into a regular one before handling
flow validation/creation. The shared action translation applied to
utilize the same execution path for both shared and regular actions.
The current implementation supports shared action translation for shared
RSS action only.
RSS action validation split to validate shared RSS action on its
creation in addition to action validation in flow validation/creation
path.
Implement rte_flow shared action API for mlx5 PMD, mostly forwarding
calls to flow driver operations (see struct mlx5_flow_driver_ops).
Signed-off-by: Andrey Vesnovaty <andreyv@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Implement modification for hashed table of Rx queue object (see
mlx5_hrxq_modify()). This implementation relies on the capability to
modify TIR object via DevX API, i.e. current implementation doesn't
support verbs HW object operations. The functionality to modify hashed
table of Rx queue object is prerequisite to implement
rete_flow_shared_action_update() for shared RSS action in mlx5 PMD.
Signed-off-by: Andrey Vesnovaty <andreyv@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
MPRQ (Multi-Packet Rx Queue) processes one packet at a time using
simple scalar instructions. MPRQ works by posting a single large buffer
(consisted of multiple fixed-size strides) in order to receive multiple
packets at once on this buffer. A Rx packet is then copied to a
user-provided mbuf or PMD attaches the Rx packet to the mbuf by the
pointer to an external buffer.
There is an opportunity to speed up the packet receiving by processing
4 packets simultaneously using SIMD (single instruction, multiple data)
extensions. Allocate mbufs in batches for every MPRQ buffer and process
the packets in groups of 4 until all the strides are exhausted. Then
switch to another MPRQ buffer and repeat the process over again.
The vectorized MPRQ burst routine is engaged automatically in case
the mprq_en=1 devarg is specified and the vectorization is not disabled
explicitly by providing rx_vec_en=0 devarg. There is a limitation:
LRO is not supported and scalar MPRQ is selected if it is on.
Signed-off-by: Alexander Kozyrev <akozyrev@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Move the main processing cycle into a separate function:
rxq_cq_process_v. Put the regular rxq_burst_v function
to a non-arch specific file. Having all SIMD instructions
in a single reusable block is a first preparatory step to
implement vectorized Rx burst for MPRQ feature.
Pass a pointer to the storage of mbufs directly to the
rxq_copy_mbuf_v instead of calculating the pointer inside
this function. This is needed for the future vectorized Rx
routing which is going to pass a different pointer here.
Calculate the number of packets to replenish inside the
mlx5_rx_replenish_bulk_mbuf. Containing this logic in one
place allows us to do the same for MPRQ case.
Signed-off-by: Alexander Kozyrev <akozyrev@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
When probe a representor, tag cache hash table and modification cache
hash table allocated memory upon each port, overwrote previous existing
cache in shared context data.
This patch moves reference check of shared data prior to hash table
allocation to avoid such issue.
Fixes: 6801116688fe ("net/mlx5: fix multiple flow table hash list")
Fixes: 1ef4cdef2682 ("net/mlx5: fix flow tag hash list conversion")
Cc: stable@dpdk.org
Acked-by: Matan Azrad <matan@nvidia.com>
Signed-off-by: Xueming Li <xuemingl@nvidia.com>
The mlx5_xstats_reset clears the device extended statistics.
In this function the driver may reinitialize the structures
that are used to read device counters.
In case of reinitialization, the number of counters may
change, which wouldn't be taken into account by the
reset API callback and can cause a segmentation fault.
This issue is fixed by allocating the counters size after
the reinitialization.
Fixes: a4193ae3bc4f ("net/mlx5: support extended statistics")
Cc: stable@dpdk.org
Reported-by: Ralf Hoffmann <ralf.hoffmann@allegro-packets.com>
Signed-off-by: Shiri Kuzin <shirik@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Counter extend memory was allocated for non-batch counter to save the
extra DevX object. Currently, for non-batch counter which does not
support aging, entry in the generic counter struct is used only when
counter is free in free list, and bytes in the struct is used only when
counter is allocated in using.
