93 Commits

Author SHA1 Message Date
bde
38aaab3a99 For writing and reading single pixels, avoid some pessimizations for
depths > 8.  Add some smaller optimizations for these depths.  Use a
more generic method for all depths >= 8, although this gives tiny
pessimizations for these depths.

For clearing the whole frame buffer, avoid the same pessimizations
for depths > 8.  Add some larger optimizations for these depths.  Use
an even more generic method for all depths >= 8 to give the optimizations
for depths > 8 and a tiny pessimization for depth 8.

The main pessimization was that old versions of bcopy() copy 1 byte at a
time for all trailing bytes.  (i386 still does this.  amd64 now pessimizzes
large sizes instead of small ones if the CPU supports ERMS.  dev/fb gets
this wrong by mostly not using the bcopy() family or the technically correct
bus space functions but by mostly copying 2 bytes at a time using an
unoptimized loop without even volatile declarations to prevent the compiler
rewriting it.)

The sizes here are 1, 2, 3 or 4 bytes, so depths 9-16 were up to twice as
slow as necessary and depths 17-24 were up to 3 times slower than necessary.
Fix this (except depths 17-24 are still up to 2 times slower than necessary)
by using (builtin) memcpy() instead of bcopy() and reorganizing so that the
complier can see the small constant sizes.  Reduce special cases while
reorganizing although this is slightly slower than adding special cases.
The compiler inlining (and even -O2 vs -O0) makes little difference compared
with reducing the number of accesses except on modern hardware it gives a
small improvement.

Clearing was also pessimized mainly by the extra accesses.  Fix it quite
differently by creating a MEMBUF containing 1 line (in fast memory using
a slow method) and copying this.  This is only slightly slower than reducing
everything to efficient memset()s and bcopy()s, but simpler, especially
for the segmented case.  This works for planar modes too, but don't use it
then since the old method was actually optimal for planar modes (it works
by moving the slow i/o instructions out of inner loops), while for direct
modes the slow instructions were all in the invisible inner loop in bcopy().

Use htole32() and le32toh() and some type puns instead of unoptimized
functions for converting colors.  This optimization is mostly in the noise.
libvgl is only supported on x86, so it could hard-code the assumption that
the byte order is le32, but the old conversion functions didn't hard-code
this.
2019-04-14 13:37:50 +00:00
bde
58aa509054 Fix copying of MEMBUFs to MEMBUFs. This case was implemented by using
the same code as the VIDBUF8 case, so it only worked for depths <= 8.
The 2 directions for copying between VIDBUFs and MEMBUFs worked by using
a Read/Write organization which makes the destination a VIDBUF so the
MEMBUF case was not reached, and the VIDBUF cases have already been fixed.

Fix this by removing "optimizations" for the VIDBUF8 case so that the
MEMBUF case can fall through to the general (non-segmented) case.  The
optimizations were to duplicate code for the VIDBUF8 case so as to
avoid 2 multiplications by 1 at runtime.  This optimization is not useful
since the multiplications are not in the inner loop.

Remove the same "optimization" for the VIDBUF8S case.  It was even less
useful there since it duplicated more to do relatively less.
2019-04-08 04:54:15 +00:00
bde
fa1364c104 Fix restoring to graphics modes in VGLEnd().
Correct restoring was only attempted for mode 258 (800x600x4 P).  (This
was the only useful graphics mode supported in the kernel until 10-15
years ago, and is still the only one explicitly documented in the man
page).  The comment says that it is the geometry (subscreen size) that
is restored, but it seems to only be necessary to restore the font
size, with the geometry only needed since it is set by the same ioctl.
The font size was not restored for this mode, but was forced to 16.

For other graphics modes, the font size was clobbered to 0.  This
confuses but doesn't crash the kernel (font size 0 gives null text).
This confuses and crashes vidcontrol.  The only way to recover was to
use vidcontrol to set the mode to any text mode on the way back to the
original graphics mode.

vidcontrol gets this wrong in the opposite way when backing out of
changes after an error.  It restores the font size correctly, but
forces the geometry to the full screen size.
2019-03-29 16:30:19 +00:00
bde
535f431830 Fix endless loops for handling SIGBUS and SIGSEGV.
r80270 has the usual wrong fix for unsafe signal handling -- just set
a flag and return to let an event loop check the flag and do safe
handling.  This never works for signals like SIGBUS and SIGSEGV that
repeat and works poorly for others unless the application has an event
loop designed to support this.

