This commit is contained in:
secXsQuared 2018-04-19 02:04:44 -04:00
parent 4cfc24dbfc
commit 9194fa4910
1 changed files with 96 additions and 40 deletions

View File

@ -239,7 +239,7 @@ ChronoRangeMinimum=0 ;this can be used to set a small range within which the del
;AmerParaDropInf=E1,GHOST,ENGINEER ;Types of infantry for the planes to drop ;AmerParaDropInf=E1,GHOST,ENGINEER ;Types of infantry for the planes to drop
;AmerParaDropNum=6,6,6 ;How many of each of those infantry ;AmerParaDropNum=6,6,6 ;How many of each of those infantry
AmerParaDropInf=ENGINEER,LUNR,GHOST,PTROOP,LUNR ;Types of infantry for the planes to drop AmerParaDropInf=AENGINEER,LUNR,GHOST,PTROOP,LUNR ;Types of infantry for the planes to drop
AmerParaDropNum=4,4,4,4,4 ;How many of each of those infantry AmerParaDropNum=4,4,4,4,4 ;How many of each of those infantry
AllyParaDropInf=E1 ;Types of infantry for the planes to drop AllyParaDropInf=E1 ;Types of infantry for the planes to drop
@ -1062,6 +1062,7 @@ Mutant=Special
63=WWLF 63=WWLF
64=YDOG 64=YDOG
65=YADOG 65=YADOG
66=AENGINEER
; ******* Vehicle Type List ******* ; ******* Vehicle Type List *******
; This lists all of the vehicles types in the game. Each vehicle ; This lists all of the vehicles types in the game. Each vehicle
@ -1592,7 +1593,7 @@ Mutant=Special
402=CALA15 402=CALA15
403=CABUNK03 403=CABUNK03
404=CABUNK04 404=CABUNK04
405=CALUNR01 405=CALUNR01
406=CALUNR02 406=CALUNR02
407=GAPSYT 407=GAPSYT
408=GATBNK 408=GATBNK
@ -3807,7 +3808,7 @@ Sight=5
Speed=5 Speed=5
Owner=British,French,Germans,Americans,Alliance Owner=British,French,Germans,Americans,Alliance
Cost=200 Cost=200
Soylent=100 Soylent=200
Points=10 Points=10
IsSelectableCombatant=yes IsSelectableCombatant=yes
VoiceSelect=GISelect VoiceSelect=GISelect
@ -3854,7 +3855,7 @@ Category=Soldier
Primary=GoodTeeth Primary=GoodTeeth
Secondary=VirtualScanner Secondary=VirtualScanner
NavalTargeting=6 NavalTargeting=6
Prerequisite=Barracks Prerequisite=GAPILE
LeadershipRating=7 LeadershipRating=7
CrushSound=InfantrySquish CrushSound=InfantrySquish
Strength=200 Strength=200
@ -3870,7 +3871,7 @@ Speed=9
Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance
ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry
Cost=200 Cost=200
Soylent=100 Soylent=200
Points=10 Points=10
IsSelectableCombatant=yes IsSelectableCombatant=yes
VoiceSelect=DogSelect VoiceSelect=DogSelect
@ -3912,7 +3913,7 @@ Name=Engineer
Category=Soldier Category=Soldier
Primary=DefuseKit Primary=DefuseKit
Secondary=VirtualScanner ; gs the computer uses range to determine what buildings to run to and capture Secondary=VirtualScanner ; gs the computer uses range to determine what buildings to run to and capture
Prerequisite=Barracks Prerequisite=GAPILE
CrushSound=InfantrySquish CrushSound=InfantrySquish
LeadershipRating=3 LeadershipRating=3
Strength=150 Strength=150
@ -3927,7 +3928,63 @@ Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,A
ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no AllowedToStartInMultiplayer=no
Cost=500 Cost=500
Soylent=250 Soylent=500
Points=5
IsSelectableCombatant=no
VoiceSelect=EngAllSelect
VoiceMove=EngAllMove
VoiceAttack=EngAllMove