In this case, the DevX object can be saved to the generic counter struct
union with entry memory when counter is allocated and union with bytes
when counter is free.
And pool type is also not needed as non-fallback mode only has generic
counter and aging counter, just a bit to indicate the pool is aged or
not will be enough.
This eliminates the counter extend info struct saves the memory.
Signed-off-by: Suanming Mou <suanmingm@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
The shared counters save the counter index to three level table. As
three level table supports multiple-thread operations now, the shared
counters can take advantage of the table to support multiple-thread.
Signed-off-by: Suanming Mou <suanmingm@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
This commit adds thread safety support in three level table using
spinlock and reference counter for each table entry.
An new mlx5_l3t_prepare_entry() function is added in order to support
multiple-thread operation.
Signed-off-by: Suanming Mou <suanmingm@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Currently, counter operations are not thread safe as the counter
pools' array resize is not protected.
This commit protects the container pools' array resize using a spinlock.
The original counter pool statistic memory allocate is moved to the
host thread in order to minimize the critical section. Since that pool
statistic memory is required only in query time. The container pools'
array should be resized by the user threads, the new pool may be used
by other rte_flow APIs before the host thread resize is done, if the
pool is not saved to the pools' array, the specified counter memory will
not be found as the pool is not saved to the counter management pool
array. The pool raw statistic memory will be filled in host thread.
The shared counters will be protected in other commit.
Signed-off-by: Suanming Mou <suanmingm@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
A flow counter which was allocated by a batch API couldn't be assigned
to a flow in the root table (group 0) in old rdma-core version.
Hence, a root table flow counter required PMD mechanism to manage
counters which were allocated singly.
Currently, the batch counters have already been supported in root table
includes a new rdma-core version with MLX5_FLOW_ACTION_COUNTER_OFFSET
enum and with a kernel driver includes
MLX5_IB_ATTR_CREATE_FLOW_ARR_COUNTERS_DEVX_OFFSET enum.
When the PMD uses rdma-core API to assign a batch counter to a root
table flow using invalid counter offset, it should get an error only
if the batch counter assignment for root table is supported.
Using this trial in the initialization time can help to detect the
support.
Using the above trial, if the support is valid, remove the management of
single counter container in the fast counter mechanism. Otherwise, move
the counter mechanism to fallback mode.
Signed-off-by: Suanming Mou <suanmingm@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Instead of using special memory to indicate shared counter, this patch
does the optimization to use the counter handler reserved memory to
indicate it. The counter index with MLX5_CNT_SHARED_OFFSET means the
shared counter.
This patch is also an arrangement for a new adjustment to use batch
counter as shared counter.
Signed-off-by: Suanming Mou <suanmingm@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Commit [1] introduced different container for the aging counter
pools. In order to save container memory the aging counter pools
can be located in the general pool container.
This patch locates the aging counter pools in the general pool
container. Remove the aging container management.
[1] commit fd143711a6ea ("net/mlx5: separate aging counter pool range")
Signed-off-by: Suanming Mou <suanmingm@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Recent patch [1] adds to ethdev the API for query of age action.
This patch implements in MLX5 PMD the query of age action using
this API.
[1] https://mails.dpdk.org/archives/dev/2020-October/184864.html
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
According to documentation [1], function rte_atomic16_cmpset()
return value is non-zero on success; 0 on failure.
In existing code this function is called, and the return value
is compared to AGE_CANDIDATE, which is defined as 1.
Such comparison is incorrect and can lead to unwanted behavior.
This patch updates the calls to rte_atomic16_cmpset(), to check
that the return value is 0 or non-zero.
[1] https://doc.dpdk.org/api/rte__atomic_8h.html
Fixes: fa2d01c87d2b ("net/mlx5: support flow aging")
Cc: stable@dpdk.org
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Matan Azrad <matan@nvidia.com>
Due to PRM requirement, the IPv6 header item 'proto' field, indicating
the next header protocol, should not be set as extension header.