For these signals, clean up unsafely as before, except for arranging that
nested signals are fatal and forcing a nested signal if the cleanup doesn't
cause one.
2019-03-29 15:57:08 +00:00
bde
d7c2d0475b Fix races in mouse signal handling almost properly using the INTOFF/INTON
method as in /bin/sh.

We still do technically undefined things in the signal handler, but it
is safe in practice to access state that is protected by INTOFF/INTON.

In a recent commit, I sprinkled VGLMouseFrozen++/-- operations in
places that need INTOFF/INTON.  This prevented clobbering of pixels
under the mouse, but left mouse signals deferred for too long.  It is
necessary to call the signal handler when the count goes to 0.  Old
versions did this in the unfreeze function, but didn't block actual
signals, so the signal handler raced itself.  The sprinkled operations
reduced the races, but when then worked to block a race they left
signals deferred for too long.

Use INTOFF/INTON to fix complete loss of mouse signals while reading
the mouse status.  Clobbering of the state was prevented by SIG_IGN'ing
mouse signals, but that has a high overhead and broke more than it
fixed by losing mouse signals completely.  sigprocmask() works to block
signals without losing them completely, but its overhead is also too
high.

libvgl's mouse signal handling is often worse than none.  Applications
can't block waiting for a mouse or keyboard or other event, but have
to busy-wait.  The SIG_IGN's lost about half of all mouse events while
busy-waiting for mouse events.
2019-03-29 15:20:48 +00:00
bde
141773fa87 Fix VGLLine() in depths > 8.
It started truncating its color arg to 8 bits using plot() in r229415.
The version in r229415 is also more than 3 times slower in segmented
modes, by doing more syscalls to move the window.
2019-03-28 14:21:22 +00:00
bde
a7c7e5d2e7 Fix VGLGetXY(), VGLSetXY() and VGLClear() for MEMBUFs in depths > 8.
This depends on PixelBytes being properly initialized, which it is for
all bitmaps constructed by libvgl except mouse cursor bitmaps.
2019-03-28 12:28:29 +00:00
bde
e8708d1622 Oops, r345496 got the pointer args backwards for bcopy() in VGLClear for
segmented modes.

Also fix some style bugs in the 2 changed lines.  libvgl uses a very non-KNF
style with 2-column indentation with no tabs except for regressions.
2019-03-28 09:51:37 +00:00
bde
9eb714978e Fix accessing pixels under the mouse cursor:
Reading of single pixels didn't look under the cursor.

Copying of 1x1 bitmaps didn't look under the cursor for either reading
or writing.

Copying of larger bitmaps looked under the cursor for at most the
destination.

Copying of larger bitmaps looked under a garbage cursor (for the Display
bitmap) when the destination is a MEMBUF.  The results are not used, so
this only wasted time and flickered the cursor.

Writing of single pixels looked under a garbage cursor for MEMBUF
destinations, as above except this clobbered the current cursor and
didn't update the MEMBUF.  Writing of single pixels is not implemented
yet in depths > 8.  Otherwise, writing of single pixels worked.  It was
the only working case for accessing pixels under the cursor.

Clearing of MEMBUFs wasted time freezing the cursor in the Display bitmap.

The fixes abuse the top bits in the color arg to the cursor freezing
function to control the function.  Also clear the top 8 bits so that
applications can't clobber the control bits or create 256 aliases for
every 24-bit pixel value in depth 32.

Races fixed:

Showing and hiding the cursor only tried to avoid races with the mouse
event signal handler for internal operations.  There are still many
shorter races from not using volatile or sig_atomic_t for the variable
to control this.  This variable also controls freezes, and has more
complicated states than before.

The internal operation of unfreezing the cursor opened a race window
by unsetting the signal/freeze variable before showing the cursor.
2019-03-27 18:03:34 +00:00
bde
4871e6f10e Fix copying of bitmaps in depths > 8. This fix is complete, except different
depths for the source and target are not supported.  The bits for higher
numbered planes (mostly for red) were either not copied or were copied to
lower numbered planes for nearby pixels.