VoiceFeedback=EngAllFear
VoiceSpecialAttack=EngAllAttackCommand
VoiceEnter=EngAllMove
VoiceCapture=EngAllAttackCommand
DieSound=EngAllDie
Teleporter=yes
;ChronoInSound=ChronoLegionTeleport
;ChronoOutSound=ChronoLegionTeleport
;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0 ; This value MUST be 0 for all building addons
SpecialThreatValue=1 ; this should be between 0 and 1
ImmuneToVeins=yes
ImmuneToPsionics=yes
GuardRange=9
Size=1
PreventAttackMove=yes
IFVMode=1
Trainable=yes
DetectDisguise=yes
Crushable=no
OmniCrushResistant=yes
Parasiteable=no
Unnatural=yes
;The Allied Engineer
[AENGINEER]
Image=ENGINEER
UIName=Name:ENGINEER
Name=Advanced Engineer
Category=Soldier
Primary=DefuseKit
Secondary=VirtualScanner ; gs the computer uses range to determine what buildings to run to and capture
Prerequisite=GAPILE,GATECH
CrushSound=InfantrySquish
LeadershipRating=3
Strength=150
Armor=none
TechLevel=1
Sight=4
BombSight=4 ; detecting ivan's little friends
Speed=5
Pip=Blue
Engineer=yes
Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance
ForbiddenHouses=Russians,Confederation,Africans,Arabs,YuriCountry
AllowedToStartInMultiplayer=no
Cost=750
Soylent=750
Points=5 Points=5
IsSelectableCombatant=no IsSelectableCombatant=no
VoiceSelect=EngAllSelect VoiceSelect=EngAllSelect
@ -3960,7 +4017,6 @@ OmniCrushResistant=yes
Parasiteable=no Parasiteable=no
Unnatural=yes Unnatural=yes
; GI
; GI ; GI
[GGI] [GGI]
UIName=Name:GuardianGI UIName=Name:GuardianGI
@ -3985,7 +4041,7 @@ Speed=4
Owner=British,French,Germans,Americans,Alliance Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no AllowedToStartInMultiplayer=no
Cost=400 Cost=400
Soylent=150 Soylent=400
Points=10 Points=10
IsSelectableCombatant=yes IsSelectableCombatant=yes
VoiceSelect=GuardianGISelect VoiceSelect=GuardianGISelect
@ -4026,7 +4082,6 @@ DetectDisguise=yes
Parasiteable=no Parasiteable=no
Unnatural=yes Unnatural=yes
[JUMPJET] [JUMPJET]
UIName=Name:JUMPJET UIName=Name:JUMPJET
Name=Rocketeer Name=Rocketeer
@ -4120,7 +4175,7 @@ Speed=5
Owner=British,French,Germans,Americans,Alliance Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no AllowedToStartInMultiplayer=no
Cost=1000 Cost=1000
Soylent=500 Soylent=1000
Pip=blue Pip=blue
Points=5 Points=5
VoiceSelect=SpySelect VoiceSelect=SpySelect
@ -4176,7 +4231,7 @@ Speed=5
Owner=British,French,Germans,Americans,Alliance Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no AllowedToStartInMultiplayer=no
Cost=1000 Cost=1000
Soylent=500 Soylent=1000
Points=50 Points=50
IsSelectableCombatant=yes IsSelectableCombatant=yes
VoiceSelect=SealSelect VoiceSelect=SealSelect
@ -4188,10 +4243,10 @@ DieSound=SealDie
EnterWaterSound=TanyaEntersWater EnterWaterSound=TanyaEntersWater
LeaveWaterSound=TanyaLeavesWater LeaveWaterSound=TanyaLeavesWater
Teleporter=yes Teleporter=yes
;ChronoInSound=ChronoLegionTeleport ChronoInSound=ChronoLegionTeleport
;ChronoOutSound=ChronoLegionTeleport ChronoOutSound=ChronoLegionTeleport
;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} ;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1 PhysicalSize=1
SpeedType=Amphibious SpeedType=Amphibious
MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug) MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug)