This patch adds the relevant validation, and documents the limitation.
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Ori Kam <orika@nvidia.com>
rte_flow update, following RFC [1], added to ethdev the rte_flow item
ipv6_frag_ext.
This patch adds to MLX5 PMD the option to match on this item type.
[1] http://mails.dpdk.org/archives/dev/2020-March/160255.html
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Ori Kam <orika@nvidia.com>
This patch adds to MLX5 PMD the support of matching on IPv6
fragmented and non-fragmented packets, using the new field
has_frag_ext, added to rte_flow following RFC [1].
[1] https://mails.dpdk.org/archives/dev/2020-August/177257.html
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Ori Kam <orika@nvidia.com>
This patch adds to MLX5 PMD the support of matching on IPv4
fragmented and non-fragmented packets, using the IPv4 header
fragment_offset field.
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Ori Kam <orika@nvidia.com>
Commit [1] forced setting of match on 'frag' bit mask 1 and value 0.
Previous patch in this series added support of match on fragmented and
non-fragmented packets on L3 items, so this setting is now redundant.
This patch removes the changes done in [1].
[1] commit 85407db9f60d ("net/mlx5: fix matching for ICMP fragments")
Signed-off-by: Dekel Peled <dekelp@nvidia.com>
Acked-by: Ori Kam <orika@nvidia.com>
One of the conditions to create Tx queue object by DevX is to be sure
that the DPDK mlx5 driver is not going to be the E-Switch manager of
the device. The issue is with the default FDB flows managed by the
kernel driver, which are not created by the kernel when the Tx queues
are created by DevX.
The current decision is to create the Tx queues by Verbs when E-Switch
is enabled while the current behavior uses an opposite condition to
create them by DevX.
Create the Tx queues by Verbs when E-Switch is enabled.
Fixes: 86d259cec852 ("net/mlx5: separate Tx queue object creations")
Signed-off-by: Matan Azrad <matan@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
When a Rx\Tx queue is created by DevX, its CQ configuration should
include the EQ number of the interrupts.
The EQ is managed by the kernel and there is a glue API in order to
query the EQ number from the kernel.
The EQ query API gets a vector number specifies the kernel vector of
the interrupt handling.
The vector number was wrongly detected according to the configuration
CPU instead of using the device attributes of the supported vectors.
The CPU was wrongly detected by the rte_lcore_to_cpu_id API without any
check, and in case of non-EAL thread context the value was 0xFFFFFFFF
which caused a failure in the EQ number query API.
Use vector 0 for each EQ number query which must be supported by the
kernel.
Fixes: 08d1838f645a ("net/mlx5: implement CQ for Rx using DevX API")
Fixes: d133f4cdb706 ("net/mlx5: create clock queue for packet pacing")
Cc: stable@dpdk.org
Signed-off-by: Matan Azrad <matan@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
The HW objects of the Tx queue is created/destroyed in the device
start\stop stage while the ethdev configurations for the Tx queue
starts from the tx_queue_setup stage.
The PMD should save all the last configurations it got from the ethdev
and to apply them to the device in the dev_start operation.
Wrongly, last code added to mitigate the reference counters didn't take
into account the above rule and combined the configurations and HW
objects to be created\destroyed together.
This causes to memory leak and other memory issues.
Make sure the HW object is released in stop operation when there is no
any reference to it while the configurations stay saved.
Fixes: 17a57183c0eb ("net/mlx5: mitigate Tx queue reference counters")
Signed-off-by: Matan Azrad <matan@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
The HW objects of the Rx queue is created/destroyed in the device
start\stop stage while the ethdev configurations for the Rx queue
starts from the rx_queue_setup stage.
The PMD should save all the last configurations it got from the ethdev
and to apply them to the device in the dev_start operation.