Quick fix for creation of mouse cursor bitmaps in all depths.   This fix is
only complete for the default lightwhite cursor with a black frame.

Even the lightwhite and black colors are hard to find.  The templates
use 0xff for lightwhite, but that means brightblue in the simplest mode
(Truecolor depth 24).  Other modes are even more complicated -- they are
singly or doubly indirect throught palette(s) and changing of the palettes
by applications is supported.

Details:

Replicate the template value for Truecolor modes to fill out the target
depth (and more for depths not a multiple of 8).  Do this for every
drawing of the cursor so that it sort of works for mouse cursor bitmaps
set by applications.

Use 0xf for lightwhite in most other modes.  Only do this for the
default cursor so that it doesn't affect mouse cursor bitmaps set by
applications.  0xf mostly works because it was originally for CGA
lightwhite and is emulated using 1 or 2 indirections on EGA and VGA.
0x3f (EGA white) and 0xff (VGA black) direct palette indexes mostly
don't work since backwards compatibility inhibits or prevents them
representing lightwhite.  But 0x3f (EGA white) must be used for mode
37 (VGA_MODEX) (320x240x8 V) since this mode is closer to EGA than VGA.
2019-03-27 08:02:55 +00:00
bde
67852a43d0 Fix another type of buffer overrun for segmented modes. The buffer index
was not taken modulo the window size in VGLClear().

Segmented modes also need a kernel fix to almost work.  The ioctl to set
the window origin is broken.

These bugs are rarely problems since non-VESA modes only need
segmentation to support multiple pages but libvgl doesn't support
multiple pages and treats these modes as non-segmented, and VESA modes
are usually mapped linearly except on old hardware so they really are
non-segmented.
2019-03-25 11:48:40 +00:00
bde
603951c40e Oops, my previous commit to libvgl was missing the change of VGLSetBorder()
to match the change in its declaration.  Change the declaration back to
"byte color" since setting of the border color is not supported for more
than 256 colors.
2019-03-24 20:43:21 +00:00
bde
c8b259dea5 Fix the type of the color args for VGLMouseFreeze(), VGLBitmapPutChar(),
VGLBitmapString() and VGLSetBorder() so as to not truncate to 8 bits.

Complete the corresponding fix for VGLGetXY() and VGLPutXY() (parts
of the man page were out of date).
2019-03-24 20:36:35 +00:00
bde
59d01ed5c0 Add support for arbitrary font widths. Only multiples of 8 were supported.
Since the font format is undocumented, it is unclear how non-multiples
of 8 should be padded to bytes in the font file.  Use the same
representation as bdf text format (big- endian, with padding in the
lower bits).
2019-03-24 19:41:45 +00:00
bde
ba342886de Fix reading of pixels in (4 and 8-plane) planar modes.
There seems to be no alternative to reading each plane independently using
3 slow i/o's per plane (this delivers 8 nearby pixels, but we don't buffer
the results so run 8 times slower than necessary.

All the code for this was there, but it was ifdefed out and replaced by
simpler code that cannot work in planar modes.  The ifdefed out code
was correct except it was missing a volatile declaration, so compilers
optimized the multiple dummy reads in it to a single read.
2019-03-24 19:27:03 +00:00
bde
37338fb0d0 Fix buffer overruns in modes with color depth more than 8.
Support for 16-bit and 32-bit Truecolor modes was supposed to be
complete in r70991 of main.c and in nearby revisions for other files, but
it was broken by the overruns in most cases (all cases were the mouse
is enabled, and most cases where bitmaps are used).  r70991 also
uninintentionally added support for depths 9-15, 17-23 and 25-31.
Depth 24 was more obviously broken and its support is ifdefed out.  In
the other ranges, only depth 15 is common.  It was broken by buffer
overruns in all cases.