@ -4252,10 +4307,10 @@ CreateSound=TanyaPrimeCreated
EnterWaterSound=TanyaEntersWater EnterWaterSound=TanyaEntersWater
LeaveWaterSound=TanyaLeavesWater LeaveWaterSound=TanyaLeavesWater
Teleporter=yes Teleporter=yes
;ChronoInSound=ChronoLegionTeleport ChronoInSound=ChronoLegionTeleport
;ChronoOutSound=ChronoLegionTeleport ChronoOutSound=ChronoLegionTeleport
;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} ;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1 PhysicalSize=1
SpeedType=Amphibious SpeedType=Amphibious
MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug) MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug)
@ -4288,7 +4343,7 @@ UIName=Name:CLEG
Name=Chrono Legionnaire Name=Chrono Legionnaire
Category=Soldier Category=Soldier
Primary=NeutronRifle Primary=NeutronRifle
Prerequisite=GAPILE,TECH Prerequisite=GAPILE,GATECH
PrerequisiteOverride=CAWASH16 ; SJM: Smithsonian Institute PrerequisiteOverride=CAWASH16 ; SJM: Smithsonian Institute
CrushSound=InfantrySquish CrushSound=InfantrySquish
Crushable=no Crushable=no
@ -4349,8 +4404,8 @@ SelfHealing=yes
UIName=Name:CCOMAND UIName=Name:CCOMAND
Name=Chrono Commando Name=Chrono Commando
Category=Soldier Category=Soldier
Prerequisite=BARRACKS Prerequisite=GAPILE,GATECH
RequiresStolenAlliedTech=yes ;RequiresStolenAlliedTech=yes
Primary=ChronoMP5 Primary=ChronoMP5
Secondary=FakeC4 ; otherwise he can teleport into a building and kill it before he unwarps. Secondary=FakeC4 ; otherwise he can teleport into a building and kill it before he unwarps.
OpenTransportWeapon=0;defaults to -1 (decide normally) What weapon should I use in a Battle Fortress OpenTransportWeapon=0;defaults to -1 (decide normally) What weapon should I use in a Battle Fortress
@ -4369,7 +4424,7 @@ Speed=5
Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no AllowedToStartInMultiplayer=no
Cost=2000 Cost=2000
Soylent=1000 Soylent=2000
Points=50 Points=50
IsSelectableCombatant=yes IsSelectableCombatant=yes
VoiceSelect=ChronoCommandoSelect VoiceSelect=ChronoCommandoSelect
@ -4411,8 +4466,8 @@ Unnatural=yes
UIName=Name:PCOMMANDO UIName=Name:PCOMMANDO
Name=Psi-Corp Trooper Name=Psi-Corp Trooper
Category=Soldier Category=Soldier
Prerequisite=BARRACKS Prerequisite=GAPILE,GATECH
RequiresStolenThirdTech=yes ;RequiresStolenThirdTech=yes
Primary=MindControlX Primary=MindControlX
Secondary=PsiWaveX Secondary=PsiWaveX
LeadershipRating=8 LeadershipRating=8
@ -4431,7 +4486,7 @@ Speed=6
Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no AllowedToStartInMultiplayer=no
Cost=1000 Cost=1000
Soylent=500 Soylent=1000
Points=50 Points=50
IsSelectableCombatant=yes IsSelectableCombatant=yes
VoiceSelect=YuriSelect VoiceSelect=YuriSelect
@ -4441,10 +4496,10 @@ VoiceFeedback=
VoiceSpecialAttack=YuriMove VoiceSpecialAttack=YuriMove
DieSound=YuriDie DieSound=YuriDie
Teleporter=yes Teleporter=yes
;ChronoInSound=ChronoLegionTeleport ChronoInSound=ChronoLegionTeleport
;ChronoOutSound=ChronoLegionTeleport ChronoOutSound=ChronoLegionTeleport
;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} ;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1 PhysicalSize=1