Wrongly, last code added to mitigate the reference counters didn't take
into account the above rule and combined the configurations and HW
objects to be created\destroyed together.
This causes to memory leak and other memory issues.
Make sure the HW object is released in stop operation when there is no
any reference to it while the configurations stay saved.
Fixes: 24e4b650badc ("net/mlx5: mitigate Rx queue reference counters")
Signed-off-by: Matan Azrad <matan@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Previously, the Tx timestamp field and flag were registered in testpmd,
as described in mlx5 guide.
For consistency between Rx and Tx timestamps,
managing mbuf registrations inside the driver, as properly documented,
is a simpler expectation.
The only driver to support this feature (mlx5) is updated
as well as the testpmd application.
Signed-off-by: Thomas Monjalon <thomas@monjalon.net>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: David Marchand <david.marchand@redhat.com>
Acked-by: Andrew Rybchenko <andrew.rybchenko@oktetlabs.ru>
Acked-by: Olivier Matz <olivier.matz@6wind.com>
The mbuf timestamp is moved to a dynamic field
in order to allow removal of the deprecated static field.
The related mbuf flag is also replaced.
The dynamic offset and flag are stored in struct mlx5_rxq_data
to favor cache locality.
Signed-off-by: Thomas Monjalon <thomas@monjalon.net>
Reviewed-by: Ruifeng Wang <ruifeng.wang@arm.com>
Reviewed-by: David Christensen <drc@linux.vnet.ibm.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: David Marchand <david.marchand@redhat.com>
Acked-by: Olivier Matz <olivier.matz@6wind.com>
The functions rte_mbuf_dynfield_lookup() and rte_mbuf_dynflag_lookup()
can return an offset starting with 0 or a negative error code.
In reality the first offsets are probably reserved forever,
but for the sake of strict API compliance,
the checks which considered 0 as an error are fixed.
Fixes: efa79e68c8cd ("net/mlx5: support fine grain dynamic flag")
Fixes: 3172c471b86f ("net/mlx5: prepare Tx queue structures to support timestamp")
Fixes: 0febfcce3693 ("net/mlx5: prepare Tx to support scheduling")
Cc: stable@dpdk.org
Signed-off-by: Thomas Monjalon <thomas@monjalon.net>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Acked-by: David Marchand <david.marchand@redhat.com>
Acked-by: Olivier Matz <olivier.matz@6wind.com>
Since each version map file is contained in the subdirectory of the library
it refers to, there is no need to include the library name in the filename.
This makes things simpler in case of library renaming.
Signed-off-by: Bruce Richardson <bruce.richardson@intel.com>
Acked-by: Luca Boccassi <bluca@debian.org>
Acked-by: Andrew Rybchenko <andrew.rybchenko@oktetlabs.ru>
Acked-by: Rosen Xu <rosen.xu@intel.com>
When choosing a vector path to take, an extra condition must be
satisfied to ensure the max SIMD bitwidth allows for the CPU enabled
path.
Signed-off-by: Ciara Power <ciara.power@intel.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Queue stats are stored in 'struct rte_eth_stats' as array and array size
is defined by 'RTE_ETHDEV_QUEUE_STAT_CNTRS' compile time flag.
As a result of technical board discussion, decided to remove the queue
statistics from 'struct rte_eth_stats' in the long term.
Instead PMDs should represent the queue statistics via xstats, this
gives more flexibility on the number of the queues supported.
Currently queue stats in the xstats are filled by ethdev layer, using
some basic stats, when queue stats removed from basic stats the
responsibility to fill the relevant xstats will be pushed to the PMDs.
During the switch period, temporary 'RTE_ETH_DEV_AUTOFILL_QUEUE_XSTATS'
device flag is created. Initially all PMDs using xstats set this flag.
The PMDs implemented queue stats in the xstats should clear the flag.