bitmap.c:
- the static buffer was used even when it was too small (but it was
  large enough to often work accidentally in depth 16)
- the size of the dynamically allocated buffer was too small
- the sizing info bitmap->PixelBytes was not inititialzed in the bitmap
  constructor.  It often ended up as 0 for MEMBUFs, so using it in more
  places gave more null pointer accesses.  (It is per-bitmap, but since
  conversion between bitmaps of different depths is not supported (except
  from 4 bits by padding to 8), it would work better if it were global.)

main.c:
- depths were rounded down instead of up to a multiple of 8, so PixelBytes
  was 1 too small for depths above 8 except 16, 24 and 32.
- PixelBytes was not initialized for 4-bit planar modes.  It isn't really
  used for frame buffer accesses in these modes, but needs to be 1 in
  MEMBUF images.

mouse.c:
- the mouse cursor buffers were too small.

vgl.h:
- PixelBytes was not initialized in the static bitmap constructor.  It
  should be initialized to the value for the current mode, but that is
  impossible in a static constructor.  Initialize it to -1 so as to
  fail if it is used without further initialization.

All modes that are supposed to be supported now don't crash in
nontrivial tests, and almost work.  Missing uses of PixelBytes now
give in-bounds wrong pointers instead of overruns.  Misconversions of
bitmaps give multiple miscolored mouse cursors instead of 1 white one,
and similarly for bitmaps copied through a MEMBUF.
2019-03-24 18:57:03 +00:00
bde
068eaf9a72 Fix libvgl to not always fail to initialize due to its invalid mmap()
args (neither MAP_PRIVATE nor MAP_SHARED).  It was broken in r271635
and/or r271724 by stricter checking.  The compatibility code in r271724
doesn't work for my old binaries (actually new binaries with old
libraries).

PR:		needed to test the fix for PR 162373
2019-03-24 16:47:43 +00:00
pfg
260ba0bff1 lib: further adoption of SPDX licensing ID tags.
Mainly focus on files that use BSD 2-Clause license, however the tool I
was using mis-identified many licenses so this was mostly a manual - error
prone - task.

The Software Package Data Exchange (SPDX) group provides a specification
to make it easier for automated tools to detect and summarize well known
opensource licenses. We are gradually adopting the specification, noting
that the tags are considered only advisory and do not, in any way,
superceed or replace the license texts.
2017-11-26 02:00:33 +00:00
bdrewery
a598c4b809 DIRDEPS_BUILD: Update dependencies.
Sponsored by:	Dell EMC Isilon
2017-10-31 00:07:04 +00:00
gjb
ae096a53a9 MFH
Sponsored by:	The FreeBSD Foundation
2016-04-13 16:19:50 +00:00
gjb
fef2698edf First pass through library packaging.
Sponsored by:	The FreeBSD Foundation
2016-02-04 21:16:35 +00:00
bdrewery
e13d6f8b3f META MODE: Prefer INSTALL=tools/install.sh to lessen the need for xinstall.host.
This both avoids some dependencies on xinstall.host and allows
bootstrapping on older releases to work due to lack of at least 'install -l'
support.

Sponsored by:	EMC / Isilon Storage Division
2015-11-25 19:10:28 +00:00
bdrewery
f37faa57f7 META_MODE: Remove DEP_RELDIR from Makefile.depend files.
This has not been needed since r284171 in projects/bmake.

Sponsored by:	EMC / Isilon Storage Division
2015-09-25 19:26:08 +00:00
sjg
008d7c831f Add META_MODE support.
Off by default, build behaves normally.
WITH_META_MODE we get auto objdir creation, the ability to
start build from anywhere in the tree.

Still need to add real targets under targets/ to build packages.