MovementZone=Infantry MovementZone=Infantry
;SpeedType=Amphibious ;SpeedType=Amphibious
@ -4493,7 +4548,7 @@ Sight=8
Speed=5 Speed=5
Owner=British,French,Germans,Americans,Alliance Owner=British,French,Germans,Americans,Alliance
Cost=5000 Cost=5000
Soylent=300 Soylent=5000
Points=10 Points=10
IsSelectableCombatant=yes IsSelectableCombatant=yes
VoiceSelect=SniperSelect VoiceSelect=SniperSelect
@ -4503,17 +4558,17 @@ VoiceFeedback=SniperFear
VoiceSpecialAttack=SniperMove VoiceSpecialAttack=SniperMove
DieSound=SniperDie DieSound=SniperDie
Teleporter=yes Teleporter=yes
;ChronoInSound=ChronoLegionTeleport ChronoInSound=ChronoLegionTeleport
;ChronoOutSound=ChronoLegionTeleport ChronoOutSound=ChronoLegionTeleport
;Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1} Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} ;Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1 PhysicalSize=1
MovementZone=Infantry MovementZone=Infantry
ThreatPosed=10 ; This value MUST be 0 for all building addons ThreatPosed=10 ; This value MUST be 0 for all building addons
ImmuneToVeins=yes ImmuneToVeins=yes
ImmuneToPsionics=yes ImmuneToPsionics=yes
ImmuneToRadiation=yes ImmuneToRadiation=yes
Bombable=yes Bombable=false
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Size=1 Size=1
@ -4533,11 +4588,9 @@ Parasiteable=no
Unnatural=yes Unnatural=yes
; ************************************************************************** ; **************************************************************************
; ****************************Soviet Infantry ****************************** ; ****************************Soviet Infantry ******************************
; ************************************************************************** ; **************************************************************************
; Conscript ; Conscript
[E2] [E2]
UIName=Name:E2 UIName=Name:E2
@ -25113,7 +25166,7 @@ FireOnce=yes
[UltimateMindControl] [UltimateMindControl]
Damage=9999;Number of mind control links Damage=9999;Number of mind control links
ROF=2 ROF=2
Range=-2 Range=65535
Projectile=PsychicControlX Projectile=PsychicControlX
Speed=100 Speed=100
Warhead=ControllerBuilding Warhead=ControllerBuilding
@ -28433,6 +28486,7 @@ Bullets=yes
; anti-infantry rifle bullet (single shot -- very effective verses infantry) ; anti-infantry rifle bullet (single shot -- very effective verses infantry)
[HollowPoint2] [HollowPoint2]
CellSpread=2
Verses=100%,100%,100%,0%,0%,0%,60%,60%,60%,60%,100% Verses=100%,100%,100%,0%,0%,0%,60%,60%,60%,60%,100%
InfDeath=1 InfDeath=1
AnimList=PIFF AnimList=PIFF
@ -28440,6 +28494,7 @@ ProneDamage=100%
Bullets=yes Bullets=yes
[HollowPoint3] [HollowPoint3]
CellSpread=2
Verses=100%,100%,100%,80%,80%,80%,80%,80%,80%,80%,100% Verses=100%,100%,100%,80%,80%,80%,80%,80%,80%,80%,100%
InfDeath=1 InfDeath=1
AnimList=PIFF AnimList=PIFF
@ -28495,6 +28550,7 @@ PercentAtMax=1
; special case to only affect mechanical units ; special case to only affect mechanical units
[Mechanical] [Mechanical]
CellSpread=2
Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,100%,100% Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,100%,100%
InfDeath=0 InfDeath=0