When all PMDs switch to the xstats for the queue stats, queue stats
related fields from 'struct rte_eth_stats' will be removed, as well as
'RTE_ETH_DEV_AUTOFILL_QUEUE_XSTATS' flag.
Later 'RTE_ETHDEV_QUEUE_STAT_CNTRS' compile time flag also can be
removed.
Signed-off-by: Ferruh Yigit <ferruh.yigit@intel.com>
Acked-by: Haiyue Wang <haiyue.wang@intel.com>
Acked-by: Xiao Wang <xiao.w.wang@intel.com>
Acked-by: Thomas Monjalon <thomas@monjalon.net>
Change eth_dev_stop_t return value from void to int.
Make eth_dev_stop_t implementations across all drivers to return
negative errno values if case of error conditions.
Signed-off-by: Ivan Ilchenko <ivan.ilchenko@oktetlabs.ru>
Signed-off-by: Andrew Rybchenko <arybchenko@solarflare.com>
Reviewed-by: Ferruh Yigit <ferruh.yigit@intel.com>
The API function rte_eth_dev_close() was returning void.
The return type is changed to int for notifying of errors.
If an error happens during a close operation,
the status of the port is undefined,
a maximum of resources having been freed.
Signed-off-by: Thomas Monjalon <thomas@monjalon.net>
Reviewed-by: Liron Himi <lironh@marvell.com>
Acked-by: Stephen Hemminger <stephen@networkplumber.org>
Acked-by: Andrew Rybchenko <andrew.rybchenko@oktetlabs.ru>
Reviewed-by: Ferruh Yigit <ferruh.yigit@intel.com>
Translate the attribute of sample action that include sample ratio
and sub actions list.
PMD will check the destination action number in current flow,
if found multiple destination actions, then create the new destination
array rdma action that group actions for each destination.
Currently only support port or queue for destination action, and only
encap action can be attached into one port destination.
Signed-off-by: Jiawei Wang <jiaweiw@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Mirroring flow using sample action with ratio is 1, and it doesn't
support jump action with the same one flow.
Sample action must have destination actions like port or queue for
mirroring, and don't need split function as sampling flow.
Signed-off-by: Jiawei Wang <jiaweiw@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Translate the attribute of sample action that include sample ratio
and sub actions list, then create the sample DR action.
The metadata register value will be lost in the default path after
Sampler in FDB due to CX5 HW limitation.
Since source vport also be shared with metadata register c0, MLX5
PMD would set the source vport to rdma-core and rdma-core will
restore the regc0 value after sampler.
Signed-off-by: Jiawei Wang <jiaweiw@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
The flow with sample action will be split into two sub flows:
the prefix sub flow with the all actions preceding the sample
action and sample action itself, and the suffix sub flow with
the actions following the sample action.
The original items remain in the prefix sub flow, add the
implicit tag action with unique id to set in metadata register,
and suffix sub flow uses the tag item to match with that unique id.
The flow split as below:
Original flow: items / actions pre / sample / actions sfx ->
prefix sub flow -
items / actions pre / set_tag action / sample
suffix sub flow -
tag_item / actions sfx
Signed-off-by: Jiawei Wang <jiaweiw@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Add sample action validate function.
Sample Flow is supported in NIC-RX and FDB domains. For the NIC-RX
the Sample Flow action list must include the destination queue action.
Only NIC-RX domain supports the optional actions list. FDB doesn't
support any optional actions, the sampled packets is always forwarded
to the E-Switch manager port.
Signed-off-by: Jiawei Wang <jiaweiw@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
PRM expose fields "Icmp_header_data" in IPv4 ICMP.
Update ICMP mask parameter with ICMP identifier and sequence number
fields.
ICMP sequence number spec with mask, Icmp_header_data low 16 bits are
set.
ICMP identifier spec with mask, Icmp_header_data high 16 bits are set.
Signed-off-by: Li Zhang <lizh@nvidia.com>
Acked-by: Ori Kam <orika@nvidia.com>