Differential Revision:       D2796
Reviewed by: brooks imp
2015-06-13 19:20:56 +00:00
sjg
d7cd1d425c Merge head from 7/28 2014-08-19 06:50:54 +00:00
bapt
1f77f137dc use .Mt to mark up email addresses consistently (part3)
PR:		191174
Submitted by:	Franco Fichtner  <franco at lastsummer.de>
2014-06-23 08:23:05 +00:00
sjg
5860f0d106 Updated dependencies 2014-05-16 14:09:51 +00:00
sjg
1a7e48acf1 Updated dependencies 2014-05-10 05:16:28 +00:00
sjg
6d37b86f2b Updated dependencies 2013-03-11 17:21:52 +00:00
sjg
0ee5295509 Updated dependencies 2013-02-16 01:23:54 +00:00
sjg
9f7bd28e77 Updated/new Makefile.depend 2012-11-08 21:24:17 +00:00
marcel
9dd41e3647 Sync FreeBSD's bmake branch with Juniper's internal bmake branch.
Requested by: Simon Gerraty <sjg@juniper.net>
2012-08-22 19:25:57 +00:00
gjb
9761e3fdaf Fix various typos in manual pages.
Submitted by:	amdmi3
PR:		165431
MFC after:	1 week
2012-02-25 14:31:25 +00:00
uqs
f699659cf8 Convert files to UTF-8 and add some copyright markers where missing. 2012-01-07 16:13:56 +00:00
pfg
be6a6abcb1 Quiet down clang -Werror.
Reported by:	Pawel Worach
Approved by:	jhb (mentor)
2012-01-04 20:05:38 +00:00
pfg
745c967cfc Integrate the line drawing algorithm from the book "Graphic Gems 1".
http://www.graphicsgems.org/

At the time it claimed to be 3-4 times faster than the traditional
algorithm.

PR:		18769
Approved by:	jhb (mentor)
MFC after:	2 weeks
2012-01-03 19:47:32 +00:00
dim
3bbacb240e Change libvgl's set4pixels() and set2lines() functions from plain
'inline' to 'static inline'.  Otherwise, a C99 compiler (such as clang)
will output an undefined symbol for those functions in the resulting
object file.  (Even gcc will do this, when you use "-std=c99".)

This should fix the "undefined reference to `set4pixels'" errors that
some people were seeing during ports building, when their world was
compiled with clang.

Approved by:	rpaulo (mentor)
2010-10-04 18:16:38 +00:00
ed
09818ac28e Build lib/ with WARNS=6 by default.
Similar to libexec/, do the same with lib/. Make WARNS=6 the norm and
lower it when needed.

I'm setting WARNS?=0 for secure/. It seems secure/ includes the
Makefile.inc provided by lib/. I'm not going to touch that directory.
Most of the code there is contributed anyway.
2010-01-02 09:58:07 +00:00
kensmith
9c2c634ee9 Bump the version of all non-symbol-versioned shared libraries in
preparation for 8.0-RELEASE.  Add the previous version of those
libraries to ObsoleteFiles.inc and bump __FreeBSD_Version.

Reviewed by:    kib
Approved by:    re (rwatson)
2009-07-19 17:25:24 +00:00
deischen
ff36458e08 Bump library versions in preparation for 7.0.
Ok'd by:	kan
2007-05-21 02:49:08 +00:00
maxim
993b54a4b0 o Fix typo.
Obtained from:	DragonFlyBSD
MFC after:	1 week
2006-10-21 15:12:36 +00:00
kensmith
f97f77429f Bump the shared library version number of all libraries that have not
been bumped since RELENG_5.

Reviewed by:	ru
Approved by:	re (not needed for commit check but in principle...)
2005-07-22 17:19:05 +00:00
ru
6b6b8c04f6 Expand contractions. 2005-02-13 23:45:54 +00:00
ru
ed72feddcb Sort sections. 2005-01-20 09:17:07 +00:00
ru
01548ace15 Mechanically kill hard sentence breaks. 2004-07-02 23:52:20 +00:00
stefanf
3a40eb39cf Signal handlers are supposed to take an int parameter.
Approved by:	das (mentor)
2004-06-08 12:24:47 +00:00
josef
38576cd844 Fix typo.
Submitted by:	Michel Lavondès <fox@vader.aacc.cc.md.us>
PR:		docs/66538
2004-05-12 20:40:09 +00:00
schweikh
d3367c5f5d Correct typos, mostly s/ a / an / where appropriate. Some whitespace cleanup,
especially in troff files.
2003-01-01 18:49:04 +00:00
peter
0a7f0ba37e Zap now-unused SHLIB_MINOR 2002-09-28 00:25:32 +00:00
schweikh
28bcbfe85d Fix typo in the BSD copyright: s/withough/without/
Spotted and suggested by:	des
MFC after:	3 weeks
2002-06-02 20:05:59 +00:00